2026-08-14 03:53:16.322 - Main Thread -> Timezone (local - UTC): 2h 2026-08-14 03:53:16.322 - Main Thread -> App Version: 2.3.0.2798 2026-08-14 03:53:16.324 - Main Thread -> VRage renderer started 2026-08-14 03:53:16.324 - Main Thread -> OS Version: Microsoft Windows NT 10.0.26200.0 2026-08-14 03:53:16.325 - Main Thread -> OS Product Type: 0x65 2026-08-14 03:53:16.325 - Main Thread -> OS Product: Windows 11 2026-08-14 03:53:16.396 - Main Thread -> NvApi - Status: NvAPI_Initialize failed, the extraction of the description failed 2026-08-14 03:53:16.396 - Main Thread -> NvApi - Driver Version: 2026-08-14 03:53:16.396 - Main Thread -> NvApi - NvApi Version: 2026-08-14 03:53:16.405 - Main Thread -> AMD - agsInitialize: AGS_NO_AMD_DRIVER_INSTALLED 2026-08-14 03:53:16.405 - Main Thread -> AMD - Driver Version: Unknown 2026-08-14 03:53:16.414 - Main Thread -> Adapters.Adapters - Entering 2026-08-14 03:53:16.415 - Main Thread -> CreateDXGIFactory - Entering 2026-08-14 03:53:16.439 - Main Thread -> CreateDXGIFactory - Exiting 2026-08-14 03:53:16.439 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Entering 2026-08-14 03:53:16.441 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Exiting 2026-08-14 03:53:16.442 - Main Thread -> Using IDXGIFactory6: True 2026-08-14 03:53:16.442 - Main Thread -> Enumerating adapters by preference 2026-08-14 03:53:16.450 - Main Thread -> Analysis of the adapter Intel(R) Arc(TM) B580 Graphics - Entering 2026-08-14 03:53:16.450 - Main Thread -> Querying adapter type for adapter Intel(R) Arc(TM) B580 Graphics - Entering 2026-08-14 03:53:16.450 - Main Thread -> Querying adapter type for adapter Intel(R) Arc(TM) B580 Graphics - Exiting 2026-08-14 03:53:16.450 - Main Thread -> Querying feature level for adapter Intel(R) Arc(TM) B580 Graphics - Entering 2026-08-14 03:53:17.020 - Main Thread -> Querying feature level for adapter Intel(R) Arc(TM) B580 Graphics - Exiting 2026-08-14 03:53:17.507 - Main Thread -> Analysis of the adapter Intel(R) Arc(TM) B580 Graphics - Exiting 2026-08-14 03:53:17.507 - Main Thread -> Filling adapter's Intel(R) Arc(TM) B580 Graphics outputs - Entering 2026-08-14 03:53:17.507 - Main Thread -> Getting adapter's Intel(R) Arc(TM) B580 Graphics output 0 display mode list 2026-08-14 03:53:17.511 - Main Thread -> Getting adapter's Intel(R) Arc(TM) B580 Graphics output 0 display mode list done 2026-08-14 03:53:17.512 - Main Thread -> Getting adapter's Intel(R) Arc(TM) B580 Graphics output 0 refresh rate 2026-08-14 03:53:17.518 - Main Thread -> Getting adapter's Intel(R) Arc(TM) B580 Graphics output 0 refresh rate done 2026-08-14 03:53:17.518 - Main Thread -> Getting adapter's Intel(R) Arc(TM) B580 Graphics output 1 display mode list 2026-08-14 03:53:17.519 - Main Thread -> Getting adapter's Intel(R) Arc(TM) B580 Graphics output 1 display mode list done 2026-08-14 03:53:17.520 - Main Thread -> Getting adapter's Intel(R) Arc(TM) B580 Graphics output 1 refresh rate 2026-08-14 03:53:17.521 - Main Thread -> Getting adapter's Intel(R) Arc(TM) B580 Graphics output 1 refresh rate done 2026-08-14 03:53:17.521 - Main Thread -> Filling adapter's Intel(R) Arc(TM) B580 Graphics outputs - Exiting 2026-08-14 03:53:17.521 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Entering 2026-08-14 03:53:17.521 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Entering 2026-08-14 03:53:17.521 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Exiting 2026-08-14 03:53:17.521 - Main Thread -> Querying feature level for adapter Microsoft Basic Render Driver - Entering 2026-08-14 03:53:17.542 - Main Thread -> Querying feature level for adapter Microsoft Basic Render Driver - Exiting 2026-08-14 03:53:17.542 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Exiting 2026-08-14 03:53:17.542 - Main Thread -> Filling adapter's Microsoft Basic Render Driver outputs - Entering 2026-08-14 03:53:17.542 - Main Thread -> Getting adapter's Microsoft Basic Render Driver output 0 display mode list 2026-08-14 03:53:17.545 - Main Thread -> Getting adapter's Microsoft Basic Render Driver output 0 display mode list done 2026-08-14 03:53:17.546 - Main Thread -> Getting adapter's Microsoft Basic Render Driver output 0 refresh rate 2026-08-14 03:53:17.547 - Main Thread -> Getting adapter's Microsoft Basic Render Driver output 0 refresh rate done 2026-08-14 03:53:17.547 - Main Thread -> Getting adapter's Microsoft Basic Render Driver output 1 display mode list 2026-08-14 03:53:17.548 - Main Thread -> Getting adapter's Microsoft Basic Render Driver output 1 display mode list done 2026-08-14 03:53:17.548 - Main Thread -> Getting adapter's Microsoft Basic Render Driver output 1 refresh rate 2026-08-14 03:53:17.550 - Main Thread -> Getting adapter's Microsoft Basic Render Driver output 1 refresh rate done 2026-08-14 03:53:17.550 - Main Thread -> Filling adapter's Microsoft Basic Render Driver outputs - Exiting 2026-08-14 03:53:17.550 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Entering 2026-08-14 03:53:17.550 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Entering 2026-08-14 03:53:17.550 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Exiting 2026-08-14 03:53:17.550 - Main Thread -> Skipping software adapter 2026-08-14 03:53:17.550 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Exiting 2026-08-14 03:53:17.552 - Main Thread -> Adapter { Name = Intel(R) Arc(TM) B580 Graphics + DISPLAY2 DeviceName = Intel(R) Arc(TM) B580 Graphics OutputName = DISPLAY2 Description = DeviceId: 57867, Dedicated RAM: 12706643968, Shared RAM: 17137592320, Luid: 77172, rev: 0, subsys id: 1612781641, vendor id: 32902, supported device: True AdapterLuid = 77172 OutputId = 0 DesktopBounds = Min:0, 0 Max:2560, 1440 DesktopResolution = 2560, 1440 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 12706643968 SharedRAM = 17137592320 IsSoftware = False DeviceSupported = True VendorId = Intel DriverVersion = 32.0.101.8860 DriverUpdateNecessary = False DriverUpdateLink = Quality = Normal Mobile = False IsRayTracingSupported = True Teraflops = IsIntegrated = False HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = True; NeedsLimitedIndirectCommands = False; } } 2026-08-14 03:53:17.552 - Main Thread -> Adapter { Name = Intel(R) Arc(TM) B580 Graphics + DISPLAY3 DeviceName = Intel(R) Arc(TM) B580 Graphics OutputName = DISPLAY3 Description = DeviceId: 57867, Dedicated RAM: 12706643968, Shared RAM: 17137592320, Luid: 77172, rev: 0, subsys id: 1612781641, vendor id: 32902, supported device: True AdapterLuid = 77172 OutputId = 1 DesktopBounds = Min:3200, 0 Max:5600, 1350 DesktopResolution = 2400, 1350 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 12706643968 SharedRAM = 17137592320 IsSoftware = False DeviceSupported = True VendorId = Intel DriverVersion = 32.0.101.8860 DriverUpdateNecessary = False DriverUpdateLink = Quality = Normal Mobile = False IsRayTracingSupported = True Teraflops = IsIntegrated = False HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = True; NeedsLimitedIndirectCommands = False; } } 2026-08-14 03:53:17.552 - Main Thread -> Adapter { Name = Microsoft Basic Render Driver + DISPLAY2 DeviceName = Microsoft Basic Render Driver OutputName = DISPLAY2 Description = DeviceId: 140, Dedicated RAM: 0, Shared RAM: 17137592320, Luid: 76894, rev: 0, subsys id: 0, vendor id: 5140, supported device: False AdapterLuid = 76894 OutputId = 0 DesktopBounds = Min:0, 0 Max:2560, 1440 DesktopResolution = 2560, 1440 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 0 SharedRAM = 17137592320 IsSoftware = False DeviceSupported = False VendorId = Microsoft DriverVersion = DriverUpdateNecessary = False DriverUpdateLink = Quality = Normal Mobile = False IsRayTracingSupported = False Teraflops = IsIntegrated = False HasMinimumDriverVersion = Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = True; EnoughRAM = False; IsDoublePrecisionFloatShaderOps = False; NeedsLimitedIndirectCommands = False; } } 2026-08-14 03:53:17.552 - Main Thread -> Adapter { Name = Microsoft Basic Render Driver + DISPLAY3 DeviceName = Microsoft Basic Render Driver OutputName = DISPLAY3 Description = DeviceId: 140, Dedicated RAM: 0, Shared RAM: 17137592320, Luid: 76894, rev: 0, subsys id: 0, vendor id: 5140, supported device: False AdapterLuid = 76894 OutputId = 1 DesktopBounds = Min:3200, 0 Max:5600, 1350 DesktopResolution = 2400, 1350 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 0 SharedRAM = 17137592320 IsSoftware = False DeviceSupported = False VendorId = Microsoft DriverVersion = DriverUpdateNecessary = False DriverUpdateLink = Quality = Normal Mobile = False IsRayTracingSupported = False Teraflops = IsIntegrated = False HasMinimumDriverVersion = Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = True; EnoughRAM = False; IsDoublePrecisionFloatShaderOps = False; NeedsLimitedIndirectCommands = False; } } 2026-08-14 03:53:17.553 - Main Thread -> Adapter list composed 2026-08-14 03:53:17.572 - Main Thread -> {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "Intel(R) Arc(TM) B580 Graphics + DISPLAY2","DeviceName": "Intel(R) Arc(TM) B580 Graphics","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": 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2026-08-14 03:53:17.742 - Main Thread -> Done creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer 2026-08-14 03:53:17.742 - Main Thread -> Creating Keen.VRage.Render12.Core.Systems.Time... 2026-08-14 03:53:17.742 - Main Thread -> Done creating Keen.VRage.Render12.Core.Systems.Time 2026-08-14 03:53:17.742 - Main Thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager... 2026-08-14 03:53:17.743 - Main Thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager 2026-08-14 03:53:17.747 - Main Thread -> Render Display Options Part: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Render.Options.RenderDisplayOptionsPart","$Value": {"VSyncMode": "None","AdapterName": "Intel(R) Arc(TM) B580 Graphics + DISPLAY1","FullScreen": true,"WindowedResolution": {"X": 2560,"Y": 1440},"FullscreenResolution": {"X": 2560,"Y": 1440}}} 2026-08-14 03:53:17.751 - Main Thread -> Forced Settings: {"$Bundles": {"VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Render.EngineComponents.ForcedSettings","$Value": {"TextureQuality": null,"RaytracingQuality": null,"Preset": null,"VisualPreference": null}} 2026-08-14 03:53:17.752 - Main Thread -> Render Options: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Render.Options.RenderOptionsPart2","$Value": {"SerializedVisualPreference2": "Quality","SerializedPreset2": "Custom","SerializedAntiAliasing": "FSR","SerializedArmorBevel": "Disabled","SerializedRaytracing": "Disabled","SerializedFieldOfView": 1.553343,"SerializedSunShadow": "Low","SerializedLocalLightShadow": "Low","SerializedLighting": "Medium","SerializedTerrain": "Medium","SerializedScalingMode": "Balanced","SerializedTexture": "Medium","SerializedParallax": "Low","SerializedParticles": "Medium","SerializedRenderingDistanceQuality": "Medium","SerializedGrassQuality": "Medium","SerializedCloudsQuality": "Medium","SerializedDecalsQuality": "Low"}} 2026-08-14 03:53:17.754 - Main Thread -> Display Settings: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings","$Value": {"AdapterName": "Intel(R) Arc(TM) B580 Graphics + DISPLAY1","FullscreenMode": true,"Resolution": {"X": 2560,"Y": 1440},"EnableStretching": true,"RefreshRate": {"Numerator": 0,"Denominator": 0},"VSync": "None","TopMost": false,"SettingsMandatory": false}} 2026-08-14 03:53:17.766 - Render thread -> CreatePlatformDevice settingsToTry = { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.3.0.2798" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "Intel(R) Arc(TM) B580 Graphics + DISPLAY1", "FullscreenMode": true, "Resolution": { "X": 2560, "Y": 1440 }, "EnableStretching": true, "RefreshRate": { "Numerator": 0, "Denominator": 0 }, "VSync": "None", "TopMost": false, "SettingsMandatory": false } } 2026-08-14 03:53:17.766 - Render thread -> IsD3D12Supported = True 2026-08-14 03:53:17.768 - Render thread -> Debug layer enabled: False 2026-08-14 03:53:17.768 - Render thread -> Device Removed Extended Data (DRED): on 2026-08-14 03:53:18.236 - Render thread -> Developer mode: Off - enable it using https://www.google.com/search?q=Developer+Mode+Windows 2026-08-14 03:53:18.236 - Render thread -> Is stable power state: Off - fast but GPU measurements might be imprecise 2026-08-14 03:53:18.236 - Render thread -> Current Device Info: 2026-08-14 03:53:18.236 - Render thread -> DoublePrecisionFloatShaderOps: True 2026-08-14 03:53:18.236 - Render thread -> OutputMergerLogicOp: True 2026-08-14 03:53:18.236 - Render thread -> MinPrecisionSupport: Bit16 2026-08-14 03:53:18.236 - Render thread -> TiledResourcesTier: Tier4 2026-08-14 03:53:18.236 - Render thread -> ResourceBindingTier: Tier3 2026-08-14 03:53:18.236 - Render thread -> PSSpecifiedStencilRefSupported: True 2026-08-14 03:53:18.236 - Render thread -> TypedUAVLoadAdditionalFormats: True 2026-08-14 03:53:18.236 - Render thread -> ROVsSupported: True 2026-08-14 03:53:18.236 - Render thread -> ConservativeRasterizationTier: Tier3 2026-08-14 03:53:18.236 - Render thread -> MaxGPUVirtualAddressBitsPerResource: 44 2026-08-14 03:53:18.237 - Render thread -> StandardSwizzle64KBSupported: False 2026-08-14 03:53:18.237 - Render thread -> CrossNodeSharingTier: TierNotSupported 2026-08-14 03:53:18.237 - Render thread -> CrossAdapterRowMajorTextureSupported: True 2026-08-14 03:53:18.237 - Render thread -> VPAndRTArrayIndexFromAnyShaderFeedingRasterizerSupportedWithoutGSEmulation: True 2026-08-14 03:53:18.237 - Render thread -> ResourceHeapTier: Tier2 2026-08-14 03:53:18.237 - Render thread -> WaveOps: True 2026-08-14 03:53:18.237 - Render thread -> WaveLaneCountMin: 16 2026-08-14 03:53:18.237 - Render thread -> WaveLaneCountMax: 32 2026-08-14 03:53:18.237 - Render thread -> TotalLaneCount: 5120 2026-08-14 03:53:18.237 - Render thread -> ExpandedComputeResourceStates: True 2026-08-14 03:53:18.237 - Render thread -> Int64ShaderOps: True 2026-08-14 03:53:18.237 - Render thread -> DepthBoundsTestSupported: True 2026-08-14 03:53:18.237 - Render thread -> ProgrammableSamplePositionsTier: Tier1 2026-08-14 03:53:18.237 - Render thread -> CopyQueueTimestampQueriesSupported: True 2026-08-14 03:53:18.237 - Render thread -> CastingFullyTypedFormatSupported: True 2026-08-14 03:53:18.237 - Render thread -> WriteBufferImmediateSupportFlags: Direct, Bundle, Compute, Copy 2026-08-14 03:53:18.237 - Render thread -> ViewInstancingTier: Tier2 2026-08-14 03:53:18.237 - Render thread -> BarycentricsSupported: True 2026-08-14 03:53:18.237 - Render thread -> MSAA64KBAlignedTextureSupported: True 2026-08-14 03:53:18.237 - Render thread -> SharedResourceCompatibilityTier: Tier2 2026-08-14 03:53:18.237 - Render thread -> Native16BitShaderOpsSupported: True 2026-08-14 03:53:18.237 - Render thread -> SRVOnlyTiledResourceTier3: True 2026-08-14 03:53:18.237 - Render thread -> RenderPassesTier: Tier2 2026-08-14 03:53:18.237 - Render thread -> RaytracingTier: Tier1_1 2026-08-14 03:53:18.237 - Render thread -> AdditionalShadingRatesSupported: True 2026-08-14 03:53:18.237 - Render thread -> PerPrimitiveShadingRateSupportedWithViewportIndexing: True 2026-08-14 03:53:18.237 - Render thread -> VariableShadingRateTier: Tier2 2026-08-14 03:53:18.237 - Render thread -> ShadingRateImageTileSize: 8 2026-08-14 03:53:18.237 - Render thread -> BackgroundProcessingSupported: True 2026-08-14 03:53:18.237 - Render thread -> MeshShaderTier: Tier1 2026-08-14 03:53:18.237 - Render thread -> SamplerFeedbackTier: Tier1_0 2026-08-14 03:53:18.239 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy... 2026-08-14 03:53:18.239 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy 2026-08-14 03:53:18.240 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.StreamingStatManager... 2026-08-14 03:53:18.240 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.StreamingStatManager 2026-08-14 03:53:18.240 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor... 2026-08-14 03:53:18.240 - Render thread -> VRAM report about missing bytes is changed from 0 Bytes to 212992 Bytes 2026-08-14 03:53:18.246 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor 2026-08-14 03:53:18.246 - Render thread -> Creating Keen.VRage.Render12.Core.Device.DeviceContext... 2026-08-14 03:53:18.269 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.DeviceContext 2026-08-14 03:53:18.269 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameSpanManager... 2026-08-14 03:53:18.269 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameSpanManager 2026-08-14 03:53:18.269 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.StatManager... 2026-08-14 03:53:18.272 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.StatManager 2026-08-14 03:53:18.272 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.GPUResourcePool... 2026-08-14 03:53:18.272 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.GPUResourcePool 2026-08-14 03:53:18.273 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameDispatcher... 2026-08-14 03:53:18.276 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameDispatcher 2026-08-14 03:53:18.276 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DataUploader... 2026-08-14 03:53:18.295 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DataUploader 2026-08-14 03:53:18.311 - Render thread -> Direct Storage supported 2026-08-14 03:53:18.312 - Render thread -> Creating Keen.VRage.Render12.Resources.D3DHeapManager... 2026-08-14 03:53:18.312 - Render thread -> Done creating Keen.VRage.Render12.Resources.D3DHeapManager 2026-08-14 03:53:18.313 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager... 2026-08-14 03:53:18.314 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager 2026-08-14 03:53:18.314 - Render thread -> Creating Keen.VRage.Render12.Resources.Samplers.SamplerManager... 2026-08-14 03:53:18.316 - Render thread -> Done creating Keen.VRage.Render12.Resources.Samplers.SamplerManager 2026-08-14 03:53:18.317 - Render thread -> Creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager... 2026-08-14 03:53:18.318 - Render thread -> Done creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager 2026-08-14 03:53:18.319 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager... 2026-08-14 03:53:18.319 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager 2026-08-14 03:53:18.322 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderManager... 2026-08-14 03:53:18.357 - Render thread -> UseShaderAsserts: False 2026-08-14 03:53:18.357 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderManager 2026-08-14 03:53:18.358 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager... 2026-08-14 03:53:18.358 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager 2026-08-14 03:53:18.359 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager... 2026-08-14 03:53:18.360 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager 2026-08-14 03:53:18.361 - Render thread -> Creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool... 2026-08-14 03:53:18.370 - Render thread -> Done creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool 2026-08-14 03:53:18.370 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager... 2026-08-14 03:53:18.372 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager 2026-08-14 03:53:18.372 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager... 2026-08-14 03:53:18.372 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager 2026-08-14 03:53:18.372 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager... 2026-08-14 03:53:18.375 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager 2026-08-14 03:53:18.375 - Render thread -> Creating Keen.VRage.Render12.Utils.ClearingManager... 2026-08-14 03:53:18.376 - Render thread -> Done creating Keen.VRage.Render12.Utils.ClearingManager 2026-08-14 03:53:18.376 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager... 2026-08-14 03:53:18.376 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager 2026-08-14 03:53:18.376 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager... 2026-08-14 03:53:18.379 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager 2026-08-14 03:53:18.379 - Render thread -> Creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager... 2026-08-14 03:53:18.384 - Render thread -> Done creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager 2026-08-14 03:53:18.399 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager... 2026-08-14 03:53:18.419 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager 2026-08-14 03:53:18.420 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUProfiler... 2026-08-14 03:53:18.434 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUProfiler 2026-08-14 03:53:18.434 - Render thread -> Creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor... 2026-08-14 03:53:18.434 - Render thread -> Done creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor 2026-08-14 03:53:18.434 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager... 2026-08-14 03:53:18.445 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager 2026-08-14 03:53:18.445 - Render thread -> Creating Keen.VRage.Render12.Core.Device.SwapChain... 2026-08-14 03:53:18.447 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.3.0.2798" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "Intel(R) Arc(TM) B580 Graphics + DISPLAY2", "FullscreenMode": true, "Resolution": { "X": 2560, "Y": 1440 }, "EnableStretching": true, "RefreshRate": { "Numerator": 70600000, "Denominator": 392490 }, "VSync": "None", "TopMost": false, "SettingsMandatory": false } } 2026-08-14 03:53:18.486 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.SwapChain 2026-08-14 03:53:18.486 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer... 2026-08-14 03:53:18.488 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer 2026-08-14 03:53:18.488 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ScreenBuffers... 2026-08-14 03:53:18.512 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ScreenBuffers 2026-08-14 03:53:18.512 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUStats... 2026-08-14 03:53:18.512 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUStats 2026-08-14 03:53:18.512 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.GPUFrameManager... 2026-08-14 03:53:18.513 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.GPUFrameManager 2026-08-14 03:53:18.513 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager... 2026-08-14 03:53:18.541 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager 2026-08-14 03:53:18.541 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.3.0.2798, Culture=neutral, PublicKeyToken=null]]... 2026-08-14 03:53:18.541 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.3.0.2798, Culture=neutral, PublicKeyToken=null]] 2026-08-14 03:53:18.541 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager... 2026-08-14 03:53:18.542 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager 2026-08-14 03:53:18.542 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager... 2026-08-14 03:53:18.548 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager 2026-08-14 03:53:18.645 - Render thread -> Creating Keen.VRage.Render12.LightingStage.IBLManager... 2026-08-14 03:53:18.647 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.IBLManager 2026-08-14 03:53:18.649 - Render thread -> Creating Keen.VRage.Render12.LightingStage.AtmosphereManager... 2026-08-14 03:53:18.650 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.AtmosphereManager 2026-08-14 03:53:18.650 - Render thread -> Creating Keen.VRage.Render12.LightingStage.CloudsManager... 2026-08-14 03:53:18.650 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.CloudsManager 2026-08-14 03:53:18.650 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager... 2026-08-14 03:53:18.652 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager 2026-08-14 03:53:18.652 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager... 2026-08-14 03:53:18.655 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager 2026-08-14 03:53:18.655 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager... 2026-08-14 03:53:18.655 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager 2026-08-14 03:53:18.655 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.3.0.2798, Culture=neutral, PublicKeyToken=null]]... 2026-08-14 03:53:18.655 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.3.0.2798, Culture=neutral, PublicKeyToken=null]] 2026-08-14 03:53:18.832 - Render thread -> Creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory... 2026-08-14 03:53:18.832 - Render thread -> Done creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory 2026-08-14 03:53:18.878 - Render thread -> Creating Keen.VRage.Render12.UIStage.MainUISystem... 2026-08-14 03:53:18.886 - Render thread -> Done creating Keen.VRage.Render12.UIStage.MainUISystem 2026-08-14 03:53:18.896 - Render thread -> Creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob... 2026-08-14 03:53:18.898 - Render thread -> Done creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob 2026-08-14 03:53:18.898 - Render thread -> Creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer... 2026-08-14 03:53:18.941 - Render thread -> Done creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer 2026-08-14 03:53:18.945 - Render thread -> Creating Keen.VRage.Render12.DebugStage.DebugPassJob... 2026-08-14 03:53:18.970 - Render thread -> Done creating Keen.VRage.Render12.DebugStage.DebugPassJob 2026-08-14 03:53:18.973 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem... 2026-08-14 03:53:19.275 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem 2026-08-14 03:53:19.275 - Render thread -> CreateMeshBuilders - Entering 2026-08-14 03:53:19.276 - Render thread -> CreateMeshBuilders - Exiting 2026-08-14 03:53:19.276 - Render thread -> OnAllSystemsRegistered - Entering 2026-08-14 03:53:19.281 - Render thread -> OnAllSystemsRegistered - Exiting 2026-08-14 03:53:20.585 - Render thread -> VRAM report about missing bytes is changed from 212992 Bytes to 21127168 Bytes 2026-08-14 03:53:20.730 - Render thread -> VRAM report about missing bytes is changed from 21127168 Bytes to 22679552 Bytes 2026-08-14 03:53:20.763 - Render thread -> VRAM report about missing bytes is changed from 22679552 Bytes to 23703552 Bytes 2026-08-14 03:53:20.789 - Render thread -> VRAM report about missing bytes is changed from 23703552 Bytes to 24399872 Bytes 2026-08-14 03:53:21.095 - Render thread -> VRAM report about missing bytes is changed from 24399872 Bytes to 25067520 Bytes 2026-08-14 03:53:21.099 - Render thread -> VRAM report about missing bytes is changed from 25067520 Bytes to 25071616 Bytes 2026-08-14 03:53:21.259 - Render thread -> VRAM report about missing bytes is changed from 25071616 Bytes to 25079808 Bytes 2026-08-14 03:53:21.347 - Render thread -> VRAM report about missing bytes is changed from 25079808 Bytes to 25604096 Bytes 2026-08-14 03:53:21.418 - Render thread -> VRAM report about missing bytes is changed from 25604096 Bytes to 26128384 Bytes 2026-08-14 03:53:21.623 - Render thread -> VRAM report about missing bytes is changed from 26128384 Bytes to 26132480 Bytes 2026-08-14 03:53:23.232 - Render thread -> VRAM report about missing bytes is changed from 26132480 Bytes to 28180480 Bytes 2026-08-14 03:53:23.237 - Render thread -> VRAM report about missing bytes is changed from 28180480 Bytes to 28377088 Bytes 2026-08-14 03:53:23.258 - Render thread -> VRAM report about missing bytes is changed from 28377088 Bytes to 163053568 Bytes 2026-08-14 03:53:23.317 - Render thread -> VRAM report about missing bytes is changed from 163053568 Bytes to 163119104 Bytes 2026-08-14 03:53:23.327 - Render thread -> VRAM report about missing bytes is changed from 163119104 Bytes to 163184640 Bytes 2026-08-14 03:53:23.577 - Render thread -> VRAM report about missing bytes is changed from 163184640 Bytes to 163188736 Bytes 2026-08-14 03:53:23.582 - Render thread -> VRAM report about missing bytes is changed from 163188736 Bytes to 163581952 Bytes 2026-08-14 03:53:23.629 - Render thread -> VRAM report about missing bytes is changed from 163581952 Bytes to 214142976 Bytes 2026-08-14 03:53:23.635 - Render thread -> VRAM report about missing bytes is changed from 214142976 Bytes to 163483648 Bytes 2026-08-14 03:53:23.638 - Render thread -> VRAM report about missing bytes is changed from 163483648 Bytes to 163532800 Bytes 2026-08-14 03:53:23.646 - Render thread -> VRAM report about missing bytes is changed from 163532800 Bytes to 163483648 Bytes 2026-08-14 03:53:23.658 - Render thread -> VRAM report about missing bytes is changed from 163483648 Bytes to 164007936 Bytes 2026-08-14 03:53:23.675 - Render thread -> VRAM report about missing bytes is changed from 164007936 Bytes to 164532224 Bytes 2026-08-14 03:53:23.715 - Render thread -> VRAM report about missing bytes is changed from 164532224 Bytes to 164597760 Bytes 2026-08-14 03:53:23.723 - Render thread -> VRAM report about missing bytes is changed from 164597760 Bytes to 164663296 Bytes 2026-08-14 03:53:23.726 - Render thread -> VRAM report about missing bytes is changed from 164663296 Bytes to 164728832 Bytes 2026-08-14 03:53:23.755 - Render thread -> VRAM report about missing bytes is changed from 164728832 Bytes to 164696064 Bytes 2026-08-14 03:53:23.760 - Render thread -> VRAM report about missing bytes is changed from 164696064 Bytes to 165220352 Bytes 2026-08-14 03:53:23.781 - Render thread -> VRAM report about missing bytes is changed from 165220352 Bytes to 165744640 Bytes 2026-08-14 03:53:23.800 - Render thread -> VRAM report about missing bytes is changed from 165744640 Bytes to 166268928 Bytes 2026-08-14 03:53:23.849 - Render thread -> VRAM report about missing bytes is changed from 166268928 Bytes to 166793216 Bytes 2026-08-14 03:53:23.849 - Render thread -> Too many VRAM reports, stopping printing 2026-08-14 03:53:24.386 - Render thread -> Warning: ImageMetadata was not cached before '4d2ca8a5-e5ae-413b-af3d-69b748ce6af6 at Temp:banners\11_highlighted.png' 2026-08-14 03:53:24.386 - Render thread -> Warning: ImageMetadata was not cached before '0d7e247d-507b-4f50-a468-570aa965d595 at Temp:banners\5_normal.png' 2026-08-14 03:53:24.387 - Render thread -> Warning: ImageMetadata was not cached before '7aa6dd9f-9e60-44a2-8d39-b65e57b269a6 at Temp:banners\5_highlighted.png' 2026-08-14 03:53:24.387 - Render thread -> Warning: ImageMetadata was not cached before '3b908ccb-e24b-4682-8e99-68ec46de072d at Temp:banners\6_normal.png' 2026-08-14 03:53:24.387 - Render thread -> Warning: ImageMetadata was not cached before '647cc88c-0f45-4113-852b-37d01db204e0 at Temp:banners\6_highlighted.png' 2026-08-14 03:53:24.388 - Render thread -> Warning: ImageMetadata was not cached before '44da39df-a5a6-4a8f-88b9-f7d6a2789dd1 at Temp:banners\3_normal.png' 2026-08-14 03:53:24.388 - Render thread -> Warning: ImageMetadata was not cached before '2726a65e-c9cd-4819-b963-f53923308105 at Temp:banners\3_highlighted.png' 2026-08-14 03:53:24.389 - Render thread -> Warning: ImageMetadata was not cached before '3e89eb20-ad0d-4af7-9dd6-9bfb20b71a65 at Temp:banners\13_normal.png' 2026-08-14 03:53:24.389 - Render thread -> Warning: ImageMetadata was not cached before 'c0d32d65-3b4f-427d-bf21-fb87f2f85945 at Temp:banners\13_highlighted.png' 2026-08-14 03:53:24.389 - Render thread -> Warning: ImageMetadata was not cached before 'f95c9e1c-4f06-485b-90cf-d059399860e5 at Temp:banners\14_normal.png' 2026-08-14 03:53:24.390 - Render thread -> Warning: ImageMetadata was not cached before '5f604104-c5a4-410f-b744-a61b6d96bbb8 at Temp:banners\14_highlighted.png' 2026-08-14 03:53:24.390 - Render thread -> Warning: ImageMetadata was not cached before 'ee02d074-7ddf-43fb-b947-67aa1fc8514c at Temp:banners\12_normal.png' 2026-08-14 03:53:24.391 - Render thread -> Warning: ImageMetadata was not cached before 'dca96dd6-5767-46c3-b955-5ed3913dbe11 at Temp:banners\12_highlighted.png' 2026-08-14 03:53:24.391 - Render thread -> Warning: ImageMetadata was not cached before '3436e61c-6a87-4e9d-be87-44853b4de8a3 at Temp:banners\4_normal.png' 2026-08-14 03:53:24.391 - Render thread -> Warning: ImageMetadata was not cached before '7489715d-dda5-46ec-afd1-39993e75cded at Temp:banners\4_highlighted.png' 2026-08-14 03:54:11.148 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\SPERA_BottomSuitLOD1_cm.dds 2026-08-14 03:54:11.148 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\SPERA_BottomSuitLOD1_add.dds 2026-08-14 03:54:11.148 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\SPERA_BottomSuitLOD1_nr.dds 2026-08-14 03:54:11.150 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\SPERA_BottomSuit_cm.dds 2026-08-14 03:54:11.150 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\SPERA_BottomSuit_add.dds 2026-08-14 03:54:11.150 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\SPERA_BottomSuit_nr.dds 2026-08-14 03:54:11.152 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\SPERA_BootsPropsLOD1_add.dds 2026-08-14 03:54:11.152 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\SPERA_BootsPropsLOD1_cm.dds 2026-08-14 03:54:11.152 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\SPERA_BootsPropsLOD1_nr.dds 2026-08-14 03:54:11.153 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\SPERA_BootsProps_nr.dds 2026-08-14 03:54:11.153 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\SPERA_BootsProps_add.dds 2026-08-14 03:54:11.153 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\SPERA_BootsProps_cm.dds 2026-08-14 03:54:11.154 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\SPERA_BodyLOD3_nr.dds 2026-08-14 03:54:11.154 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\SPERA_BodyLOD3_cm.dds 2026-08-14 03:54:11.154 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\SPERA_BodyLOD3_add.dds 2026-08-14 03:54:11.156 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\SPERA_BodyLOD2_nr.dds 2026-08-14 03:54:11.156 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\SPERA_BodyLOD2_cm.dds 2026-08-14 03:54:11.156 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\SPERA_BodyLOD2_add.dds 2026-08-14 03:54:11.157 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\SPERA_BackpackLOD3_add.dds 2026-08-14 03:54:11.157 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\SPERA_BackpackLOD3_nr.dds 2026-08-14 03:54:11.157 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\SPERA_BackpackLOD3_cm.dds 2026-08-14 03:54:11.157 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\SPERA_BackpackLOD2_add.dds 2026-08-14 03:54:11.157 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\SPERA_BackpackLOD2_nr.dds 2026-08-14 03:54:11.157 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\SPERA_BackpackLOD2_cm.dds 2026-08-14 03:54:11.158 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\SPERA_BackpackLOD1_cm.dds 2026-08-14 03:54:11.158 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\SPERA_BackpackLOD1_add.dds 2026-08-14 03:54:11.158 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\SPERA_BackpackLOD1_nr.dds 2026-08-14 03:54:11.159 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\SPERA_Backpack_cm.dds 2026-08-14 03:54:11.159 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\SPERA_Backpack_add.dds 2026-08-14 03:54:11.159 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\SPERA_Backpack_nr.dds 2026-08-14 03:54:11.160 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\SPERA_UpSuitLOD1_add.dds 2026-08-14 03:54:11.160 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\SPERA_UpSuitLOD1_cm.dds 2026-08-14 03:54:11.160 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\SPERA_UpSuitLOD1_nr.dds 2026-08-14 03:54:11.161 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\SPERA_UpSuit_nr.dds 2026-08-14 03:54:11.161 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\SPERA_UpSuit_cm.dds 2026-08-14 03:54:11.162 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\SPERA_UpSuit_add.dds 2026-08-14 03:54:11.163 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\SPERA_LastLOD_nr.dds 2026-08-14 03:54:11.163 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\SPERA_LastLOD_add.dds 2026-08-14 03:54:11.163 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\SPERA_LastLOD_cm.dds 2026-08-14 03:54:11.164 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\SPERA_Gloves_cm.dds 2026-08-14 03:54:11.164 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\SPERA_Gloves_nr.dds 2026-08-14 03:54:11.164 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\SPERA_Gloves_add.dds 2026-08-14 03:54:11.165 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\SPERA_GlovesLOD1_cm.dds 2026-08-14 03:54:11.165 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\SPERA_GlovesLOD1_nr.dds 2026-08-14 03:54:11.165 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\SPERA_GlovesLOD1_add.dds 2026-08-14 03:54:11.166 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\SPERA_Helmet_nr.dds 2026-08-14 03:54:11.166 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\SPERA_Helmet_cm.dds 2026-08-14 03:54:11.166 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\SPERA_Helmet_add.dds 2026-08-14 03:54:11.167 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\SPERA_HelmetLOD1_cm.dds 2026-08-14 03:54:11.167 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\SPERA_HelmetLOD1_nr.dds 2026-08-14 03:54:11.167 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\SPERA_HelmetLOD1_add.dds 2026-08-14 03:54:20.957 - Render thread -> Error: Model TrussFrame_Wide_Fractured.vrm_LOD0 part BrushedMetal does not have material assigned. 2026-08-14 03:54:20.997 - Render thread -> Error: Model Truss50_Deformed.vrm_LOD3 part Fracture_01-Truss50Test_LastLOD does not have material assigned. 2026-08-14 03:54:21.004 - Render thread -> Error: Model TrussFrame_Long_Fractured.vrm_LOD0 part BrushedMetal does not have material assigned. 2026-08-14 03:54:21.146 - Render thread -> Error: Model WallInsertVent_Fractured.vrm_LOD0 part Fracture_01_Hide-AtlasDecal_Stickers01 does not have material assigned. 2026-08-14 03:54:21.146 - Render thread -> Error: Model WallInsertVent_Fractured.vrm_LOD0 part Fracture_02_Hide-AtlasDecal_Stickers01 does not have material assigned. 2026-08-14 03:54:21.146 - Render thread -> Error: Model WallInsertVent_Fractured.vrm_LOD0 part Fracture_03_Hide-AtlasDecal_Stickers01 does not have material assigned. 2026-08-14 03:54:21.146 - Render thread -> Error: Model WallInsertVent_Fractured.vrm_LOD0 part Fracture_04_Hide-AtlasDecal_Stickers01 does not have material assigned. 2026-08-14 03:54:21.294 - Render thread -> Error: Model Shower250_Deformed.vrm_LOD0 part BrushedMetal does not have material assigned. 2026-08-14 03:54:22.842 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 8 needed elements, resizing from 1 to 8. 2026-08-14 03:54:22.843 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 8 needed elements, resizing from 1 to 8. 2026-08-14 03:54:23.288 - Render thread -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:23.289 - Render thread -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:23.289 - Render thread -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,169,411,072.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:42.259 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:42.259 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:42.259 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,001,769,984.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:42.264 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:42.264 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:42.264 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,001,769,984.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:42.268 - VRageWorker 0 -> Error: Can't compile pso MultiAtmosphereAdditiveJob 2026-08-14 03:54:42.268 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:42.268 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:42.268 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,001,769,984.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:42.269 - VRageWorker 0 -> Error: Can't compile pso SingleAtmosphereAdditiveJob 2026-08-14 03:54:42.270 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:42.270 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:42.270 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,001,769,984.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:42.271 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:42.272 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:42.272 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:42.272 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,001,769,984.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:42.272 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:42.272 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:42.272 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:42.272 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,001,769,984.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:42.272 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\Windows\SlopeLong\500\WindowSlopeLong500.png' 2026-08-14 03:54:42.272 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\LCDPanels\LCD_Screens\Spaceship 01.png' 2026-08-14 03:54:42.272 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:42.273 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:42.273 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:42.273 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:42.274 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:42.274 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:42.274 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,001,769,984.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:42.274 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:42.274 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:42.274 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,001,769,984.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:42.274 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Armors\Icons\VS1\ArmorHalfLight.png' 2026-08-14 03:54:42.274 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:42.274 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\Conveyors\ConveyorAdaptorStraight\250\ConveyorAdaptorStraight250.png' 2026-08-14 03:54:42.274 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:42.275 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:42.275 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:42.275 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:42.275 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,001,769,984.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:42.275 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Armors\Icons\VS1\LongSlopeCornerTipHeavy.png' 2026-08-14 03:54:42.275 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:42.275 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:42.275 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:42.275 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:42.275 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,001,769,984.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:42.275 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Armors\Icons\VS1\ArmorCornerLight.png' 2026-08-14 03:54:42.275 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:42.275 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:42.275 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:42.275 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:42.275 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,001,769,984.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:42.275 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\LCDPanels\LCD_Screens\Helmet.png' 2026-08-14 03:54:42.276 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:42.276 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:42.276 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:42.276 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:42.276 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:42.276 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,001,769,984.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:42.276 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:42.276 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\DetailingBlocks\InvertedCorner\25\InvertedCorner.png' 2026-08-14 03:54:42.276 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:42.276 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,001,769,984.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:42.276 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\LandingGear\LandingGear\100\LandingGear100_Icon.png' 2026-08-14 03:54:42.276 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:42.276 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:42.276 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:42.277 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:42.277 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:42.278 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:42.278 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:42.278 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:42.278 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,001,769,984.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:42.278 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,001,769,984.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:42.278 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\ControlPanel\25\ControlPanel25_Icon.png' 2026-08-14 03:54:42.278 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Armors\Icons\VS1\ArmorSlopeTransitionBaseMirrored_Light.png' 2026-08-14 03:54:42.278 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:42.278 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:42.279 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:42.279 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:42.279 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:42.279 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,001,769,984.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:42.279 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\Barrel\125\Models\Barrel_Icon.png' 2026-08-14 03:54:42.279 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:42.281 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:42.281 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:42.281 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:42.281 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,001,769,984.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:42.281 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\Conveyors\ConveyorJunctionCross\250\LargeConveyorJunctionCross_Icon.png' 2026-08-14 03:54:42.282 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:42.282 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:42.283 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:42.283 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:42.283 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,001,769,984.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:42.283 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Armors\Icons\VS1\SlopeTransitionTipMirrored_Light.png' 2026-08-14 03:54:42.283 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:42.284 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:42.284 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:42.284 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:42.284 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,001,769,984.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:42.284 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\Refinery\Refinery\750\Refinery750.png' 2026-08-14 03:54:42.284 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:42.285 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:42.286 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:42.286 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:42.286 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,001,769,984.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:42.286 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Armors\Icons\VS1\SlopeTransition_Heavy.png' 2026-08-14 03:54:42.287 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.077 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 3840 Height: 2160 DepthOrArraySize: 1 MipLevels: 12 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.077 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.077 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.077 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.077 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.077 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\UI\Screens\MainMenu\LoadingTower1.png' 2026-08-14 03:54:55.077 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.077 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.078 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.078 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.078 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.078 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.078 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.078 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.078 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\Assembler\Assembler\500\Assembler_500.png' 2026-08-14 03:54:55.078 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Armors\Icons\VS1\ArmorInvertedCorner2x1x1TipLight.png' 2026-08-14 03:54:55.078 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.078 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.650 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.650 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.650 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.650 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.650 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.650 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.650 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.650 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.650 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\DetailingBlocks\Slope\25\Slope.png' 2026-08-14 03:54:55.650 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.650 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.650 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.650 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.650 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\Lights\Corner\50\CornerLight_50_icon.png' 2026-08-14 03:54:55.650 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\Catwalks\CatwalkCornerBase\250\CatwalkCornerBase_250_Icon.png' 2026-08-14 03:54:55.650 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.650 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.650 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.651 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.651 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.651 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.651 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.651 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.651 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.651 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.651 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.651 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\Sink\100\Sink100.png' 2026-08-14 03:54:55.651 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Armors\Icons\VS1\HalfCorner_Heavy.png' 2026-08-14 03:54:55.651 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 256 Height: 256 DepthOrArraySize: 1 MipLevels: 9 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.651 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.651 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.651 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.651 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.651 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.651 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\UI\Library\Icons\Crafting.png' 2026-08-14 03:54:55.651 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.652 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2000 Height: 2000 DepthOrArraySize: 1 MipLevels: 11 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.652 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.652 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.652 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.652 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2000 Height: 2000 DepthOrArraySize: 1 MipLevels: 11 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.652 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.652 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.652 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.652 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\LCDPanels\LCD_Screens\Warning.png' 2026-08-14 03:54:55.652 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.652 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.652 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.652 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\Pillars\Flat\250\PillarFlat25.png' 2026-08-14 03:54:55.652 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.652 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\LCDPanels\LCD_Screens\Green Go.png' 2026-08-14 03:54:55.652 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.652 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.652 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.652 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.652 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.652 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.652 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.652 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.652 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.652 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.652 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.652 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\Gearforge\250\Models\Gearforge.png' 2026-08-14 03:54:55.652 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Armors\Icons\VS1\HalfSlopeCornerInv_Heavy.png' 2026-08-14 03:54:55.653 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.653 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.653 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.653 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.653 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.653 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.653 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.653 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.653 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\Windows\TriangleSlantedLarge\500\WindowTriangleSlantedLarge500.png' 2026-08-14 03:54:55.653 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.653 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.653 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.653 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.653 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.653 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.653 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.653 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\Conveyors\ConveyorCurve\50\SmallConveyorCurve_Icon.png' 2026-08-14 03:54:55.653 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\Catwalks\CatwalkStairsWideHalf\250\GratedWideHalfStair250_Icon.png' 2026-08-14 03:54:55.653 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.653 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.654 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 64 Height: 47 DepthOrArraySize: 1 MipLevels: 7 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.654 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.654 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.654 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.654 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.654 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.654 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.654 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.654 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.654 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.654 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.654 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.654 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\UI\HUD\Character\Signal Highlight Icon_4k.png' 2026-08-14 03:54:55.654 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\Conveyors\ConveyorJunctionNode\50\SmallConveyorJunctionNode_Icon.png' 2026-08-14 03:54:55.654 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Armors\Icons\VS1\ArmorHalfSlopeCornerLight.png' 2026-08-14 03:54:55.654 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.654 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.654 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.655 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.655 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.655 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.655 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.655 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.655 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.655 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.655 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.655 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.655 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\SuspensionWheels\250\Icons\SuspensionWheel250_Icon_200.png' 2026-08-14 03:54:55.655 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.655 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\LCDPanels\LCD_Screens\Warhead.png' 2026-08-14 03:54:55.655 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.655 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.655 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Armors\Icons\VS1\SlopeTransitionTip_Heavy.png' 2026-08-14 03:54:55.655 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.655 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.655 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.655 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.655 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.655 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.655 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.655 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.655 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.655 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.655 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.655 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\Ramp\Ramp\500\Ramp.png' 2026-08-14 03:54:55.655 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.655 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\Antennas\Antennas\150\Antenna150_Icon.png' 2026-08-14 03:54:55.655 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.656 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.656 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.656 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760 2026-08-14 03:54:55.656 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.656 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\Lights\SpotLight\50\SpotLightSmall.png' 2026-08-14 03:54:55.656 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.656 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.656 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.656 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.656 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.656 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.656 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.656 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Armors\Icons\VS1\ArmorInvertedCornerHeavy.png' 2026-08-14 03:54:55.656 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.656 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.656 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.656 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.656 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Armors\Icons\VS1\SlopeTransition_Light.png' 2026-08-14 03:54:55.656 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.656 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.656 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.656 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.656 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.657 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\Catwalks\CatwalkSquareBase\250\CatwalkSquareBase_250_Icon.png' 2026-08-14 03:54:55.657 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.657 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.657 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.657 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.657 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.657 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\Passages\PassageWindowSingle\250\PassagesWindowSingle250_Icon.png' 2026-08-14 03:54:55.657 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.657 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.657 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 50 Height: 51 DepthOrArraySize: 1 MipLevels: 6 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.657 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.657 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.657 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\LCDPanels\LCD_Screens\Projector.png' 2026-08-14 03:54:55.657 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.658 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.658 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 64 Height: 67 DepthOrArraySize: 1 MipLevels: 7 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.658 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.658 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.658 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\UI\Library\Icons\icon_pcu_shadow_4k.png' 2026-08-14 03:54:55.658 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.658 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.658 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.658 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.658 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\UI\HUD\damp_off.png' 2026-08-14 03:54:55.658 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.658 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.658 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.658 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.658 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.658 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\Conveyors\ConveyorJunctionT\250\LargeConveyorJunctionT_Icon.png' 2026-08-14 03:54:55.658 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.658 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.658 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.658 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.658 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.658 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.658 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\Cockpit\Cockpit\150\Cockpit_150.png' 2026-08-14 03:54:55.658 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.659 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.659 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.659 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.659 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.659 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.659 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.659 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\Handrail\Straight\125\HandRailShortSection_125_Icon.png' 2026-08-14 03:54:55.659 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.659 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\Stairs\Stairs\500\Stairs_Icon.png' 2026-08-14 03:54:55.659 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.659 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.659 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.659 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.659 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.659 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\SuspensionWheels\100\Icons\SuspensionWheel100_Icon_200.png' 2026-08-14 03:54:55.659 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.659 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.659 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.659 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.659 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.659 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.659 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.659 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.659 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\Shower\250\Shower250_Icon.png' 2026-08-14 03:54:55.660 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.660 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.660 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.660 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\SolarPanel\SolarPanel\500\SolarPanel500_Icon.png' 2026-08-14 03:54:55.660 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.660 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.660 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.660 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.660 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\Smelter\250\Icon\Smelter_Icon.png' 2026-08-14 03:54:55.660 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.660 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.660 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.660 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.660 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.660 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.660 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.660 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.660 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.660 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Armors\Icons\VS1\SlopeTransitionTip_Light.png' 2026-08-14 03:54:55.660 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.660 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.660 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Armors\Icons\VS1\ArmorHalfSlopeHeavy.png' 2026-08-14 03:54:55.660 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.660 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.660 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.660 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.660 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.661 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\Gyroscopes\Gyroscopes\50\Gyroscope50_Icon.png' 2026-08-14 03:54:55.661 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.661 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.661 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.661 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.661 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.661 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.661 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.661 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.661 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.661 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Armors\Icons\VS1\ArmorSlopeTransitionBaseMirrored_Heavy.png' 2026-08-14 03:54:55.661 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\Seat\Icon\Seat_150_Icon.png' 2026-08-14 03:54:55.661 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.661 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.661 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.661 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.661 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.661 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.661 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.661 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.661 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Armors\Icons\VS1\ArmorInvertedCorner2x1x1BaseLight.png' 2026-08-14 03:54:55.661 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.661 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.662 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.662 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.662 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.662 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Armors\Icons\VS1\ArmorSlopeTransitionBase_Heavy.png' 2026-08-14 03:54:55.662 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.662 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.662 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Armors\Icons\VS1\ArmorCornerHeavy.png' 2026-08-14 03:54:55.662 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.662 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.662 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.662 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.662 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.662 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.662 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.662 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.662 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.662 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.662 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Armors\Icons\VS1\HalfSlopeInv_Light.png' 2026-08-14 03:54:55.662 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.662 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.662 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\LCDPanels\LCD_Screens\Defense.png' 2026-08-14 03:54:55.662 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.663 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.663 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Armors\Icons\VS1\ArmorCorner2x1x1BaseLight.png' 2026-08-14 03:54:55.663 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.663 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.663 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.663 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.663 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.663 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.663 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.663 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.663 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.663 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.663 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\UI\HUD\Tools\Deselect.png' 2026-08-14 03:54:55.663 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.663 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.663 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.663 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\Drills\Drills\350\Drill350_Icon.png' 2026-08-14 03:54:55.663 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.663 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.663 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.663 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\Doors\SlideDoorNarrow\250\NarrowSlidingDoor.png' 2026-08-14 03:54:55.663 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.663 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.663 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.663 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.663 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.663 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.664 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Armors\Icons\VS1\ArmorSlope2x1x1TipHeavy.png' 2026-08-14 03:54:55.664 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.664 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.664 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.664 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.664 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.664 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\Catwalks\CatwalkStairsNarrowHalf\225\GratedNarrowHalfStair225_Icon.png' 2026-08-14 03:54:55.664 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.664 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.664 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.664 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.664 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.664 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.664 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.664 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.664 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.664 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Armors\Icons\VS1\SlopeTransitionMirrored_Light.png' 2026-08-14 03:54:55.664 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\Catwalks\CatwalkNarrowBase\250\CatwalkNarrowBase_250_Icon.png' 2026-08-14 03:54:55.664 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.664 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.664 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.664 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.664 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.665 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.665 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\Conveyors\ConveyorJunctionNode\250\LargeConveyorJunctionNode_Icon.png' 2026-08-14 03:54:55.665 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.665 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.665 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.665 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.665 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\DeckPanel\250\DeckPanel250_Icon.png' 2026-08-14 03:54:55.665 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.665 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.665 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.665 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.665 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.665 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.665 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.665 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.665 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.665 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.665 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\DetailingBlocks\Corner\25\Corner.png' 2026-08-14 03:54:55.665 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.665 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.665 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\Tanks\Hydrogen\150\HydrogenTank150_Icon.png' 2026-08-14 03:54:55.665 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.665 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.665 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.665 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\Walls\Inserts\Panel\WallInsertPanel_Icon.png' 2026-08-14 03:54:55.666 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.666 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.666 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 52 Height: 80 DepthOrArraySize: 1 MipLevels: 7 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.666 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.666 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.666 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.666 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.666 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.666 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\UI\HUD\Character\HUD_Energy_8k.png' 2026-08-14 03:54:55.666 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.666 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.666 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.666 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.666 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.666 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.666 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.666 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\Table\250\Icon\Table_250_Icon.png' 2026-08-14 03:54:55.666 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\Handrail\Corner\125\HandRailShortCornerSection_125_Icon.png' 2026-08-14 03:54:55.666 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.666 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.666 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.666 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.666 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.666 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.666 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\RSS_Scanner\100\Icon\RSS_Scanner_100_Icon.png' 2026-08-14 03:54:55.666 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.666 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.667 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.667 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 69 Height: 69 DepthOrArraySize: 1 MipLevels: 7 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.667 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.667 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.667 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.667 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.667 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.667 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.667 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.667 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\Passages\PassageArch\250\PassagesArch250_Icon.png' 2026-08-14 03:54:55.667 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.667 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.667 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\UI\HUD\Character\Flashlight Highlight Icon_4k.png' 2026-08-14 03:54:55.667 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Armors\Icons\VS1\ArmorSlopeTransitionBase_Light.png' 2026-08-14 03:54:55.667 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.667 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.667 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.667 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.667 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.667 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.667 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.667 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.667 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.668 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.668 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.668 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\Conveyors\ConveyorSorter\50\Icon\ConveyorSorter50Icon.png' 2026-08-14 03:54:55.668 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.668 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.668 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.668 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.668 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\Fabricator\1000\Fabricator1000.png' 2026-08-14 03:54:55.668 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\Icons\AtmosphericThruster100_Icon.png' 2026-08-14 03:54:55.668 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.668 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.668 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.668 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 50 Height: 74 DepthOrArraySize: 1 MipLevels: 7 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.668 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.668 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.668 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.668 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.668 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.668 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\UI\HUD\Character\Jetpack Highlight Icon_4k.png' 2026-08-14 03:54:55.668 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.668 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.668 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.668 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.668 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.668 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.668 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.668 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\Walls\Inserts\Conveyor\WallInsertConveyor_Icon.png' 2026-08-14 03:54:55.668 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\Conveyors\ConveyorAdaptorEnd\150\ConveyorAdaptorEnd150.png' 2026-08-14 03:54:55.668 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.668 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.668 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.668 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.668 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.668 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.668 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\Passages\PassageCorner\250\PassagesCorner250_Icon.png' 2026-08-14 03:54:55.669 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.669 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.669 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.669 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.669 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.669 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.669 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.669 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.669 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2000 Height: 2000 DepthOrArraySize: 1 MipLevels: 11 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.669 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.669 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\Pillars\Slope\250\PillarSlope25.png' 2026-08-14 03:54:55.669 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Armors\Icons\VS1\ArmorHalfSlopeLight.png' 2026-08-14 03:54:55.669 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.669 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.669 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.669 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\LCDPanels\LCD_Screens\Construction 01.png' 2026-08-14 03:54:55.669 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.669 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.669 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.669 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.669 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.669 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 1024 DepthOrArraySize: 1 MipLevels: 12 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.669 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.669 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.669 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.669 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.670 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.670 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\Windows\Flat\150\WallFlat150_Icon.png' 2026-08-14 03:54:55.670 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.670 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.670 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.670 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.670 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.670 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\Lights\Interior\50\InteriorLight.png' 2026-08-14 03:54:55.670 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\LCDPanels\LCD_Screens\Fleet 02.png' 2026-08-14 03:54:55.670 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.670 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC6H_Uf16 SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.670 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.670 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 710 Height: 400 DepthOrArraySize: 1 MipLevels: 10 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.670 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.670 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.670 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.670 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.670 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.670 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.670 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\Spotlight\dual_reflector_2_16bit.dds' 2026-08-14 03:54:55.670 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\MainMenuData\UI\Blueprints\Blueprint_4k_Wide.png' 2026-08-14 03:54:55.670 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 257 Height: 216 DepthOrArraySize: 1 MipLevels: 9 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.670 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.670 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.671 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.671 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.671 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.671 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\UI\HUD\Backpack Icon_4k.png' 2026-08-14 03:54:55.671 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.671 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.671 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.671 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.671 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.671 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\Walls\CornerWithSide\250\WallCornerSide25.png' 2026-08-14 03:54:55.671 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.671 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.671 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.671 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.671 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.671 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.671 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.671 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.671 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.671 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.671 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\UI\Screens\GScreen\CharacterTools\Icons\GrinderMK1.png' 2026-08-14 03:54:55.671 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\Conveyors\ConveyorStraight\50\SmallConveyorStraight_Icon.png' 2026-08-14 03:54:55.671 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.671 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.671 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.671 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.671 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.671 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\SuspensionWheels\150\Icons\SuspensionWheel1250_Icon_200.png' 2026-08-14 03:54:55.672 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.672 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.672 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.672 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.672 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.672 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.672 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.672 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.672 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.672 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.672 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.672 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.672 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.672 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Armors\Icons\VS1\ArmorInvertedCorner2x1x1TipHeavy.png' 2026-08-14 03:54:55.672 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\Catwalks\CatwalkStairsNarrow\350\Icon\GratedNarrowStair350_Icon.png' 2026-08-14 03:54:55.672 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Armors\Icons\VS1\LongSlopeCornerTipLight.png' 2026-08-14 03:54:55.672 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.672 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.672 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.672 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.672 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 49 Height: 49 DepthOrArraySize: 1 MipLevels: 6 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.672 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.672 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.673 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.673 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.673 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.673 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.673 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.673 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Armors\Icons\VS1\ArmorHalfSlopeCornerHeavy.png' 2026-08-14 03:54:55.673 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\UI\Library\Icons\icon_pcu_4k.png' 2026-08-14 03:54:55.673 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.673 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.673 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.673 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.673 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) Error: Invalid file texture '56dacb76-e25e-4Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\Passages\PassageStraight\250\PassagesStraight250_Icon.png' 2026-08-14 03:54:55.673 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.673 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2000 Height: 2000 DepthOrArraySize: 1 MipLevels: 11 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.673 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.673 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.673 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.673 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.673 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.673 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\LCDPanels\LCD_Screens\Stop.png' 2026-08-14 03:54:55.673 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.673 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.673 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\Walls\Inserts\Vent\WallInsertVent_Icon.png' 2026-08-14 03:54:55.673 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.673 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.673 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.674 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 69 Height: 69 DepthOrArraySize: 1 MipLevels: 7 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.674 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.674 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.674 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.674 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.674 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 44 Height: 80 DepthOrArraySize: 1 MipLevels: 7 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.674 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Armors\Icons\VS1\ArmorHalfHeavy.png' 2026-08-14 03:54:55.674 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.674 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.674 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\UI\HUD\damp_on.png' 2026-08-14 03:54:55.674 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.674 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.674 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.674 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\UI\HUD\Character\HUD_Hydrogen_8k.png' 2026-08-14 03:54:55.674 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.674 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.674 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.674 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.674 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.674 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.674 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.674 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.674 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.674 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.674 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\Windows\Slope\125\WindowSlope125.png' 2026-08-14 03:54:55.674 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.674 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\Tanks\Oxygen\150\Icons\OxygenTank150_Icon_200.png' 2026-08-14 03:54:55.674 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2000 Height: 2000 DepthOrArraySize: 1 MipLevels: 11 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.675 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.675 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.675 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.675 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.675 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.675 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\LCDPanels\LCD_Screens\Red Cross.png' 2026-08-14 03:54:55.675 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 256 Height: 256 DepthOrArraySize: 1 MipLevels: 9 Format: BC6H_Uf16 SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.675 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.675 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.675 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 50 Height: 74 DepthOrArraySize: 1 MipLevels: 7 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.675 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.675 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.675 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Flares\Flare\SharpLightGlare.dds' 2026-08-14 03:54:55.675 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.675 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.675 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.675 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.675 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.675 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\UI\HUD\Character\Jetpack Icon_4k.png' 2026-08-14 03:54:55.675 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.675 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.675 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.675 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.675 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.675 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.676 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Armors\Icons\VS1\HalfSlopeCornerInv_Light.png' 2026-08-14 03:54:55.676 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.676 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.676 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.676 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.676 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.676 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.676 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.676 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\Walls\FlatHalf\250\InteriorWallFlatHalf250.png' 2026-08-14 03:54:55.676 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Armors\Icons\VS1\ArmorCubeLight.png' 2026-08-14 03:54:55.676 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.676 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.676 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1920 Height: 1200 DepthOrArraySize: 1 MipLevels: 11 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.676 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.677 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.677 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.677 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.677 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\LCDScreen\LCDScreen_albedo.png' 2026-08-14 03:54:55.677 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.677 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.677 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.677 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.677 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 68 Height: 68 DepthOrArraySize: 1 MipLevels: 7 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.677 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\Passages\PassageTJunction\250\PassagesTJunction250_Icon.png' 2026-08-14 03:54:55.677 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.677 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.677 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.677 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.677 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.677 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\UI\HUD\Character\Flashlight Icon_4k.png' 2026-08-14 03:54:55.677 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.677 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.677 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.677 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\Lockers\Locker\200\Locker200_Icon.png' 2026-08-14 03:54:55.677 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.677 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.677 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.677 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.677 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.677 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.677 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Armors\Icons\VS1\ArmorInvertedCorner2x1x1BaseHeavy.png' 2026-08-14 03:54:55.677 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 512 Height: 512 DepthOrArraySize: 1 MipLevels: 10 Format: BC6H_Uf16 SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.678 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.678 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.678 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.678 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.678 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\Spotlight\SpotlightCookie16bit.dds' 2026-08-14 03:54:55.678 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.678 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.678 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.678 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.678 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.678 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.678 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.678 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.678 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\LCDPanels\LCD_Screens\AWB Suit.png' 2026-08-14 03:54:55.678 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.678 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\Conveyors\ConveyorJunctionCross\50\SmallConveyorJunctionCross_Icon.png' 2026-08-14 03:54:55.678 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.678 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.678 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.678 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.678 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.678 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.678 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Armors\Icons\VS1\SlopeTransitionMirrored_Heavy.png' 2026-08-14 03:54:55.678 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.678 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.678 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.679 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.679 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.679 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.679 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.679 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.679 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.679 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.679 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.679 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.679 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\Pillars\CurvedThin\250\PillarCurved50.png' 2026-08-14 03:54:55.679 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.679 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Armors\Icons\VS1\HeavyArmorWideHalfCornerTip.png' 2026-08-14 03:54:55.679 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\Handrail\Diagonal\250\HandRailDiagonalSection_250_Icon.png' 2026-08-14 03:54:55.679 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.679 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.679 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.679 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.680 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.680 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.680 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.680 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.680 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.680 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.680 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\Crate\100\Icon\Crate_100_Icon.png' 2026-08-14 03:54:55.680 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.680 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.680 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.680 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.680 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.680 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\LCDPanels\LCD_Screens\Ion Thruster.png' 2026-08-14 03:54:55.680 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.680 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\CargoContainers\CargoContainers\150\CargoContainer150.png' 2026-08-14 03:54:55.680 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.680 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.680 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 68 Height: 68 DepthOrArraySize: 1 MipLevels: 7 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.680 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.680 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.680 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.680 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.680 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.680 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\UI\HUD\Character\Flashlight AutoIconHighlight.png' 2026-08-14 03:54:55.680 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.680 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.680 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.680 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.680 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.680 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.680 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.680 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\Conveyors\ConveyorShort\150\LargeConveyorShort_Icon.png' 2026-08-14 03:54:55.680 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Armors\Icons\VS1\ArmorSlopeLight.png' 2026-08-14 03:54:55.680 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.681 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.681 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.681 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.681 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 64 Height: 64 DepthOrArraySize: 1 MipLevels: 7 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.681 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.681 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.681 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Armors\Icons\VS1\HeavyArmorWideHalfCornerBase.png' 2026-08-14 03:54:55.681 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.681 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.681 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.681 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.681 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\UI\HUD\Character\HUD_Health_8k.png' 2026-08-14 03:54:55.681 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.681 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.681 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.681 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.681 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.681 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.682 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\Thrusters\Hydrogen\50\Icon\HydrogenThruster50_Icon.png' 2026-08-14 03:54:55.682 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.682 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.682 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 68 Height: 68 DepthOrArraySize: 1 MipLevels: 7 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.682 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.682 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.682 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Armors\Icons\VS1\ArmorSlope2x1x1TipLight.png' 2026-08-14 03:54:55.682 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.682 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.682 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.682 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.682 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\UI\HUD\Character\Flashlight AutoIcon.png' 2026-08-14 03:54:55.682 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.682 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.682 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.682 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.682 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.682 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.682 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.682 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.682 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.682 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.682 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\Pillars\CurvedThick\250\PillarCurved100.png' 2026-08-14 03:54:55.682 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\Connectors\50\icon\Connector_50_Icon.png' 2026-08-14 03:54:55.683 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.683 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.683 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.683 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.683 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.683 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\Conveyors\ConveyorStraight\250\LargeConveyorStraight_Icon.png' 2026-08-14 03:54:55.683 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.683 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.683 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2000 Height: 2000 DepthOrArraySize: 1 MipLevels: 11 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.683 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.683 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.683 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.683 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.683 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\O2H2Generator\150\O2H2Generator_150_Icon.png' 2026-08-14 03:54:55.683 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.683 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 400 Height: 400 DepthOrArraySize: 1 MipLevels: 9 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.683 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.683 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.683 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.683 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.683 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\MainMenuData\UI\Blueprints\Blueprint_NotFound_4k.png' 2026-08-14 03:54:55.683 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.683 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.683 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.683 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.683 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.683 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\LCDPanels\LCD_Screens\Construction 02.png' 2026-08-14 03:54:55.683 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.683 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Armors\Icons\VS1\SlopeTransitionTipMirrored_Heavy.png' 2026-08-14 03:54:55.683 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.684 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.684 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.684 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.684 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.684 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.684 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.684 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\Passages\PassageArchHalf\250\PassagesArchHalf250_Icon.png' 2026-08-14 03:54:55.684 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.684 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.684 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.684 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.684 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.684 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.684 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.684 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.684 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\Walls\Corner\250\WallCorner25.png' 2026-08-14 03:54:55.684 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\SurvivalKit\SurvivalKit\250\Icon\SurvivalKit250_Icon.png' 2026-08-14 03:54:55.684 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.684 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.684 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.684 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.684 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.684 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.684 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.684 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\Passages\PassageCrossJunction\250\PassagesCrossJunction250_Icon.png' 2026-08-14 03:54:55.684 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.684 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.684 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.684 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.684 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.684 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\Toilet\100\Icon\Toilet_100_Icon.png' 2026-08-14 03:54:55.684 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.684 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.684 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.684 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.684 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\Walls\Inserts\Pipes\WallInsertPipes_Icon.png' 2026-08-14 03:54:55.685 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.685 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.685 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 256 Height: 256 DepthOrArraySize: 1 MipLevels: 9 Format: BC6H_Uf16 SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.685 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.685 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.685 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.685 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.685 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.685 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.685 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.685 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Flares\Flare\LightGlare_Streak.dds' 2026-08-14 03:54:55.685 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\Batteries\Battery\50\Icon\Battery50_Icon.png' 2026-08-14 03:54:55.685 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.685 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.685 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.685 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.685 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Armors\Icons\VS1\LightArmorWideHalfCornerTip.png' 2026-08-14 03:54:55.685 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.685 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.685 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 1024 DepthOrArraySize: 1 MipLevels: 12 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.685 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.685 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.685 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.685 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.685 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.686 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.686 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.686 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\LCDPanels\LCD_Screens\Fleet 01.png' 2026-08-14 03:54:55.686 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.686 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.686 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.686 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\UI\Screens\GScreen\CharacterTools\Icons\WelderMK1.png' 2026-08-14 03:54:55.686 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.686 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.686 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\Windows\Flat\125\WindowFlat125.png' 2026-08-14 03:54:55.686 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.686 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.686 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 65 Height: 79 DepthOrArraySize: 1 MipLevels: 7 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.686 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.686 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.686 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.686 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.686 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\UI\HUD\Character\HUD_Oxygen_8k.png' 2026-08-14 03:54:55.686 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.686 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.686 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.686 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.686 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.686 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\UI\Screens\GScreen\CharacterTools\Icons\DrillMK1.png' 2026-08-14 03:54:55.686 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.686 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.687 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.687 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.687 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.687 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.687 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.687 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.687 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.687 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\DetailingBlocks\Cube\25\Cube.png' 2026-08-14 03:54:55.687 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\Conveyors\ConveyorJunctionT\50\SmallConveyorJunctionT_Icon.png' 2026-08-14 03:54:55.687 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.687 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.687 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.687 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\Walls\Flat\250\WallFlat25.png' 2026-08-14 03:54:55.687 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.687 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.687 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.687 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.687 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.687 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.687 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.687 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.687 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Armors\Icons\VS1\ArmorSlopeHeavy.png' 2026-08-14 03:54:55.687 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.687 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.687 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.687 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\Truss\Struts\Long\TrussFrame_Long_Icon.png' 2026-08-14 03:54:55.687 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.687 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.688 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.688 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 42 Height: 49 DepthOrArraySize: 1 MipLevels: 6 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.688 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.688 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.688 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.688 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.688 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.688 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\Conveyors\ConveyorCurve\200\LargeConveyorCurve_Icon.png' 2026-08-14 03:54:55.688 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.688 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\UI\Library\Icons\Arrows\Large\icon_treeview_icon_closed_4k.png' 2026-08-14 03:54:55.688 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.688 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.688 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.688 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.688 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.688 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.688 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.688 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\Walls\Cutout\250\InteriorWallCutout_Icon.png' 2026-08-14 03:54:55.688 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.688 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.688 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.688 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.688 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.689 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.689 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.689 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.689 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.689 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Armors\Icons\VS1\LightArmorWideHalfCornerBase.png' 2026-08-14 03:54:55.689 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Armors\Icons\VS1\ArmorCubeHeavy.png' 2026-08-14 03:54:55.689 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.689 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.689 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.689 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.689 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.689 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.689 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Armors\Icons\VS1\HalfSlopeInv_Heavy.png' 2026-08-14 03:54:55.689 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.689 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.689 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.689 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.689 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.689 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\Bed\200\Bed200_Icon.png' 2026-08-14 03:54:55.689 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.689 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.689 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.689 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.689 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.689 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.690 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.690 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.690 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 468 Height: 513 DepthOrArraySize: 1 MipLevels: 10 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.690 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.690 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\Passages\PassageWindowDouble\250\PassagesWindowDouble250_Icon.png' 2026-08-14 03:54:55.690 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\Windows\TriangleSlantedLargeInverted\500\WindowTriangleSlantedLargeInverted500.png' 2026-08-14 03:54:55.690 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.690 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.690 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.690 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.690 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\UI\HUD\GPS\Mission-GPS.png' 2026-08-14 03:54:55.690 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.690 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.690 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 49 Height: 49 DepthOrArraySize: 1 MipLevels: 6 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.690 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.690 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.690 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 64 Height: 47 DepthOrArraySize: 1 MipLevels: 7 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.690 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.690 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.690 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.690 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.690 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\UI\Library\Icons\icon_close_4k.png' 2026-08-14 03:54:55.690 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.690 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Armors\Icons\VS1\ArmorCorner2x1x1BaseHeavy.png' 2026-08-14 03:54:55.690 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.690 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.690 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.691 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.691 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.691 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\UI\HUD\Character\Signal Icon_4k.png' 2026-08-14 03:54:55.691 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.691 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.691 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.691 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.691 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.691 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\LCDPanels\LCD_Screens\Area Welder.png' 2026-08-14 03:54:55.691 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.691 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.691 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.691 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.691 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.691 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.691 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Armors\Icons\VS1\HalfCorner_Light.png' 2026-08-14 03:54:55.691 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.691 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.691 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.691 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.691 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Armors\Icons\VS1\ArmorInvertedCornerLight.png' 2026-08-14 03:54:55.691 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.691 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.692 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.692 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.692 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.692 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.692 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\Catwalks\CatwalkStairsWide\350\Icon\GratedWideStair350_Icon.png' 2026-08-14 03:54:55.692 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 200 Height: 200 DepthOrArraySize: 1 MipLevels: 8 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.692 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.692 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.692 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.692 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\Conveyors\ConveyorSlice\150\LargeConveyorSlice_Icon.png' 2026-08-14 03:54:55.692 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.692 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.692 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.692 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.692 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\Passages\PassageShort\250\PassagesShort250_Icon.png' 2026-08-14 03:54:55.692 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.692 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.692 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 4096 Height: 4096 DepthOrArraySize: 6 MipLevels: 13 Format: BC1_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.692 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 4096 Height: 4096 DepthOrArraySize: 6 MipLevels: 13 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.692 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.692 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.692 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.692 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.692 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.692 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.693 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Procedural\VS2_0\Planets\Verdure\Maps\Overlay\Verdure_Overlay_CM.dds' 2026-08-14 03:54:55.693 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Procedural\VS2_0\Planets\Verdure\Maps\Overlay\Verdure_Overlay_NAO.dds' 2026-08-14 03:54:55.693 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 64 Height: 64 DepthOrArraySize: 6 MipLevels: 7 Format: BC1_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.693 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.693 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.693 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.693 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.693 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.693 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 64 Height: 64 DepthOrArraySize: 6 MipLevels: 7 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.693 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Procedural\VS2_0\Planets\Kemik\Maps\Overlay\Kemik_OverlayColorMetal.dds' 2026-08-14 03:54:55.693 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 256 Height: 256 DepthOrArraySize: 6 MipLevels: 9 Format: BC1_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.693 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.693 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.693 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.693 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.693 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.693 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Procedural\VS2_0\Planets\Kemik\Maps\Overlay\Kemik_OverlayNormalAO.dds' 2026-08-14 03:54:55.693 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.693 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Procedural\VS2_2\Planets\Palatine\Maps\Overlay\Palatine_Overlay_OverlayColorMetal.dds' 2026-08-14 03:54:55.693 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.693 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.693 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.694 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 512 Height: 512 DepthOrArraySize: 6 MipLevels: 10 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.694 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.694 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.694 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.694 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.694 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.694 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.694 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.694 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\SiliconOre\Silicon_Y_Near_nr.dds' 2026-08-14 03:54:55.694 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.694 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\SiliconOre\Silicon_Y_Near_cm.dds' 2026-08-14 03:54:55.694 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.694 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.694 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.694 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.694 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.694 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.694 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Procedural\VS2_2\Planets\Palatine\Maps\Overlay\Palatine_Overlay_OverlayNormalAO.dds' 2026-08-14 03:54:55.694 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.694 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.694 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.694 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.694 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.694 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\SiliconOre\Silicon_Y_Near_add.dds' 2026-08-14 03:54:55.694 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.694 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.694 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.695 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.695 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\LeadOre\LeadOre_Y_Near_cm.dds' 2026-08-14 03:54:55.695 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.695 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.695 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.695 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.695 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.695 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.695 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.695 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.695 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.695 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.695 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\LeadOre\LeadOre_Y_Near_nr.dds' 2026-08-14 03:54:55.695 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\LeadOre\LeadOre_Y_Near_add.dds' 2026-08-14 03:54:55.695 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.695 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.695 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.695 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.695 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.695 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\GoldOre\GoldOre_Y_Near_cm.dds' 2026-08-14 03:54:55.695 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.695 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.695 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.695 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.695 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.695 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\GoldOre\GoldOre_Y_Near_nr.dds' 2026-08-14 03:54:55.695 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.695 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.696 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.696 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.696 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.696 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.696 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.696 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\GoldOre\GoldOre_Y_Near_add.dds' 2026-08-14 03:54:55.696 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.696 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.696 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.696 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.696 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.696 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\CopperOre\CopperOre_Y_Near_nr.dds' 2026-08-14 03:54:55.696 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.696 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.696 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\CopperOre\CopperOre_Y_Near_cm.dds' 2026-08-14 03:54:55.696 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.696 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.696 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.696 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.696 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.696 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.696 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.696 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.696 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.696 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.696 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.696 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\CobaltOre\CobaltOre_Y_Near_cm.dds' 2026-08-14 03:54:55.696 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\CopperOre\CopperOre_Y_Near_add.dds' 2026-08-14 03:54:55.696 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.696 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.697 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.697 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.697 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.697 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\CobaltOre\CobaltOre_Y_Near_nr.dds' 2026-08-14 03:54:55.697 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.697 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.697 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.697 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.697 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.697 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\CobaltOre\CobaltOre_Y_Near_add.dds' 2026-08-14 03:54:55.697 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.697 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.697 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.697 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.697 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.697 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.697 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\HighMountains\VolcanicCliffs\VolcanicCliffs_Y_Near_cm.dds' 2026-08-14 03:54:55.697 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.697 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.697 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.697 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.697 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.697 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.697 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\HighMountains\Cliffs\Cliffs_Y_Near_nr.dds' 2026-08-14 03:54:55.697 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.697 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.697 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\HighMountains\Cliffs\Cliffs_Y_Near_add.dds' 2026-08-14 03:54:55.697 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.697 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.697 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.698 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.698 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.698 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.698 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.698 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.698 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.698 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\HighMountains\VolcanicCliffs\VolcanicCliffs_Y_Far1_cm.dds' 2026-08-14 03:54:55.698 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.698 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.698 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.698 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.698 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\HighMountains\Cliffs\Cliffs_Y_Far1_nr.dds' 2026-08-14 03:54:55.698 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.698 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\HighMountains\Cliffs\Cliffs_Y_Far1_add.dds' 2026-08-14 03:54:55.698 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.698 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.698 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.698 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.698 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.698 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.698 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.698 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.698 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.698 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.698 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.698 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.698 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.698 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.698 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.698 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\HighMountains\Cliffs\Cliffs_Y_Far2_nr.dds' 2026-08-14 03:54:55.698 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\HighMountains\VolcanicCliffs\VolcanicCliffs_Y_Far2_cm.dds' 2026-08-14 03:54:55.698 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\HighMountains\Cliffs\Cliffs_Y_Far2_add.dds' 2026-08-14 03:54:55.698 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.698 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.698 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.699 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.699 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.699 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.699 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.699 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.699 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.699 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Volcanic Wastelands\VolcanicRocks\VolcanicRocks_Y_Near_cm.dds' 2026-08-14 03:54:55.699 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.699 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.699 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.699 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.699 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.699 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.699 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.699 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Volcanic Wastelands\VolcanicRocks\VolcanicRocks_y_Near_add.dds' 2026-08-14 03:54:55.699 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Volcanic Wastelands\VolcanicRocks\VolcanicRocks_Y_Near_nr.dds' 2026-08-14 03:54:55.699 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.699 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.699 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.699 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.699 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.699 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.699 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.699 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.699 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Volcanic Wastelands\VolcanicRocks\VolcanicRocks_Y_Far1_cm.dds' 2026-08-14 03:54:55.700 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.700 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.700 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.700 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.700 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.700 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.700 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.700 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Volcanic Wastelands\VolcanicRocks\VolcanicRocks_Y_Far1_add.dds' 2026-08-14 03:54:55.700 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Volcanic Wastelands\VolcanicRocks\VolcanicRocks_Y_Far1_nr.dds' 2026-08-14 03:54:55.700 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.700 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.700 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.700 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.700 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.700 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.700 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Volcanic Wastelands\VolcanicRocks\VolcanicRocks_Y_Far2_cm.dds' 2026-08-14 03:54:55.700 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.700 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.700 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.700 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.700 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.700 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.700 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.700 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.700 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Volcanic Wastelands\VolcanicRocks\VolcanicRocks_Y_Far2_nr.dds' 2026-08-14 03:54:55.700 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.700 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.700 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Volcanic Wastelands\VolcanicRocks\VolcanicRocks_Y_Far2_add.dds' 2026-08-14 03:54:55.700 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.700 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.700 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.700 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.700 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.700 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\HighMountains\GravelSnow\GravelSnow_Y_Near_cm.dds' 2026-08-14 03:54:55.701 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.701 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.701 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.701 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.701 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.701 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.701 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.701 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.701 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.701 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.701 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\HighMountains\CliffsSnow\CliffsSnow_Y_Near_nr.dds' 2026-08-14 03:54:55.701 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\HighMountains\GravelSnow\GravelSnow_Y_Near_nr.dds' 2026-08-14 03:54:55.701 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.701 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.701 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.701 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.701 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.701 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\HighMountains\CliffsSnow\CliffsSnow_Y_Near_add.dds' 2026-08-14 03:54:55.701 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.701 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.701 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.701 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.701 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.701 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.701 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.701 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.701 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.701 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.701 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\HighMountains\GravelSnow\GravelSnow_Y_Far1_cm.dds' 2026-08-14 03:54:55.701 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\HighMountains\GravelSnow\GravelSnow_Y_Near_add.dds' 2026-08-14 03:54:55.702 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.702 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.702 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.702 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.702 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.702 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\HighMountains\CliffsSnow\CliffsSnow_Y_Far1_nr.dds' 2026-08-14 03:54:55.702 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.702 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.702 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.702 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.702 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.702 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.702 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.702 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.702 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.702 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.702 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\HighMountains\CliffsSnow\CliffsSnow_Y_Far1_add.dds' 2026-08-14 03:54:55.702 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\HighMountains\GravelSnow\GravelSnow_Y_Far1_nr.dds' 2026-08-14 03:54:55.702 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.702 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.702 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.702 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.702 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\HighMountains\GravelSnow\GravelSnow_Y_Far1_add.dds' 2026-08-14 03:54:55.702 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.702 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.702 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.703 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.703 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.703 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.703 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.703 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.703 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.703 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.703 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.703 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\HighMountains\GravelSnow\GravelSnow_Y_Far2_cm.dds' 2026-08-14 03:54:55.703 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\HighMountains\CliffsSnow\CliffsSnow_Y_Far2_nr.dds' 2026-08-14 03:54:55.703 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.703 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.703 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.703 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.703 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\HighMountains\GravelSnow\GravelSnow_Y_Far2_nr.dds' 2026-08-14 03:54:55.703 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.703 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.703 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.703 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.703 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.703 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.703 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.703 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.703 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.703 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\HighMountains\GravelSnow\GravelSnow_Y_Far2_add.dds' 2026-08-14 03:54:55.703 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.704 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.704 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.704 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\HighMountains\CliffsSnow\CliffsSnow_Y_Far2_add.dds' 2026-08-14 03:54:55.704 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.704 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.704 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.704 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.704 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.704 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.704 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.704 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\HighMountains\VolcanicCliffs\Byblos_VolcanicCliffsdark_Y_Near_add.dds' 2026-08-14 03:54:55.704 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.704 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\HighMountains\VolcanicCliffs\Byblos_VolcanicCliffsdark_Y_Far1_add.dds' 2026-08-14 03:54:55.704 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.704 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.704 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.704 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.704 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.704 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.704 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.704 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.705 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\HighMountains\VolcanicCliffs\Byblos_VolcanicCliffsdark_Y_Far2_add.dds' 2026-08-14 03:54:55.705 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.705 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.705 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.705 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.705 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.705 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.705 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.705 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Tundra\FreshSnow\FreshSnow_Y_Near_nr.dds' 2026-08-14 03:54:55.705 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Tundra\FreshSnow\FreshSnow_Y_Near_cm.dds' 2026-08-14 03:54:55.705 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.705 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.705 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.705 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.705 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.705 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.705 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.705 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.706 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.706 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.706 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.706 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Tundra\FreshSnow\FreshSnow_Y_Near_add.dds' 2026-08-14 03:54:55.706 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Tundra\FreshSnow\FreshSnow_Y_Far1_cm.dds' 2026-08-14 03:54:55.706 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.706 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.706 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.706 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.706 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.706 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Tundra\FreshSnow\FreshSnow_Y_Far1_nr.dds' 2026-08-14 03:54:55.706 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.706 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.706 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.706 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.706 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.706 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.706 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.706 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.706 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.706 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Tundra\FreshSnow\FreshSnow_Y_Far1_add.dds' 2026-08-14 03:54:55.706 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Tundra\FreshSnow\FreshSnow_Y_Far2_cm.dds' 2026-08-14 03:54:55.706 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.706 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.706 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.707 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.707 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.707 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.707 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.707 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.707 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Tundra\FreshSnow\FreshSnow_Y_Far2_nr.dds' 2026-08-14 03:54:55.707 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.707 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.707 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.707 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Tundra\FreshSnow\FreshSnow_Y_Far2_add.dds' 2026-08-14 03:54:55.707 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.707 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.707 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.707 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.707 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.707 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Savanna\DesertCliffs02\DesertCliffs02_Y_near_cm.dds' 2026-08-14 03:54:55.707 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.707 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.707 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.707 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.707 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.707 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.707 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.707 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.708 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.708 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.708 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.708 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.708 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.708 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Savanna\SoilSavannaRocky01\SoilSavannaRocky01_Y_Near_nr.dds' 2026-08-14 03:54:55.708 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Savanna\SoilSavannaRocky01\SoilSavannaRocky01_Y_Near_cm.dds' 2026-08-14 03:54:55.708 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Savanna\DesertCliffs02\DesertCliffs02_Y_near_nr.dds' 2026-08-14 03:54:55.708 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.708 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.708 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.708 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.708 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.708 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.708 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.708 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.708 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.708 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Savanna\DesertCliffs02\DesertCliffs02_Y_near_add.dds' 2026-08-14 03:54:55.708 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.708 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.708 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.708 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.708 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Savanna\DesertCliffs02\DesertCliffs02_Y_far1_cm.dds' 2026-08-14 03:54:55.708 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.709 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.709 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.709 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.709 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.709 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.709 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.709 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.709 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.709 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Savanna\SoilSavannaRocky01\SoilSavannaRocky01_Y_Near_add.dds' 2026-08-14 03:54:55.709 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Savanna\SoilSavannaRocky01\SoilSavannaRocky01_Y_Far1_cm.dds' 2026-08-14 03:54:55.709 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.709 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.709 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.709 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.709 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Savanna\DesertCliffs02\DesertCliffs02_Y_far1_nr.dds' 2026-08-14 03:54:55.710 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.710 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.710 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.710 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.710 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.710 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.710 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Savanna\SoilSavannaRocky01\SoilSavannaRocky01_Y_Far1_nr.dds' 2026-08-14 03:54:55.710 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.710 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.710 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.710 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.710 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.710 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.710 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Savanna\DesertCliffs02\DesertCliffs02_y_far1_add.dds' 2026-08-14 03:54:55.710 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.710 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.710 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.710 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.710 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.710 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Savanna\DesertCliffs02\DesertCliffs02_Y_far2_cm.dds' 2026-08-14 03:54:55.710 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.710 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.710 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.711 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Savanna\SoilSavannaRocky01\SoilSavannaRocky01_Y_Far1_add.dds' 2026-08-14 03:54:55.711 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.711 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.711 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.711 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.711 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.711 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.711 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.711 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.711 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.711 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.711 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Savanna\SoilSavannaRocky01\SoilSavannaRocky01_Y_Far2_cm.dds' 2026-08-14 03:54:55.711 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Savanna\DesertCliffs02\DesertCliffs02_Y_far2_nr.dds' 2026-08-14 03:54:55.711 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.711 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.711 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.711 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.712 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.712 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.712 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.712 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.712 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.712 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.712 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.712 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.712 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.712 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.712 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Savanna\SoilSavannaRocky01\SoilSavannaRocky01_Y_Far2_add.dds' 2026-08-14 03:54:55.712 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Savanna\DesertCliffs02\DesertCliffs02_Y_far2_add.dds' 2026-08-14 03:54:55.712 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Savanna\SoilSavannaRocky01\SoilSavannaRocky01_Y_Far2_nr.dds' 2026-08-14 03:54:55.712 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.712 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.712 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.712 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.713 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.713 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.713 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.713 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.713 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.713 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.713 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.713 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.713 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Savanna\DesertCliffs\DesertCliffs_Y_Near_cm.dds' 2026-08-14 03:54:55.713 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.713 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Savanna\DesertCliffs\DesertCliffs_Y_Near_nr.dds' 2026-08-14 03:54:55.713 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.713 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.713 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Savanna\DesertCliffs\DesertCliffs_Y_Near_add.dds' 2026-08-14 03:54:55.713 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.713 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.713 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.713 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.713 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.713 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.713 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.713 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.713 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.713 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.713 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Savanna\DesertCliffs\DesertCliffs_Y_Far1_cm.dds' 2026-08-14 03:54:55.713 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.713 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.713 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Savanna\DesertCliffs\DesertCliffs_Y_Far1_nr.dds' 2026-08-14 03:54:55.713 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.713 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.713 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.713 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.713 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.713 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Savanna\DesertCliffs\DesertCliffs_Y_Far1_add.dds' 2026-08-14 03:54:55.713 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.714 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.714 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.714 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.714 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.714 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Savanna\DesertCliffs\DesertCliffs_Y_Far2_cm.dds' 2026-08-14 03:54:55.714 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.714 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.714 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.714 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.714 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.714 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.714 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.714 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.714 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.714 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.714 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Savanna\DesertCliffs\DesertCliffs_Y_Far2_nr.dds' 2026-08-14 03:54:55.714 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.714 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.714 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.714 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.714 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Savanna\DesertCliffs\DesertCliffs_Y_Far2_add.dds' 2026-08-14 03:54:55.714 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.715 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.715 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.715 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.715 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Savanna\SoilSavanna\SoilSavanna_Y_Near_cm.dds' 2026-08-14 03:54:55.715 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.715 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.715 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.715 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.715 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.715 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.715 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Savanna\SoilSavanna\SoilSavanna_Y_Near_add.dds' 2026-08-14 03:54:55.715 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Savanna\SoilSavanna\SoilSavanna_Y_Near_nr.dds' 2026-08-14 03:54:55.715 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.715 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.715 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.715 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.715 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.716 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.716 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Savanna\SoilSavanna\SoilSavanna_Y_Far1_cm.dds' 2026-08-14 03:54:55.716 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.716 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.716 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.716 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.716 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.716 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.716 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.716 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Savanna\SoilSavanna\SoilSavanna_Y_Far1_nr.dds' 2026-08-14 03:54:55.716 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.716 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.716 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.716 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.716 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.716 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.716 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.716 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Savanna\SoilSavanna\SoilSavanna_Y_Far2_cm.dds' 2026-08-14 03:54:55.716 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Savanna\SoilSavanna\SoilSavanna_Y_Far1_add.dds' 2026-08-14 03:54:55.716 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.716 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.716 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.716 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.716 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.717 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Savanna\SoilSavanna\SoilSavanna_Y_Far2_nr.dds' 2026-08-14 03:54:55.717 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.717 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.717 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.717 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.717 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.717 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.717 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Savanna\SoilSavanna\SoilSavanna_Y_Far2_add.dds' 2026-08-14 03:54:55.717 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.717 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.717 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.717 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.717 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.717 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.717 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.717 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.717 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.717 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.717 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\UnderWater\CliffsUnderwater\CliffsUnderWater_y_near_cm.dds' 2026-08-14 03:54:55.717 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\UnderWater\Corals\Corals_Y_Near_cm.dds' 2026-08-14 03:54:55.717 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.717 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.717 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.717 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.717 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.717 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\HighMountains\Cliffs\Cliffs_Y_Near_cm.dds' 2026-08-14 03:54:55.717 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.717 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.717 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.718 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.718 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.718 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.718 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.718 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.718 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.718 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.718 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.718 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.718 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.718 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\UnderWater\CliffsUnderwater\CliffsUnderWater_y_near_nr.dds' 2026-08-14 03:54:55.718 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\UnderWater\CliffsUnderwater\CliffsUnderWater_y_near_add.dds' 2026-08-14 03:54:55.718 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\UnderWater\Corals\Corals_Y_Near_nr.dds' 2026-08-14 03:54:55.718 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.718 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.718 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.718 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.718 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.718 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.718 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.718 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.718 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.718 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.719 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.719 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.719 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.719 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.719 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.719 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\UnderWater\Corals\Corals_Y_Near_add.dds' 2026-08-14 03:54:55.719 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\UnderWater\CliffsUnderwater\CliffsUnderWater_y_far1_cm.dds' 2026-08-14 03:54:55.719 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\UnderWater\Corals\Corals_Y_Far1_cm.dds' 2026-08-14 03:54:55.719 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.719 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.719 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.719 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.719 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.719 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.719 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.719 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.719 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.719 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.719 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.719 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\HighMountains\Cliffs\Cliffs_Y_Far1_cm.dds' 2026-08-14 03:54:55.719 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\UnderWater\Corals\Corals_Y_Far1_nr.dds' 2026-08-14 03:54:55.719 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.719 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.719 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.719 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.719 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.719 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.719 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\UnderWater\CliffsUnderwater\CliffsUnderWater_y_far1_nr.dds' 2026-08-14 03:54:55.720 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.720 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.720 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.720 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.720 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.720 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.720 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.720 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\UnderWater\CliffsUnderwater\CliffsUnderWater_y_far1_add.dds' 2026-08-14 03:54:55.720 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.720 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.720 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\UnderWater\Corals\Corals_Y_Far1_add.dds' 2026-08-14 03:54:55.720 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.720 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.720 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.720 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.720 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.720 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.720 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\UnderWater\CliffsUnderwater\CliffsUnderWater_y_far2_cm.dds' 2026-08-14 03:54:55.720 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.720 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.720 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.720 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.720 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.720 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.720 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\UnderWater\Corals\Corals_Y_Far2_cm.dds' 2026-08-14 03:54:55.720 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.720 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.720 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.720 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\HighMountains\Cliffs\Cliffs_Y_Far2_cm.dds' 2026-08-14 03:54:55.720 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.720 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.720 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.721 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.721 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.721 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.721 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.721 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.721 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.721 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\UnderWater\CliffsUnderwater\CliffsUnderWater_y_far2_nr.dds' 2026-08-14 03:54:55.721 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.721 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.721 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\UnderWater\Corals\Corals_Y_Far2_nr.dds' 2026-08-14 03:54:55.721 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.721 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.721 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.721 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.721 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.721 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\UnderWater\CliffsUnderwater\CliffsUnderWater_y_far2_add.dds' 2026-08-14 03:54:55.721 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.721 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.721 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.721 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.722 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.722 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.722 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.722 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.722 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.722 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\UnderWater\Corals\Corals_Y_Far2_add.dds' 2026-08-14 03:54:55.722 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.722 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.722 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.722 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.722 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\HighMountains\Gravel\Gravel_Y_Near_cm.dds' 2026-08-14 03:54:55.722 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\HighMountains\Gravel\Gravel_Y_Near_nr.dds' 2026-08-14 03:54:55.722 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.722 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.722 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.722 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.722 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.722 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.722 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.722 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.722 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.722 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\HighMountains\Gravel\Gravel_Y_Near_add.dds' 2026-08-14 03:54:55.722 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.722 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.722 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.722 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\HighMountains\Gravel\Gravel_Y_Far1_nr.dds' 2026-08-14 03:54:55.722 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.722 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.722 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.722 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.722 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.722 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\HighMountains\Gravel\Gravel_Y_Far1_cm.dds' 2026-08-14 03:54:55.722 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.723 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.723 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.723 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.723 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\HighMountains\Gravel\Gravel_Y_Far1_add.dds' 2026-08-14 03:54:55.723 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.723 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.723 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.723 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.723 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.723 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.723 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.723 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\HighMountains\Gravel\Gravel_Y_Far2_cm.dds' 2026-08-14 03:54:55.723 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.723 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.723 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.723 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.723 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.723 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\HighMountains\Gravel\Gravel_Y_Far2_nr.dds' 2026-08-14 03:54:55.724 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.724 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.724 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.724 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.724 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.724 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.724 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.724 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.724 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.724 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.724 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Savanna\SoilSavannaRocky02\SoilSavannaRocky02_Y_Near_cm.dds' 2026-08-14 03:54:55.724 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.724 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.724 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.724 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\HighMountains\Gravel\Gravel_Y_Far2_add.dds' 2026-08-14 03:54:55.724 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Savanna\SoilSavannaRocky02\SoilSavannaRocky02_Y_Near_nr.dds' 2026-08-14 03:54:55.724 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.724 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.724 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.724 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.724 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.724 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.725 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.725 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.725 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.725 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Savanna\SoilSavannaRocky02\SoilSavannaRocky02_Y_Far1_cm.dds' 2026-08-14 03:54:55.725 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.725 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.725 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.725 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Savanna\SoilSavannaRocky02\SoilSavannaRocky02_Y_Near_add.dds' 2026-08-14 03:54:55.725 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.725 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.725 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.725 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.725 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.725 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Savanna\SoilSavannaRocky02\SoilSavannaRocky02_Y_Far1_nr.dds' 2026-08-14 03:54:55.725 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.725 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.725 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.725 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.725 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.725 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.725 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Savanna\SoilSavannaRocky02\SoilSavannaRocky02_Y_Far1_add.dds' 2026-08-14 03:54:55.725 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.725 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.725 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.725 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.725 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Savanna\SoilSavannaRocky02\SoilSavannaRocky02_Y_Far2_cm.dds' 2026-08-14 03:54:55.725 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.725 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.726 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.726 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.726 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.726 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.726 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.726 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.726 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.726 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Savanna\SoilSavannaRocky02\SoilSavannaRocky02_Y_Far2_nr.dds' 2026-08-14 03:54:55.726 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Savanna\SoilSavannaRocky02\SoilSavannaRocky02_Y_Far2_add.dds' 2026-08-14 03:54:55.726 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.726 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.726 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.726 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.726 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.726 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.726 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\EarthLike-Coast\SandCoast\SandCoast_Y_Near_cm.dds' 2026-08-14 03:54:55.726 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.726 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.726 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.726 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.726 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.726 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.726 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.726 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.726 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\EarthLike-Coast\SandCoast\SandCoast_Y_Near_nr.dds' 2026-08-14 03:54:55.726 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.726 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\EarthLike-Coast\SandCoast\SandCoast_Y_Near_add.dds' 2026-08-14 03:54:55.726 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.727 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.727 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.727 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.727 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.727 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.727 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.727 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.727 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.727 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.727 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\EarthLike-Coast\SandCoast\SandCoast_Y_Far1_cm.dds' 2026-08-14 03:54:55.727 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.727 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\EarthLike-Coast\SandCoast\SandCoast_Y_Far1_nr.dds' 2026-08-14 03:54:55.727 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.727 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.727 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.727 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.727 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\EarthLike-Coast\SandCoast\SandCoast_Y_Far1_add.dds' 2026-08-14 03:54:55.727 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.727 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.727 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.728 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.728 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.728 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.728 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.728 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.728 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\EarthLike-Coast\SandCoast\SandCoast_Y_Far2_nr.dds' 2026-08-14 03:54:55.728 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.728 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.728 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.728 - VRageWorker 0 -> 2026-08-14 03:54:55.728 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.728 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\EarthLike-Coast\SandCoast\SandCoast_Y_Far2_add.dds' 2026-08-14 03:54:55.728 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.728 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.728 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.728 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\EarthLike-Coast\SandCoast\SandCoast_Y_Far2_cm.dds' 2026-08-14 03:54:55.728 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.728 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.728 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.728 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.728 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.728 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.728 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.728 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\EarthLike-Coast\SandCoast\VolcanicSandCoast_Y_Near_cm.dds' 2026-08-14 03:54:55.728 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.728 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.728 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.728 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.728 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.728 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\EarthLike-Coast\SandCoast\VolcanicSandCoast_Y_Near_add.dds' 2026-08-14 03:54:55.729 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.729 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.729 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.729 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.729 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\EarthLike-Coast\SandCoast\VolcanicSandCoast_Y_Far1_cm.dds' 2026-08-14 03:54:55.729 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.729 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.729 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.729 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.729 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.729 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\EarthLike-Coast\SandCoast\VolcanicSandCoast_Y_Far1_add.dds' 2026-08-14 03:54:55.729 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.729 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.729 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.729 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.729 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.729 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.729 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.729 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.729 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\EarthLike-Coast\SandCoast\VolcanicSandCoast_Y_Far2_cm.dds' 2026-08-14 03:54:55.729 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.729 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\EarthLike-Coast\SandCoast\VolcanicSandCoast_Y_Far2_add.dds' 2026-08-14 03:54:55.729 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.729 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.729 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.729 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.729 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.729 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.729 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Volcanic Wastelands\VolcanicAshes\VolcanicAshes_Y_Near_cm.dds' 2026-08-14 03:54:55.729 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.729 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.729 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.730 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.730 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.730 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.730 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.730 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.730 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.730 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.730 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.730 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.730 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Volcanic Wastelands\VolcanicAshes\VolcanicAshes_Y_Near_nr.dds' 2026-08-14 03:54:55.730 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Volcanic Wastelands\VolcanicAshes\VolcanicAshes_Y_Near_add.dds' 2026-08-14 03:54:55.730 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.730 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Volcanic Wastelands\VolcanicAshes\VolcanicAshes_Y_Far1_cm.dds' 2026-08-14 03:54:55.730 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.730 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.730 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.730 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.731 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.731 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.731 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.731 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.731 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.731 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Volcanic Wastelands\VolcanicAshes\VolcanicAshes_Y_Far1_add.dds' 2026-08-14 03:54:55.731 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.731 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.731 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.731 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.731 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.731 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.731 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Volcanic Wastelands\VolcanicAshes\VolcanicAshes_Y_Far1_nr.dds' 2026-08-14 03:54:55.731 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Volcanic Wastelands\VolcanicAshes\VolcanicAshes_Y_Far2_cm.dds' 2026-08-14 03:54:55.731 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.731 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.732 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.732 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.732 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.732 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.732 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.732 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.732 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.732 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.732 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.732 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Volcanic Wastelands\VolcanicAshes\VolcanicAshes_Y_Far2_add.dds' 2026-08-14 03:54:55.732 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Volcanic Wastelands\VolcanicAshes\VolcanicAshes_Y_Far2_nr.dds' 2026-08-14 03:54:55.732 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.732 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.732 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.732 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.732 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.733 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.733 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.733 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.733 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.733 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.733 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.733 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.733 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.733 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\EarthLike-Coast\SoilCoast\SoilCoast_Y_Far1_nr.dds' 2026-08-14 03:54:55.733 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.733 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\EarthLike-Coast\SoilCoast\SoilCoast_Y_Far2_nr.dds' 2026-08-14 03:54:55.733 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\EarthLike-Coast\SoilCoast\SoilCoast_Y_Near_nr.dds' 2026-08-14 03:54:55.733 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.733 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.733 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.733 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.733 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.733 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.733 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.733 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.733 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.733 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.733 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\EarthLike-Coast\SoilCoast\SoilCoast_Y_Near_add.dds' 2026-08-14 03:54:55.733 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.733 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.733 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\EarthLike-Coast\SoilCoast\SoilCoast_Y_Near_cm.dds' 2026-08-14 03:54:55.733 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.733 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.733 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.733 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.733 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.734 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\EarthLike-Coast\SoilCoast\SoilCoast_Y_Far1_cm.dds' 2026-08-14 03:54:55.734 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.734 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.734 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.734 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.734 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.734 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.734 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.734 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.734 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.734 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\EarthLike-Coast\SoilCoast\SoilCoast_Y_Far1_add.dds' 2026-08-14 03:54:55.734 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\EarthLike-Coast\SoilCoast\SoilCoast_Y_Far2_cm.dds' 2026-08-14 03:54:55.734 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.734 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.734 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.734 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.734 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.734 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.734 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\EarthLike-Coast\SoilCoast\SoilCoast_Y_Far2_add.dds' 2026-08-14 03:54:55.735 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.735 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.735 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.735 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.735 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.735 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.735 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.735 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.735 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.735 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.735 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Savanna\SandSavanna\SandSavanna_Y_Near_nr.dds' 2026-08-14 03:54:55.735 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Savanna\SandSavanna\SandSavanna_Y_Near_cm.dds' 2026-08-14 03:54:55.735 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.735 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.735 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.735 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.735 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.735 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Savanna\SandSavanna\SandSavanna_Y_Near_add.dds' 2026-08-14 03:54:55.735 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.735 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.735 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.735 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.735 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.735 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.735 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.735 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.735 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Savanna\SandSavanna\SandSavanna_Y_Far1_cm.dds' 2026-08-14 03:54:55.735 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Savanna\SandSavanna\SandSavanna_Y_Far1_nr.dds' 2026-08-14 03:54:55.735 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.735 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.736 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.736 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.736 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.736 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.736 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.736 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.736 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.736 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.736 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Savanna\SandSavanna\SandSavanna_Y_Far1_add.dds' 2026-08-14 03:54:55.736 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.736 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Savanna\SandSavanna\SandSavanna_Y_Far2_cm.dds' 2026-08-14 03:54:55.736 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.736 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.736 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.736 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.736 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.736 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.736 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.736 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.736 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.736 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.736 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.736 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.736 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Savanna\RocksSavanna\RocksSavanna_Y_Near_cm.dds' 2026-08-14 03:54:55.737 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.737 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.737 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Savanna\RocksSavanna\RocksSavanna_Y_Near_nr.dds' 2026-08-14 03:54:55.737 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.737 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.737 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.737 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.737 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.737 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.737 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.737 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.737 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Savanna\SandSavanna\SandSavanna_Y_Far2_nr.dds' 2026-08-14 03:54:55.737 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.737 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.737 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Savanna\RocksSavanna\RocksSavanna_Y_Near_add.dds' 2026-08-14 03:54:55.737 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Savanna\RocksSavanna\RocksSavanna_Y_Far1_cm.dds' 2026-08-14 03:54:55.738 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.738 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.738 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.738 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.738 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.738 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.738 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.738 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.738 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.738 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.738 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Savanna\RocksSavanna\RocksSavanna_Y_Far1_add.dds' 2026-08-14 03:54:55.738 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.738 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.738 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.738 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.738 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.738 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.738 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.738 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Savanna\RocksSavanna\RocksSavanna_Y_Far1_nr.dds' 2026-08-14 03:54:55.738 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Savanna\RocksSavanna\RocksSavanna_Y_Far2_cm.dds' 2026-08-14 03:54:55.739 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.739 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.739 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.739 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.739 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.739 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Savanna\RocksSavanna\RocksSavanna_Y_Far2_nr.dds' 2026-08-14 03:54:55.739 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.739 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.739 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.739 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.739 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.739 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.739 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.739 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.739 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.739 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.739 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\TemperateArea\SoilRocky\SoilRocky_Y_Near_cm.dds' 2026-08-14 03:54:55.739 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Savanna\RocksSavanna\RocksSavanna_Y_Far2_add.dds' 2026-08-14 03:54:55.739 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.739 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.739 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.739 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.739 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\TemperateArea\SoilRocky\SoilRocky_Y_Near_nr.dds' 2026-08-14 03:54:55.739 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.739 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.739 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.739 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.740 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.740 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.740 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.740 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\TemperateArea\SoilRocky\SoilRocky_Y_Near_add.dds' 2026-08-14 03:54:55.740 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.740 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.740 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.740 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.740 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\TemperateArea\SoilRocky\SoilRocky_Y_Far2_cm.dds' 2026-08-14 03:54:55.740 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.740 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.740 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.740 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.740 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.740 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.740 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.740 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\TemperateArea\SoilRocky\SoilRocky_Y_Far2_add.dds' 2026-08-14 03:54:55.740 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.740 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.740 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.740 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.740 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.740 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.740 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\TemperateArea\Soil\Soil_Y_Near_cm.dds' 2026-08-14 03:54:55.740 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.740 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\TemperateArea\SoilRocky\SoilRocky_Y_Far2_nr.dds' 2026-08-14 03:54:55.741 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.741 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.741 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.741 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.741 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.741 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.741 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\TemperateArea\Soil\Soil_Y_Near_add.dds' 2026-08-14 03:54:55.741 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.741 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.741 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.741 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.741 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.741 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.741 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.741 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.741 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.741 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.741 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\TemperateArea\Soil\Soil_Y_Far2_cm.dds' 2026-08-14 03:54:55.741 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\TemperateArea\Soil\Soil_Y_Far2_nr.dds' 2026-08-14 03:54:55.741 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.741 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.741 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.741 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.741 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.741 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\TemperateArea\Soil\Soil_Y_Far2_add.dds' 2026-08-14 03:54:55.742 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.742 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.742 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.742 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.742 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.742 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.742 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.742 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\MoonSand\MoonSand_Y_Near_nr.dds' 2026-08-14 03:54:55.742 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.742 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.742 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.742 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.742 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\MoonSand\MoonSand_Y_Near_cm.dds' 2026-08-14 03:54:55.743 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.743 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.743 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.743 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\MoonSand\MoonSand_Y_Near_add.dds' 2026-08-14 03:54:55.743 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.743 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.743 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.743 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.744 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.744 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.744 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.744 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\CliffsDark\CliffsDark_Y_Far1_nr.dds' 2026-08-14 03:54:55.744 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.744 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.744 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.744 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.744 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.744 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.744 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.744 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.744 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\MoonSoilRocky\MoonSoilRocky_Y_Far1_nr.dds' 2026-08-14 03:54:55.744 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\MoonSoilRocky\MoonSoilRocky_Y_Far1_cm.dds' 2026-08-14 03:54:55.744 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.744 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.744 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.744 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.744 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.744 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\MoonSoilRocky\MoonSoilRocky_Y_Far1_add.dds' 2026-08-14 03:54:55.744 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.744 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.744 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.745 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.745 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.745 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.745 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.745 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.745 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.745 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.745 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\MoonSoilRocky\MoonSoilRocky_Y_Far2_cm.dds' 2026-08-14 03:54:55.745 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.745 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.745 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.745 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\MoonSoilRocky\MoonSoilRocky_Y_Far2_nr.dds' 2026-08-14 03:54:55.745 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.745 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.745 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\MoonSoilRocky\MoonSoilRocky_Y_Far2_add.dds' 2026-08-14 03:54:55.745 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.745 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.745 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.745 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.745 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.746 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.746 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.746 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.746 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.746 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\MoonSoilRocky\MoonSoilRocky_Y_Near_nr.dds' 2026-08-14 03:54:55.746 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.746 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.746 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.746 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\CliffsDark\CliffsDark_Y_Near_nr.dds' 2026-08-14 03:54:55.746 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.746 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.746 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.746 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\MoonSoilRocky\MoonSoilRocky_Y_Near_cm.dds' 2026-08-14 03:54:55.746 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.746 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.746 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.746 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.746 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.746 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.746 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\MoonSoilRocky\MoonSoilRocky_Y_Near_add.dds' 2026-08-14 03:54:55.746 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.746 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.746 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.746 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.746 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.746 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.746 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.746 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.746 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.747 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.747 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Tundra\PebblesWet\PebblesWet_Y_Near_cm.dds' 2026-08-14 03:54:55.747 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Tundra\PebblesWet\PebblesWet_Y_Near_nr.dds' 2026-08-14 03:54:55.747 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.747 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.747 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.747 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.747 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.747 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\EarthLike-Coast\Pebbles\Pebbles_Y_Near_add.dds' 2026-08-14 03:54:55.747 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.747 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.747 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.747 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.747 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.747 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.747 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.747 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.747 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.747 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.747 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Tundra\PebblesWet\PebblesWet_Y_Far1_cm.dds' 2026-08-14 03:54:55.747 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Tundra\PebblesWet\PebblesWet_Y_Far1_nr.dds' 2026-08-14 03:54:55.747 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.747 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.747 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.747 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.747 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.747 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\EarthLike-Coast\Pebbles\Pebbles_Y_Far1_add.dds' 2026-08-14 03:54:55.747 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.747 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.747 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.747 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.748 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.748 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.748 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.748 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.748 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.748 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.748 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.748 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\EarthLike-Coast\Pebbles\Pebbles_Y_Far2_add.dds' 2026-08-14 03:54:55.748 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Tundra\PebblesWet\PebblesWet_Y_Far2_cm.dds' 2026-08-14 03:54:55.748 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.748 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.748 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.748 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.748 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Tundra\PebblesWet\PebblesWet_Y_Far2_nr.dds' 2026-08-14 03:54:55.748 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.749 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.749 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.749 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.749 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.749 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.749 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.749 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.749 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.749 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.749 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.749 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\EarthLike-Coast\Pebbles\Pebbles_Y_Near_nr.dds' 2026-08-14 03:54:55.749 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.749 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\EarthLike-Coast\Pebbles\Pebbles_Y_Near_cm.dds' 2026-08-14 03:54:55.749 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.749 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\EarthLike-Coast\Pebbles\Pebbles_Y_Far1_cm.dds' 2026-08-14 03:54:55.749 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.749 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.749 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.749 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.749 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.749 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.749 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.749 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.749 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.749 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.749 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.749 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\EarthLike-Coast\Pebbles\Pebbles_Y_Far2_cm.dds' 2026-08-14 03:54:55.750 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\EarthLike-Coast\Pebbles\Pebbles_Y_Far1_nr.dds' 2026-08-14 03:54:55.750 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.750 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.750 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.750 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.750 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.750 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.750 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.750 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.750 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\EarthLike-Coast\Pebbles\Pebbles_Y_Far2_nr.dds' 2026-08-14 03:54:55.750 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.750 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.750 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.750 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.750 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.750 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\MoonSoil\MoonSoil_Y_Near_cm.dds' 2026-08-14 03:54:55.750 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.750 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.750 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\MoonSoil\MoonSoil_Y_Near_nr.dds' 2026-08-14 03:54:55.750 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.750 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.750 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.750 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.750 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.750 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.750 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.750 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.750 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.750 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\MoonSoil\MoonSoil_Y_Far1_cm.dds' 2026-08-14 03:54:55.750 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.750 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.751 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.751 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.751 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.751 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.751 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\MoonSoil\MoonSoil_Y_Near_add.dds' 2026-08-14 03:54:55.751 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\MoonSoil\MoonSoil_Y_Far1_nr.dds' 2026-08-14 03:54:55.751 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.751 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.751 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.751 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.751 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.751 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.751 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.751 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\MoonSoil\MoonSoil_Y_Far1_add.dds' 2026-08-14 03:54:55.751 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.751 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.751 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.751 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.752 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.752 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\MoonSoil\MoonSoil_Y_Far2_cm.dds' 2026-08-14 03:54:55.752 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.752 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.752 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.752 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.752 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\MoonSharpRock\Rocks\MoonSharpRock_cm.dds' 2026-08-14 03:54:55.752 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.752 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.752 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.752 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.752 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.752 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.752 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\MoonSharpRock\Rocks\MoonSharpRock_nr.dds' 2026-08-14 03:54:55.752 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.752 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.752 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.752 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.752 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.752 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.752 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.752 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.752 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\MoonSand\MoonSand_Y_Far1_cm.dds' 2026-08-14 03:54:55.752 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\MoonSharpRock\Rocks\MoonSharpRock_add.dds' 2026-08-14 03:54:55.752 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.752 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.752 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.752 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.752 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.752 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.752 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\MoonSand\MoonSand_Y_Far1_nr.dds' 2026-08-14 03:54:55.753 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.753 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.753 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.753 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.753 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.753 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.753 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.753 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\MoonSand\MoonSand_Y_Far1_add.dds' 2026-08-14 03:54:55.753 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.753 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.753 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.753 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.753 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\MoonSharpRock\Rocks\MoonSharpRock_Far1_cm.dds' 2026-08-14 03:54:55.753 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.753 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.753 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.753 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.753 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.753 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.753 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.753 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.753 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.753 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\MoonSharpRock\Rocks\MoonSharpRock_Far1_add.dds' 2026-08-14 03:54:55.753 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\MoonSharpRock\Rocks\MoonSharpRock_Far1_nr.dds' 2026-08-14 03:54:55.753 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.753 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.753 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.754 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.754 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.754 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\MoonSand\MoonSand_Y_Far2_cm.dds' 2026-08-14 03:54:55.754 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.754 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.754 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.754 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.754 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.754 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.754 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.754 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.754 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.754 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\HighMountains\Stone\Stone_Y_Near_cm.dds' 2026-08-14 03:54:55.754 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\HighMountains\Stone\Stone_Y_Near_nr.dds' 2026-08-14 03:54:55.754 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.754 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.755 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.755 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.755 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.755 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.755 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.755 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.755 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.755 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.755 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\HighMountains\Stone\Stone_Y_Near_add.dds' 2026-08-14 03:54:55.755 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.755 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.755 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.755 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.755 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\HighMountains\Stone\Stone_Y_Far1_cm.dds' 2026-08-14 03:54:55.755 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\HighMountains\Stone\Stone_Y_Far1_nr.dds' 2026-08-14 03:54:55.755 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.755 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.755 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.755 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.755 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.755 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.755 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.755 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.755 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.755 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.755 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.755 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\HighMountains\Stone\Stone_Y_Far2_cm.dds' 2026-08-14 03:54:55.755 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.755 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\HighMountains\Stone\Stone_Y_Far2_nr.dds' 2026-08-14 03:54:55.755 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.755 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.755 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.755 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.755 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\HighMountains\Stone\Stone_Y_Far1_add.dds' 2026-08-14 03:54:55.755 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.756 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.756 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.756 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.756 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.756 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.756 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.756 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\HighMountains\Stone\Stone_Y_Far2_add.dds' 2026-08-14 03:54:55.756 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.756 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.756 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.756 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.756 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.756 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\AsteroidRocks01\AsteroidRocks01_Y_Far2_nr.dds' 2026-08-14 03:54:55.756 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.756 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.756 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.756 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\AsteroidRocks01\AsteroidRocks01_Y_Far2_add.dds' 2026-08-14 03:54:55.756 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.756 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.756 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.756 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.757 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.757 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.757 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.757 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.757 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.757 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.757 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.757 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\AsteroidRocks02\AsteroidRocks02_XZ_Near_cm.dds' 2026-08-14 03:54:55.757 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.757 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.757 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\AsteroidRocks02\AsteroidRocks02_XZ_Near_nr.dds' 2026-08-14 03:54:55.757 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.757 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.757 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\AsteroidRocks02\AsteroidRocks02_Y_Near_cm.dds' 2026-08-14 03:54:55.757 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.757 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.757 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.757 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.757 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.757 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.757 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.757 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.757 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.757 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.757 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.757 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\AsteroidRocks02\AsteroidRocks02_Y_Near_nr.dds' 2026-08-14 03:54:55.757 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\AsteroidRocks02\AsteroidRocks02_XZ_Near_add.dds' 2026-08-14 03:54:55.757 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.757 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.757 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.757 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.757 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\AsteroidRocks02\AsteroidRocks02_Y_Near_add.dds' 2026-08-14 03:54:55.757 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.758 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.758 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.758 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.758 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.758 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.758 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.758 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.758 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.758 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.758 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.758 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.758 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.758 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\AsteroidRocks02\AsteroidRocks02_XZ_Far1_cm.dds' 2026-08-14 03:54:55.758 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\AsteroidRocks02\AsteroidRocks02_Y_Far1_cm.dds' 2026-08-14 03:54:55.758 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.758 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\AsteroidRocks02\AsteroidRocks02_XZ_Far1_nr.dds' 2026-08-14 03:54:55.758 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.758 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.758 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.758 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.758 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.758 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.758 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.758 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.758 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.758 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.758 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.759 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\AsteroidRocks02\AsteroidRocks02_XZ_Far1_add.dds' 2026-08-14 03:54:55.759 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.759 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.759 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.759 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.759 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.759 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\AsteroidRocks02\AsteroidRocks02_Y_Far1_add.dds' 2026-08-14 03:54:55.759 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\AsteroidRocks02\AsteroidRocks02_Y_Far1_nr.dds' 2026-08-14 03:54:55.759 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.759 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.759 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.759 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.759 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.759 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.759 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\AsteroidRocks01\AsteroidRocks01_XZ_Near_cm.dds' 2026-08-14 03:54:55.759 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.759 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.759 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.759 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.759 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.759 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.760 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.760 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.760 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.760 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.760 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\AsteroidRocks01\AsteroidRocks01_Y_Near_cm.dds' 2026-08-14 03:54:55.760 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\AsteroidRocks01\AsteroidRocks01_XZ_Near_nr.dds' 2026-08-14 03:54:55.760 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.760 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.760 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.760 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.760 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.760 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\AsteroidRocks01\AsteroidRocks01_Y_Near_nr.dds' 2026-08-14 03:54:55.760 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.760 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.760 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.760 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.760 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.760 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.760 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.760 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.760 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.760 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.761 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.761 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.761 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.761 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\AsteroidRocks01\AsteroidRocks01_Y_Near_add.dds' 2026-08-14 03:54:55.761 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\AsteroidRocks01\AsteroidRocks01_XZ_Near_add.dds' 2026-08-14 03:54:55.761 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\AsteroidRocks01\AsteroidRocks01_XZ_Far1_cm.dds' 2026-08-14 03:54:55.761 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.761 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.761 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.761 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.761 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.761 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.761 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.761 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.761 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.761 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.761 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\AsteroidRocks01\AsteroidRocks01_Y_Far1_nr.dds' 2026-08-14 03:54:55.761 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.761 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.761 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.761 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.761 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.762 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.762 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\AsteroidRocks01\AsteroidRocks01_Y_Far1_cm.dds' 2026-08-14 03:54:55.762 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\AsteroidRocks01\AsteroidRocks01_XZ_Far1_nr.dds' 2026-08-14 03:54:55.762 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.762 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.762 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.762 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.762 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.762 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.762 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.762 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.762 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.762 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.762 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.762 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.762 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.762 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\AsteroidRocks01\AsteroidRocks01_XZ_Far1_add.dds' 2026-08-14 03:54:55.762 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\AsteroidRocks01\AsteroidRocks01_Y_Far2_cm.dds' 2026-08-14 03:54:55.762 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.762 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.762 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.762 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\AsteroidRocks01\AsteroidRocks01_Y_Far1_add.dds' 2026-08-14 03:54:55.762 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.763 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.763 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.763 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.763 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.763 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.763 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.763 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.763 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.763 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Tundra\GrassSnow\GrassSnow_Y_Near_cm.dds' 2026-08-14 03:54:55.763 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.763 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Tundra\GrassSnow\GrassSnow_Y_Near_nr.dds' 2026-08-14 03:54:55.763 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.763 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.763 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.763 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.763 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.763 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.763 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.763 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.763 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.763 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.763 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Tundra\GrassSnow\GrassSnow_Y_Far2_cm.dds' 2026-08-14 03:54:55.763 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.763 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.763 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.763 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Tundra\GrassSnow\GrassSnow_Y_Near_add.dds' 2026-08-14 03:54:55.763 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Tundra\GrassSnow\GrassSnow_Y_Far2_nr.dds' 2026-08-14 03:54:55.764 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.764 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.764 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.764 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.764 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.764 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.764 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.764 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.764 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.764 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.764 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Tundra\GrassSnow\GrassSnow_Y_Far2_add.dds' 2026-08-14 03:54:55.764 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.764 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.764 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.764 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.765 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.765 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.765 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.765 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\TemperateArea\Forest\Forest_Y_Near_nr.dds' 2026-08-14 03:54:55.765 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\TemperateArea\Forest\Forest_Y_Near_cm.dds' 2026-08-14 03:54:55.765 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.765 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.765 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.765 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.765 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.765 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.765 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.766 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.766 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.766 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.766 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.766 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.766 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.766 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\TemperateArea\Forest\Forest_Y_Near_add.dds' 2026-08-14 03:54:55.766 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\TemperateArea\Forest\Forest_Y_Far2_cm.dds' 2026-08-14 03:54:55.766 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Volcanic Wastelands\ColdMagma\ColdMagma_Y_Near_add.dds' 2026-08-14 03:54:55.766 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.766 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.766 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.766 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.766 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.766 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.766 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.766 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.766 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.766 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.766 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.766 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.766 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.766 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.766 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.766 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\TemperateArea\Forest\Forest_Y_Far2_nr.dds' 2026-08-14 03:54:55.766 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\TemperateArea\Forest\Forest_Y_Far2_add.dds' 2026-08-14 03:54:55.766 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\HighMountains\RocksSharp\RocksSharp_Y_Near_cm.dds' 2026-08-14 03:54:55.766 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.766 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.767 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.767 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.767 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.767 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.767 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.767 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.767 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.767 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\HighMountains\RocksSharp\RocksSharp_xz_near_cm.dds' 2026-08-14 03:54:55.767 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.767 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.767 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.767 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.767 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\HighMountains\RocksSharp\RocksSharp_xz_near_nr.dds' 2026-08-14 03:54:55.767 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.767 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.767 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.767 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.767 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.767 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\HighMountains\RocksSharp\RocksSharp_Y_Near_nr.dds' 2026-08-14 03:54:55.767 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.767 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.767 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.767 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.767 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.767 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\HighMountains\RocksSharp\RocksSharp_Y_Near_add.dds' 2026-08-14 03:54:55.767 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.768 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.768 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.768 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.768 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\HighMountains\RocksSharp\RocksSharp_xz_near_add.dds' 2026-08-14 03:54:55.768 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.768 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.768 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.768 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.768 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.768 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.768 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.768 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.768 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.768 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.768 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\HighMountains\RocksSharp\RocksSharp_Y_Far2_nr.dds' 2026-08-14 03:54:55.768 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\HighMountains\RocksSharp\RocksSharp_Y_Far2_cm.dds' 2026-08-14 03:54:55.768 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.768 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.768 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.768 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.768 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\HighMountains\RocksSharp\RocksSharp_Y_Far2_add.dds' 2026-08-14 03:54:55.768 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.768 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.768 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.769 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.769 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.769 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.769 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.769 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.769 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Taiga\SnowBumpy\Snow_Bumpy_Y_Near_cm.dds' 2026-08-14 03:54:55.769 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.769 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.769 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.769 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.769 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.769 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Taiga\SnowBumpy\Snow_Bumpy_Y_Near_nr.dds' 2026-08-14 03:54:55.769 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.769 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.769 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Taiga\SnowBumpy\Snow_Bumpy_Y_Near_add.dds' 2026-08-14 03:54:55.769 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.769 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.769 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.769 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.769 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.770 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.770 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.770 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.770 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.770 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.770 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.770 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Taiga\SnowBumpy\Snow_Bumpy_Y_Far1_nr.dds' 2026-08-14 03:54:55.770 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Taiga\SnowBumpy\Snow_Bumpy_Y_Far1_cm.dds' 2026-08-14 03:54:55.770 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.770 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.770 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.770 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.770 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Taiga\SnowBumpy\Snow_Bumpy_Y_Far1_add.dds' 2026-08-14 03:54:55.770 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.770 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.770 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.770 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.770 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.770 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.770 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Taiga\SnowBumpy\Snow_Bumpy_Y_Far2_cm.dds' 2026-08-14 03:54:55.770 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.770 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.770 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.770 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.771 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.771 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.771 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.771 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.771 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\HighMountains\RocksGrass\RocksGrass_Y_Near_cm.dds' 2026-08-14 03:54:55.771 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.771 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.771 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.771 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.771 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.771 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.771 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.771 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Taiga\SnowBumpy\Snow_Bumpy_Y_Far2_nr.dds' 2026-08-14 03:54:55.771 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Taiga\SnowBumpy\Snow_Bumpy_Y_Far2_add.dds' 2026-08-14 03:54:55.771 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.771 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.771 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.771 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\HighMountains\RocksGrass\RocksGrass_Y_Near_nr.dds' 2026-08-14 03:54:55.771 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.771 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.771 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.771 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.772 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.772 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.772 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.772 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.772 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.772 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.772 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\HighMountains\RocksGrass\RocksGrass_Y_Far1_cm.dds' 2026-08-14 03:54:55.772 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.772 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.772 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.772 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.772 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.772 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.772 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\HighMountains\RocksGrass\RocksGrass_Y_Far1_nr.dds' 2026-08-14 03:54:55.772 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\HighMountains\RocksGrass\RocksGrass_Y_Near_add.dds' 2026-08-14 03:54:55.772 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.772 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.772 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.772 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.772 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.772 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.772 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\HighMountains\RocksGrass\RocksGrass_Y_Far1_add.dds' 2026-08-14 03:54:55.772 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.772 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.773 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.773 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.773 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.773 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.773 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.773 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.773 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.773 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.773 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.773 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.773 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\HighMountains\RocksGrass\RocksGrass_Y_Far2_nr.dds' 2026-08-14 03:54:55.773 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\HighMountains\RocksGrass\RocksGrass_Y_Far2_cm.dds' 2026-08-14 03:54:55.773 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.773 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\HighMountains\RocksGrass\RocksGrass_Y_Far2_add.dds' 2026-08-14 03:54:55.773 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.773 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.773 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.773 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.773 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.773 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.773 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.773 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.774 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.774 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\HighMountains\CliffsSnow\CliffsSnow_Y_Far1_cm.dds' 2026-08-14 03:54:55.774 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.774 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.774 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.774 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.774 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.774 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.774 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.774 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\HighMountains\CliffsSnow\CliffsSnow_Y_Near_cm.dds' 2026-08-14 03:54:55.774 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\HighMountains\CliffsSnow\CliffsSnow_Y_Far2_cm.dds' 2026-08-14 03:54:55.774 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.774 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.774 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.774 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.774 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.774 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.774 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.774 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Savanna\GrassYellow\GrassYellow_Y_Near_cm.dds' 2026-08-14 03:54:55.774 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.775 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.775 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.775 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.775 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Savanna\GrassYellow\GrassYellow_Y_Near_nr.dds' 2026-08-14 03:54:55.775 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.775 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.775 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.775 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.775 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.775 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.775 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.775 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.775 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.775 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.775 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.775 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.775 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.775 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Savanna\GrassYellow\GrassYellow_Y_Near_add.dds' 2026-08-14 03:54:55.775 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Savanna\GrassYellow\GrassYellow_Y_Far1_cm.dds' 2026-08-14 03:54:55.776 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.776 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Savanna\GrassYellow\GrassYellow_Y_Far1_nr.dds' 2026-08-14 03:54:55.776 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.776 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.776 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.776 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.776 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.776 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.776 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Savanna\GrassYellow\GrassYellow_Y_Far1_add.dds' 2026-08-14 03:54:55.776 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.776 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.776 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.776 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.776 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.776 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.776 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.777 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.777 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.777 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Savanna\GrassYellow\GrassYellow_Y_Far2_cm.dds' 2026-08-14 03:54:55.777 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.777 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.777 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.777 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.777 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Savanna\GrassYellow\GrassYellow_Y_Far2_add.dds' 2026-08-14 03:54:55.777 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.777 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Savanna\GrassYellow\GrassYellow_Y_Far2_nr.dds' 2026-08-14 03:54:55.777 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.777 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.777 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.777 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.777 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.777 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.777 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.777 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.777 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Desert\SandDesert\SandDesert_Y_Near_cm.dds' 2026-08-14 03:54:55.777 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.777 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.777 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.777 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.777 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.777 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.777 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.777 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Desert\SandDesert\SandDesert_Y_Near_nr.dds' 2026-08-14 03:54:55.777 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Desert\SandDesert\SandDesert_Y_Near_add.dds' 2026-08-14 03:54:55.778 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.778 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.778 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.778 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.778 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.778 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.778 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.778 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.778 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.778 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.778 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.778 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.778 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.778 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.778 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Desert\SandDesert\SandDesert_Y_Far1_cm.dds' 2026-08-14 03:54:55.778 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Desert\SandDesert\SandDesert_Y_Far1_nr.dds' 2026-08-14 03:54:55.778 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Desert\SandDesert\SandDesert_Y_Far1_add.dds' 2026-08-14 03:54:55.778 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.778 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.778 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.778 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.778 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.778 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.778 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.779 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.779 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.779 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.779 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.779 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.779 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Desert\SandDesert\SandDesert_Y_Far2_cm.dds' 2026-08-14 03:54:55.779 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.779 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.779 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.779 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Desert\SandDesert\SandDesert_Y_Far2_nr.dds' 2026-08-14 03:54:55.779 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Desert\SandDesert\SandDesert_Y_Far2_add.dds' 2026-08-14 03:54:55.779 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.779 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.779 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.779 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.779 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.779 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.779 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.779 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.779 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.779 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.779 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.779 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Desert\RockySand\RockySand_Y_Near_cm.dds' 2026-08-14 03:54:55.779 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.779 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.779 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.779 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.779 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.779 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Desert\RockySand\RockySand_Y_Near_add.dds' 2026-08-14 03:54:55.779 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Desert\RockySand\RockySand_Y_Near_nr.dds' 2026-08-14 03:54:55.779 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.779 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.779 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.780 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.780 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.780 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.780 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Desert\RockySand\RockySand_Y_Far1_cm.dds' 2026-08-14 03:54:55.780 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.780 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.780 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.780 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.780 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.780 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.780 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.780 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.780 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.780 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.780 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Desert\RockySand\RockySand_Y_Far1_add.dds' 2026-08-14 03:54:55.780 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Desert\RockySand\RockySand_Y_Far1_nr.dds' 2026-08-14 03:54:55.780 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.780 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.780 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.780 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.780 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Desert\RockySand\RockySand_Y_Far2_cm.dds' 2026-08-14 03:54:55.780 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.780 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.780 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.781 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.781 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.781 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.781 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.781 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.781 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.781 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.781 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.781 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Desert\RockySand\RockySand_Y_Far2_add.dds' 2026-08-14 03:54:55.781 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.781 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.781 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.781 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Savanna\CrackedSoil\CrackedSoil_Y_Near_cm.dds' 2026-08-14 03:54:55.781 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.781 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.781 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Desert\RockySand\RockySand_Y_Far2_nr.dds' 2026-08-14 03:54:55.781 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.781 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.781 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.781 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.781 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.781 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.781 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Savanna\CrackedSoil\CrackedSoil_Y_Near_nr.dds' 2026-08-14 03:54:55.781 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.781 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.781 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.781 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.781 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.781 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Savanna\CrackedSoil\CrackedSoil_Y_Near_add.dds' 2026-08-14 03:54:55.782 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.782 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.782 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.782 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.782 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.782 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.782 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Savanna\CrackedSoil\CrackedSoil_Y_Far1_cm.dds' 2026-08-14 03:54:55.782 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.782 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.782 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.782 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.782 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.782 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.782 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.782 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Savanna\CrackedSoil\CrackedSoil_Y_Far1_nr.dds' 2026-08-14 03:54:55.782 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Savanna\CrackedSoil\CrackedSoil_Y_Far1_add.dds' 2026-08-14 03:54:55.782 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.782 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.782 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.782 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.782 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.782 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.782 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.782 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.783 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Savanna\CrackedSoil\CrackedSoil_Y_Far2_cm.dds' 2026-08-14 03:54:55.783 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.783 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.783 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.783 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.783 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.783 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.783 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.783 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Savanna\CrackedSoil\CrackedSoil_Y_Far2_add.dds' 2026-08-14 03:54:55.783 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Savanna\CrackedSoil\CrackedSoil_Y_Far2_nr.dds' 2026-08-14 03:54:55.783 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.783 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.783 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.783 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.783 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.783 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.783 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.783 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.783 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.783 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Tundra\RocksSnow\RocksSnow_Y_Near_cm.dds' 2026-08-14 03:54:55.783 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.783 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.783 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.783 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.783 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.783 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.783 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Tundra\RocksSnow\RocksSnow_Y_Near_nr.dds' 2026-08-14 03:54:55.783 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Tundra\RocksSnow\RocksSnow_Y_Near_add.dds' 2026-08-14 03:54:55.783 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.784 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.784 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.784 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.784 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.784 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.784 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.784 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Tundra\RocksSnow\RocksSnow_Y_Far1_cm.dds' 2026-08-14 03:54:55.784 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.784 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.784 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.784 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.784 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Tundra\RocksSnow\RocksSnow_Y_Far1_nr.dds' 2026-08-14 03:54:55.784 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.784 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.784 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.784 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.784 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.784 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.784 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Tundra\RocksSnow\RocksSnow_Y_Far1_add.dds' 2026-08-14 03:54:55.784 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.784 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.784 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.784 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.784 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.784 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.784 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.784 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.784 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Tundra\RocksSnow\RocksSnow_Y_Far2_cm.dds' 2026-08-14 03:54:55.784 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Tundra\RocksSnow\RocksSnow_Y_Far2_nr.dds' 2026-08-14 03:54:55.785 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.785 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.785 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.785 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.785 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.785 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.785 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.785 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.785 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.785 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Tundra\RocksSnow\RocksSnow_Y_Far2_add.dds' 2026-08-14 03:54:55.785 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.785 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.785 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.785 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Volcanic Wastelands\ColdMagma\ColdMagma_Y_Near_cm.dds' 2026-08-14 03:54:55.785 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.785 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.785 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.785 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.786 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.786 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.786 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.786 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.786 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.786 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.786 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.786 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Volcanic Wastelands\ColdMagma\ColdMagma_Y_Far1_nr.dds' 2026-08-14 03:54:55.786 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.786 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Volcanic Wastelands\ColdMagma\ColdMagma_Y_Near_nr.dds' 2026-08-14 03:54:55.786 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Volcanic Wastelands\ColdMagma\ColdMagma_Y_Far1_cm.dds' 2026-08-14 03:54:55.786 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.786 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.786 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.786 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.786 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.786 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.786 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.786 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.786 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Volcanic Wastelands\ColdMagma\ColdMagma_Y_Far1_add.dds' 2026-08-14 03:54:55.786 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.787 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.787 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.787 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.787 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.787 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Volcanic Wastelands\ColdMagma\ColdMagma_Y_Far2_cm.dds' 2026-08-14 03:54:55.787 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.787 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.787 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.787 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.787 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.787 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.787 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.787 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.787 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Volcanic Wastelands\ColdMagma\ColdMagma_Y_Far2_add.dds' 2026-08-14 03:54:55.787 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Volcanic Wastelands\ColdMagma\ColdMagma_Y_Far2_nr.dds' 2026-08-14 03:54:55.787 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.787 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.787 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.787 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.787 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.787 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.787 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.787 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\TemperateArea\Grass\Grass_Y_Near_cm.dds' 2026-08-14 03:54:55.787 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.787 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.787 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.787 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.787 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.787 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.788 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.788 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.788 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\TemperateArea\Grass\Grass_Y_Near_nr.dds' 2026-08-14 03:54:55.788 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\TemperateArea\Grass\Grass_Y_Near_add.dds' 2026-08-14 03:54:55.788 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.788 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.788 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.788 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.788 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.788 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.788 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.788 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\TemperateArea\Grass\Grass_Y_Far1_cm.dds' 2026-08-14 03:54:55.788 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.788 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.788 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.788 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.788 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\TemperateArea\Grass\Grass_Y_Far1_nr.dds' 2026-08-14 03:54:55.788 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.789 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.789 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.789 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.789 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.789 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.789 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\TemperateArea\Grass\Grass_Y_Far1_add.dds' 2026-08-14 03:54:55.789 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.789 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.789 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.789 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.789 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.789 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\TemperateArea\Grass\Grass_Y_Far2_cm.dds' 2026-08-14 03:54:55.789 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.789 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.789 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.789 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\TemperateArea\Grass\Grass_Y_Far2_nr.dds' 2026-08-14 03:54:55.789 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.789 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.789 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.789 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.789 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.789 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\TemperateArea\Grass\Grass_Y_Far2_add.dds' 2026-08-14 03:54:55.789 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.789 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.789 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.790 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.790 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.790 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.790 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.790 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.790 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.790 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.790 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.790 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.790 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\TitanGravel\TitanGrave_Y_Near_cm.dds' 2026-08-14 03:54:55.790 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.790 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.790 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\TitanGravel\TitanGrave_Y_Near_nr.dds' 2026-08-14 03:54:55.790 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\TitanGravel\TitanGrave_Y_Near_add.dds' 2026-08-14 03:54:55.790 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.790 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.790 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.790 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.790 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.790 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.790 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.790 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.790 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.790 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.790 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.790 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\TitanGravel\TitanGrave_Y_Far1_cm.dds' 2026-08-14 03:54:55.790 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\TitanGravel\TitanGrave_Y_Far1_nr.dds' 2026-08-14 03:54:55.790 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.790 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.790 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.791 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.791 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.791 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.791 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.791 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.791 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\TemperateArea\GrassGreen\GrassGreen_Y_Near_cm.dds' 2026-08-14 03:54:55.791 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.791 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.791 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.791 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.791 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.791 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\TemperateArea\GrassGreen\GrassGreen_Y_Near_nr.dds' 2026-08-14 03:54:55.791 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.791 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.791 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\TitanGravel\TitanGrave_Y_Far1_add.dds' 2026-08-14 03:54:55.791 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.791 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.791 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.791 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.791 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.791 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.791 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.791 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.791 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\TemperateArea\GrassGreen\GrassGreen_Y_Near_add.dds' 2026-08-14 03:54:55.791 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.791 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.791 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\TemperateArea\GrassGreen\GrassGreen_Y_Far1_cm.dds' 2026-08-14 03:54:55.791 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.792 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.792 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.792 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.792 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.792 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.792 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.792 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.792 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.792 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.792 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.792 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\TemperateArea\GrassGreen\GrassGreen_Y_Far1_add.dds' 2026-08-14 03:54:55.792 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\TemperateArea\GrassGreen\GrassGreen_Y_Far1_nr.dds' 2026-08-14 03:54:55.792 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.792 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.792 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.792 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.792 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\TemperateArea\GrassGreen\GrassGreen_Y_Far2_cm.dds' 2026-08-14 03:54:55.792 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.792 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.792 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.793 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.793 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.793 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.793 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\TemperateArea\GrassGreen\GrassGreen_Y_Far2_nr.dds' 2026-08-14 03:54:55.793 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.793 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.793 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.793 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.793 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.793 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\TemperateArea\GrassGreen\GrassGreen_Y_Far2_add.dds' 2026-08-14 03:54:55.793 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.793 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.793 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.793 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.793 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\TemperateArea\GrassPatchy\GrassPatchy_Y_Near_cm.dds' 2026-08-14 03:54:55.793 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.793 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.793 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.793 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.793 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.793 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.793 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\TemperateArea\GrassPatchy\GrassPatchy_Y_Near_nr.dds' 2026-08-14 03:54:55.793 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.793 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.793 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.793 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.793 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.793 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\TemperateArea\GrassPatchy\GrassPatchy_Y_Near_add.dds' 2026-08-14 03:54:55.793 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.793 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.793 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.793 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.794 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.794 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\TemperateArea\GrassPatchy\GrassPatchy_Y_Far1_cm.dds' 2026-08-14 03:54:55.794 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.794 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.794 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.794 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\TemperateArea\GrassPatchy\GrassPatchy_Y_Far1_nr.dds' 2026-08-14 03:54:55.794 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.794 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.794 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.794 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.794 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.794 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.794 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\TemperateArea\GrassPatchy\GrassPatchy_Y_Far1_add.dds' 2026-08-14 03:54:55.794 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.794 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.794 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.794 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.794 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.794 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.794 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.794 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.794 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\TemperateArea\GrassPatchy\GrassPatchy_Y_Far2_nr.dds' 2026-08-14 03:54:55.794 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.794 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\TemperateArea\GrassPatchy\GrassPatchy_Y_Far2_cm.dds' 2026-08-14 03:54:55.794 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.794 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.794 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.794 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.794 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.794 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.794 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.794 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\TemperateArea\GrassPatchy\GrassPatchy_Y_Far2_add.dds' 2026-08-14 03:54:55.794 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.795 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.795 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.795 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.795 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.795 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.795 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.795 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.795 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.795 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Volcanic Wastelands\VolcanicAshesGrass\VolcanicAshesGrass_Y_Near_cm.dds' 2026-08-14 03:54:55.795 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Volcanic Wastelands\VolcanicAshesGrass\VolcanicAshesGrass_Y_Near_nr.dds' 2026-08-14 03:54:55.795 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.795 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.795 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.795 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.795 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.795 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Volcanic Wastelands\VolcanicAshesGrass\VolcanicAshesGrass_Y_Near_add.dds' 2026-08-14 03:54:55.795 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.795 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.795 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.795 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.795 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.795 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.795 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.796 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.796 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.796 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.796 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Volcanic Wastelands\VolcanicAshesGrass\VolcanicAshesGrass_Y_Far1_add.dds' 2026-08-14 03:54:55.796 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Volcanic Wastelands\VolcanicAshesGrass\VolcanicAshesGrass_Y_Far1_cm.dds' 2026-08-14 03:54:55.796 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.796 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.796 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.796 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.796 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.796 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Volcanic Wastelands\VolcanicAshesGrass\VolcanicAshesGrass_Y_Far1_nr.dds' 2026-08-14 03:54:55.796 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.796 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.796 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.796 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.796 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.796 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.796 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.796 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.796 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.796 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Volcanic Wastelands\VolcanicAshesGrass\VolcanicAshesGrass_Y_Far2_cm.dds' 2026-08-14 03:54:55.797 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Volcanic Wastelands\VolcanicAshesGrass\VolcanicAshesGrass_Y_Far2_nr.dds' 2026-08-14 03:54:55.797 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.797 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.797 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.797 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.797 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.797 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.797 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.797 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.797 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Volcanic Wastelands\VolcanicAshesGrass\VolcanicAshesGrass_Y_Far2_add.dds' 2026-08-14 03:54:55.797 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.797 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.797 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.797 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.797 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.797 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.797 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.797 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\UnderWater\SeaRocks\SeaRocks_Y_Near_cm.dds' 2026-08-14 03:54:55.797 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\UnderWater\SeaRocks\SeaRocks_Y_Near_nr.dds' 2026-08-14 03:54:55.797 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.797 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.797 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.797 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.797 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.798 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.798 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.798 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.798 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\UnderWater\SeaRocks\SeaRocks_Y_Far1_cm.dds' 2026-08-14 03:54:55.798 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.798 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.798 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.798 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\UnderWater\SeaRocks\SeaRocks_Y_Far1_nr.dds' 2026-08-14 03:54:55.798 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.798 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.798 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.798 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.798 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.798 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.798 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\UnderWater\SeaRocks\SeaRocks_Y_Far1_add.dds' 2026-08-14 03:54:55.798 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.798 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.798 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.798 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.798 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.798 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\UnderWater\SeaRocks\SeaRocks_Y_Near_add.dds' 2026-08-14 03:54:55.798 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.798 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.798 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.798 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.799 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\UnderWater\SeaBed\SeaBed_Y_Near_cm.dds' 2026-08-14 03:54:55.799 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.799 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.799 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.799 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.799 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.799 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.799 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\UnderWater\SeaBed\SeaBed_Y_Near_nr.dds' 2026-08-14 03:54:55.799 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.799 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.799 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.799 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.799 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.799 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\UnderWater\SeaBed\SeaBed_Y_Near_add.dds' 2026-08-14 03:54:55.799 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.799 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.799 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.799 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\UnderWater\SeaBed\SeaBed_Y_Far2_cm.dds' 2026-08-14 03:54:55.799 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.799 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.799 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.799 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.799 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.799 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.799 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\UnderWater\SeaBed\SeaBed_Y_Far2_nr.dds' 2026-08-14 03:54:55.799 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.799 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 10 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.799 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.799 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.800 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.800 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.800 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.800 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.800 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.800 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.800 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\EmissiveOff\EmissiveOff_nr.dds' 2026-08-14 03:54:55.800 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.800 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.800 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.800 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\EmissiveOff\EmissiveOff_cm.dds' 2026-08-14 03:54:55.800 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.800 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\UnderWater\SeaBed\SeaBed_Y_Far2_add.dds' 2026-08-14 03:54:55.800 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.800 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.800 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.801 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 10 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.801 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.801 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.801 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.801 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.801 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.801 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.801 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.801 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Characters\MiroslavSokol\Materials\Default\BackPack\MiroslavSokol_Backpack_nr.dds' 2026-08-14 03:54:55.801 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Characters\MiroslavSokol\Materials\Default\BackPack\MiroslavSokol_Backpack_cm.dds' 2026-08-14 03:54:55.801 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.801 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.801 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.801 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Characters\MiroslavSokol\Materials\Default\BackPack\MiroslavSokol_Backpack_add.dds' 2026-08-14 03:54:55.801 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.801 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.801 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.801 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.801 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 10 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.801 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.801 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.801 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.801 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.801 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.801 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.801 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Characters\MiroslavSokol\Materials\Default\Gloves\MiroslavSokol_Gloves_nr.dds' 2026-08-14 03:54:55.801 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Characters\MiroslavSokol\Materials\Default\Gloves\MiroslavSokol_Gloves_cm.dds' 2026-08-14 03:54:55.801 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.801 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.801 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.802 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.802 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.802 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.802 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.802 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.802 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.802 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Characters\MiroslavSokol\Materials\Default\Gloves\MiroslavSokol_Gloves_add.dds' 2026-08-14 03:54:55.802 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.802 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 10 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.802 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Characters\MiroslavSokol\Materials\Default\BottomSuit\MiroslavSokol_BottomSuit_cm.dds' 2026-08-14 03:54:55.802 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.802 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.802 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.802 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.802 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.802 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Characters\MiroslavSokol\Materials\Default\BottomSuit\MiroslavSokol_BottomSuit_nr.dds' 2026-08-14 03:54:55.802 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.802 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.802 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.802 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.802 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.802 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.802 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Characters\MiroslavSokol\Materials\Default\BootsProps\MiroslavSokol_BootsProps_cm.dds' 2026-08-14 03:54:55.802 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.802 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.802 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 10 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.802 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.802 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.803 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Characters\MiroslavSokol\Materials\Default\BottomSuit\MiroslavSokol_BottomSuit_add.dds' 2026-08-14 03:54:55.803 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.803 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.803 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.803 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.803 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.803 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Characters\MiroslavSokol\Materials\Default\BootsProps\MiroslavSokol_BootsProps_add.dds' 2026-08-14 03:54:55.803 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.803 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.803 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.803 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.803 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.803 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Characters\MiroslavSokol\Materials\Default\BootsProps\MiroslavSokol_BootsProps_nr.dds' 2026-08-14 03:54:55.803 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 10 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.803 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.803 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.803 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.803 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.803 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.803 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.803 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.803 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Characters\MiroslavSokol\Materials\Default\UpSuit\MiroslavSokol_UpSuit_nr.dds' 2026-08-14 03:54:55.803 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Characters\MiroslavSokol\Materials\Default\UpSuit\MiroslavSokol_UpSuit_cm.dds' 2026-08-14 03:54:55.803 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.803 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.804 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.804 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.804 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.804 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.804 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.804 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\EmissiveWhite\EmissiveWhite_add.dds' 2026-08-14 03:54:55.804 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.804 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.804 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.804 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.804 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Characters\MiroslavSokol\Materials\Default\UpSuit\MiroslavSokol_UpSuit_add.dds' 2026-08-14 03:54:55.804 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.804 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 512 Height: 512 DepthOrArraySize: 1 MipLevels: 9 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.804 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 512 Height: 512 DepthOrArraySize: 1 MipLevels: 10 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.804 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 512 Height: 512 DepthOrArraySize: 1 MipLevels: 10 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.805 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.805 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.805 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.805 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.805 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.805 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.805 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.805 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.805 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.805 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Characters\MiroslavSokol\Materials\Default\BackPlate\MiroslavSokol_BackPlate_nr.dds' 2026-08-14 03:54:55.805 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Characters\MiroslavSokol\Materials\Default\BackPlate\MiroslavSokol_BackPlate_cm.dds' 2026-08-14 03:54:55.805 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Characters\MiroslavSokol\Materials\Default\BackPlate\MiroslavSokol_BackPlate_add.dds' 2026-08-14 03:54:55.805 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.805 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.805 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.805 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 512 Height: 512 DepthOrArraySize: 1 MipLevels: 9 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.805 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 512 Height: 512 DepthOrArraySize: 1 MipLevels: 10 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.805 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.805 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.805 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.805 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.805 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.805 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.805 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Characters\MiroslavSokol\Materials\Default\BackpackLOD3\MiroslavSokol_BackpackLOD3_add.dds' 2026-08-14 03:54:55.805 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Characters\MiroslavSokol\Materials\Default\BackpackLOD3\MiroslavSokol_BackpackLOD3_nr.dds' 2026-08-14 03:54:55.805 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 512 Height: 512 DepthOrArraySize: 1 MipLevels: 10 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.806 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.806 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.806 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.806 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.806 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.806 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 512 Height: 512 DepthOrArraySize: 1 MipLevels: 10 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.806 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 512 Height: 512 DepthOrArraySize: 1 MipLevels: 9 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.806 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Characters\MiroslavSokol\Materials\Default\BackpackLOD3\MiroslavSokol_BackpackLOD3_cm.dds' 2026-08-14 03:54:55.806 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.806 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.806 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.806 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.806 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.806 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.806 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.806 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Characters\MiroslavSokol\Materials\Default\BackPackLOD2\MiroslavSokol_BackpackLOD2_cm.dds' 2026-08-14 03:54:55.806 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Characters\MiroslavSokol\Materials\Default\BackPackLOD2\MiroslavSokol_BackpackLOD2_nr.dds' 2026-08-14 03:54:55.806 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.806 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.806 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 512 Height: 512 DepthOrArraySize: 1 MipLevels: 10 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.806 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 512 Height: 512 DepthOrArraySize: 1 MipLevels: 10 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.806 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.806 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.806 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.806 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.806 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 512 Height: 512 DepthOrArraySize: 1 MipLevels: 9 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.806 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.806 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.807 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Characters\MiroslavSokol\Materials\Default\BodyLOD3\MiroslavSokol_BodyLOD3_cm.dds' 2026-08-14 03:54:55.807 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Characters\MiroslavSokol\Materials\Default\BackPackLOD2\MiroslavSokol_BackpackLOD2_add.dds' 2026-08-14 03:54:55.807 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.807 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.807 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.807 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.807 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.807 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Characters\MiroslavSokol\Materials\Default\BodyLOD3\MiroslavSokol_BodyLOD3_nr.dds' 2026-08-14 03:54:55.807 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.807 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 512 Height: 512 DepthOrArraySize: 1 MipLevels: 10 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.807 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 512 Height: 512 DepthOrArraySize: 1 MipLevels: 10 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.807 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.807 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.807 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.807 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 512 Height: 512 DepthOrArraySize: 1 MipLevels: 9 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.807 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.807 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.807 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Characters\MiroslavSokol\Materials\Default\BodyLOD3\MiroslavSokol_BodyLOD3_add.dds' 2026-08-14 03:54:55.807 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.807 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.807 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.807 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Characters\MiroslavSokol\Materials\Default\BodyLOD2\MiroslavSokol_BodyLOD2_cm.dds' 2026-08-14 03:54:55.807 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.807 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.807 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Characters\MiroslavSokol\Materials\Default\BodyLOD2\MiroslavSokol_BodyLOD2_nr.dds' 2026-08-14 03:54:55.807 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.807 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.808 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 512 Height: 512 DepthOrArraySize: 1 MipLevels: 10 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.808 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 512 Height: 512 DepthOrArraySize: 1 MipLevels: 10 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.808 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 512 Height: 512 DepthOrArraySize: 1 MipLevels: 9 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.808 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.808 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.808 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.808 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.808 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.808 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\HandWelders\Shared\Materials\Welder_cm.dds' 2026-08-14 03:54:55.808 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.808 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.808 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.808 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.808 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Characters\MiroslavSokol\Materials\Default\BodyLOD2\MiroslavSokol_BodyLOD2_add.dds' 2026-08-14 03:54:55.808 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\HandWelders\Shared\Materials\Welder_nr.dds' 2026-08-14 03:54:55.808 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.808 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.808 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.808 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 512 Height: 512 DepthOrArraySize: 1 MipLevels: 10 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.808 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 512 Height: 512 DepthOrArraySize: 1 MipLevels: 10 Format: BC4_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.808 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 512 Height: 512 DepthOrArraySize: 1 MipLevels: 9 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.808 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.808 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.808 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.808 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.808 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.808 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.808 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\HandWelders\Shared\Materials\Welder_add.dds' 2026-08-14 03:54:55.808 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\System\SafeZones\Materials\SafeZoneMaterial_Lines\SafeZoneMaterial_Lines_Opacity.dds' 2026-08-14 03:54:55.808 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.808 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.808 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.808 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.808 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.809 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\System\SafeZones\Materials\SafeZoneMaterial_Lines\SafeZoneMaterial_Lines_NR.dds' 2026-08-14 03:54:55.809 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.809 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 256 Height: 256 DepthOrArraySize: 1 MipLevels: 8 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.809 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 256 Height: 256 DepthOrArraySize: 1 MipLevels: 9 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.809 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.809 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.809 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.809 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.809 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.809 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.809 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 256 Height: 256 DepthOrArraySize: 1 MipLevels: 9 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.809 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Characters\MiroslavSokol\Materials\Default\LastLod\MiroslavSokol_LastLod_nr.dds' 2026-08-14 03:54:55.809 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Characters\MiroslavSokol\Materials\Default\LastLod\MiroslavSokol_LastLod_cm.dds' 2026-08-14 03:54:55.809 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.809 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.809 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.809 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.809 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.809 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Characters\MiroslavSokol\Materials\Default\LastLod\MiroslavSokol_LastLod_add.dds' 2026-08-14 03:54:55.809 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.809 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 256 Height: 256 DepthOrArraySize: 1 MipLevels: 9 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.809 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 256 Height: 256 DepthOrArraySize: 1 MipLevels: 9 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.809 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.809 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.809 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.809 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 64 Height: 64 DepthOrArraySize: 1 MipLevels: 7 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.809 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.810 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.810 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.810 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\Decals\Atlases\AtlasDecal_TierIcons\AtlasDecal_TierIcons_cm.dds' 2026-08-14 03:54:55.810 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\Decals\Atlases\AtlasDecal_TierIcons\AtlasDecal_TierIcons_add.dds' 2026-08-14 03:54:55.810 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.810 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.810 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.810 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.810 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.810 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\HandWelders\WelderMk1\Items\WelderMk1Item\LODMaterial\Welder_LOD_cm.dds' 2026-08-14 03:54:55.810 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.810 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 64 Height: 64 DepthOrArraySize: 1 MipLevels: 7 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.810 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 64 Height: 64 DepthOrArraySize: 1 MipLevels: 6 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.810 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.810 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.810 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.810 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.810 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.810 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.810 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.810 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.810 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.810 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.810 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\HandWelders\WelderMk1\Items\WelderMk1Item\LODMaterial\Welder_LOD_nr.dds' 2026-08-14 03:54:55.810 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Rocks\Gravel\Rock02\Gravel_Rock02_y_near_cm.dds' 2026-08-14 03:54:55.810 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\HandWelders\WelderMk1\Items\WelderMk1Item\LODMaterial\Welder_LOD_add.dds' 2026-08-14 03:54:55.810 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.810 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.811 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.811 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.811 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.811 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.811 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.811 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.811 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.811 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.811 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.811 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.811 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Rocks\Gravel\Rock02\Gravel_Rock02_y_near_nr.dds' 2026-08-14 03:54:55.811 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.811 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Rocks\Gravel\Rock02\Gravel_Rock02_y_near_add.dds' 2026-08-14 03:54:55.811 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.811 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.811 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Rocks\Gravel\Rock01\Gravel_Rock01_y_near_cm.dds' 2026-08-14 03:54:55.811 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.811 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.811 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.811 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.811 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.811 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.811 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.812 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.812 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.812 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.812 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.812 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.812 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.812 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Rocks\Gravel\Rock01\Gravel_Rock01_y_near_add.dds' 2026-08-14 03:54:55.812 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.812 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Rocks\Gravel\Rock01\Gravel_Rock01_y_near_nr.dds' 2026-08-14 03:54:55.812 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.812 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Rocks\Temperate\Rock04\Temperate_Rock04_Y_Near_cm.dds' 2026-08-14 03:54:55.812 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.812 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.812 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.812 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.812 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.812 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.812 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.812 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.812 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.812 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.812 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.812 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Rocks\Temperate\Rock04\Temperate_Rock04_Y_Near_nr.dds' 2026-08-14 03:54:55.812 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.812 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.812 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Rocks\Temperate\Rock04\Temperate_Rock04_Y_Near_add.dds' 2026-08-14 03:54:55.812 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.812 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.812 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.812 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Rocks\Temperate\Rock03\Temperate_Rock03_Y_Near_cm.dds' 2026-08-14 03:54:55.812 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.812 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.812 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.813 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.813 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.813 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.813 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.813 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.813 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Rocks\Temperate\Rock03\Temperate_Rock03_Y_Near_nr.dds' 2026-08-14 03:54:55.813 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.813 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.813 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.813 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Rocks\Temperate\Rock03\Temperate_Rock03_Y_Near_add.dds' 2026-08-14 03:54:55.813 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.813 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.813 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.813 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.813 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Rocks\Temperate\Rock02\Temperate_Rock02_Y_Near_cm.dds' 2026-08-14 03:54:55.813 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.813 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.813 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.813 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.813 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.813 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.813 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.813 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.813 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Rocks\Temperate\Rock02\Temperate_Rock02_Y_Near_nr.dds' 2026-08-14 03:54:55.813 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.813 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.813 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.813 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.813 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Rocks\Temperate\Rock02\Temperate_Rock02_Y_Near_add.dds' 2026-08-14 03:54:55.813 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.813 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.813 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.813 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Rocks\Temperate\Rock01\Temperate_Rock01_Y_Near_cm.dds' 2026-08-14 03:54:55.813 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.813 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.813 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.813 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.814 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.814 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.814 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.814 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Rocks\Temperate\Rock01\Temperate_Rock01_Y_Near_nr.dds' 2026-08-14 03:54:55.814 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.814 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.814 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.814 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.814 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.814 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Rocks\Temperate\Rock01\Temperate_Rock01_Y_Near_add.dds' 2026-08-14 03:54:55.814 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.814 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.814 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.814 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.814 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.814 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.815 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.815 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.815 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Rocks\Soil\Rock02\Soil_Rock02_Y_Near_nr.dds' 2026-08-14 03:54:55.815 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.815 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.815 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.815 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.815 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.815 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.815 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Rocks\Soil\Rock02\Soil_Rock02_Y_Near_cm.dds' 2026-08-14 03:54:55.815 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.815 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Rocks\Soil\Rock02\Soil_Rock02_Y_Near_add.dds' 2026-08-14 03:54:55.815 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.815 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.815 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.815 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.815 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.815 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Rocks\Soil\Rock01\Soil_Rock01_Y_Near_cm.dds' 2026-08-14 03:54:55.816 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.816 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.816 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.816 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.816 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.816 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Rocks\Soil\Rock01\Soil_Rock01_Y_Near_nr.dds' 2026-08-14 03:54:55.816 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.816 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.816 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.816 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.816 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.816 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.816 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\Rocks\Soil\Rock01\Soil_Rock01_Y_Near_add.dds' 2026-08-14 03:54:55.816 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.816 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.816 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.816 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\Birch\Texture\Atlas_Birch_cm.dds' 2026-08-14 03:54:55.816 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.816 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.816 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.816 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.816 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.816 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.816 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\Birch\Texture\Atlas_Birch_nr.dds' 2026-08-14 03:54:55.816 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.816 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.816 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.816 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.816 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.817 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC4_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.817 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\Birch\Texture\Atlas_Birch_add.dds' 2026-08-14 03:54:55.817 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.817 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.817 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.817 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.817 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.817 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.817 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.817 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.817 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 2048 DepthOrArraySize: 1 MipLevels: 10 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.817 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\Poplar\Texture\PoplarBark_cm.dds' 2026-08-14 03:54:55.817 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\Birch\Texture\Atlas_Birch_alpha.dds' 2026-08-14 03:54:55.817 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.817 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.817 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.817 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.817 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.817 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\Poplar\Texture\PoplarBark_nr.dds' 2026-08-14 03:54:55.817 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.818 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.818 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.818 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.818 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.818 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.818 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\Poplar\Texture\PoplarBark_add.dds' 2026-08-14 03:54:55.818 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 2048 DepthOrArraySize: 1 MipLevels: 10 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.818 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.818 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.818 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.818 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.818 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.818 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.818 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\Birch\Texture\BirchBark_nr.dds' 2026-08-14 03:54:55.818 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.818 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.818 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\Birch\Texture\BirchBark_cm.dds' 2026-08-14 03:54:55.818 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.818 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.818 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.818 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.818 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.818 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.818 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\Birch\Texture\BirchBark_add.dds' 2026-08-14 03:54:55.818 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.818 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.818 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.818 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.819 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 2048 DepthOrArraySize: 1 MipLevels: 10 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.819 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\Oak\Large\Texture\OakLarge_Bark_cm.dds' 2026-08-14 03:54:55.819 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.819 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.819 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.819 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.819 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.819 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC1_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.819 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.819 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.819 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\Oak\Large\Texture\OakLarge_Bark_nr.dds' 2026-08-14 03:54:55.819 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.819 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.819 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.819 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\Oak\Large\Texture\OakLarge_Bark_add.dds' 2026-08-14 03:54:55.819 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.819 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\Oak\Texture\Large_OakTreeStandard01_Impostor_cm.dds' 2026-08-14 03:54:55.819 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.819 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.819 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.819 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.820 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC1_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.820 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.820 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.820 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.820 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.820 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.820 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.820 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\Oak\Texture\Large_OakTreeStandard01_Impostor_nr.dds' 2026-08-14 03:54:55.820 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.820 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\Oak\Texture\Large_OakTreeStandard01_Impostor_add.dds' 2026-08-14 03:54:55.820 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.820 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.820 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.820 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.820 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.820 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\Poplar\Texture\Medium_Poplar01_Impostor_cm.dds' 2026-08-14 03:54:55.820 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.820 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.820 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.820 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.820 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.820 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.820 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\Poplar\Texture\Medium_Poplar01_Impostor_nr.dds' 2026-08-14 03:54:55.820 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC1_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.821 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.821 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.821 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.821 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.821 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\Poplar\Texture\Medium_Poplar01_Impostor_add.dds' 2026-08-14 03:54:55.821 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.821 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.821 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.821 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\Poplar\Texture\Large_Poplar01_Impostor_cm.dds' 2026-08-14 03:54:55.821 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.821 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.821 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.821 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.821 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.821 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.821 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.821 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC1_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.821 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\Poplar\Texture\Large_Poplar01_Impostor_nr.dds' 2026-08-14 03:54:55.821 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.821 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.821 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.821 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.821 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.821 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.821 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\Poplar\Texture\Large_Poplar01_Impostor_add.dds' 2026-08-14 03:54:55.821 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.821 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\Oak\Texture\Large_OakTreeStandard02_Impostor_cm.dds' 2026-08-14 03:54:55.821 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.821 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.821 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.822 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.822 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC1_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.822 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.822 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.822 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.822 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\Oak\Texture\Large_OakTreeStandard02_Impostor_nr.dds' 2026-08-14 03:54:55.822 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.822 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.822 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.822 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.822 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.822 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.822 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.822 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\Oak\Texture\Large_OakTreeStandard02_Impostor_add.dds' 2026-08-14 03:54:55.822 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\HazelBush\Texture\Medium_HazelBush02_Impostor_cm.dds' 2026-08-14 03:54:55.822 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.822 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.822 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.822 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.822 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC1_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.822 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.822 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.822 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.822 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.823 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.823 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\HazelBush\Texture\Medium_HazelBush02_Impostor_nr.dds' 2026-08-14 03:54:55.823 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.823 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.823 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.823 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.823 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\HazelBush\Texture\Medium_HazelBush02_Impostor_add.dds' 2026-08-14 03:54:55.823 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\Birch\Texture\Large_BirchHero_Impostor_cm.dds' 2026-08-14 03:54:55.823 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.823 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.823 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.823 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.823 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.823 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC1_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.823 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.823 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.823 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.823 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\Birch\Texture\Large_BirchHero_Impostor_nr.dds' 2026-08-14 03:54:55.823 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.823 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.823 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.823 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.823 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.823 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.823 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.823 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\Birch\Texture\Large_BirchHero_Impostor_add.dds' 2026-08-14 03:54:55.823 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\Birch\Texture\Large_BirchStandard01_Impostor_cm.dds' 2026-08-14 03:54:55.823 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.823 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.823 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.823 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.824 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC1_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.824 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.824 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.824 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.824 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\Birch\Texture\Large_BirchStandard01_Impostor_nr.dds' 2026-08-14 03:54:55.824 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.824 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.824 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.824 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.824 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\Birch\Texture\Large_BirchStandard01_Impostor_add.dds' 2026-08-14 03:54:55.824 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.824 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.824 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.824 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.824 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.824 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\Birch\Texture\Large_BirchStandard02_Impostor_cm.dds' 2026-08-14 03:54:55.824 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.824 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.824 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.824 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.824 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.824 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\Birch\Texture\Large_BirchStandard02_Impostor_nr.dds' 2026-08-14 03:54:55.824 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.824 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.824 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.824 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.824 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\Birch\Texture\Large_BirchStandard02_Impostor_add.dds' 2026-08-14 03:54:55.824 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.824 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC1_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.824 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.825 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.825 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.825 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.825 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.825 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\HazelBush\Texture\Medium_HazelBush_Impostor_cm.dds' 2026-08-14 03:54:55.825 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.825 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.825 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.825 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\HazelBush\Texture\Medium_HazelBush_Impostor_nr.dds' 2026-08-14 03:54:55.825 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.825 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.825 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.825 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.825 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\HazelBush\Texture\Medium_HazelBush_Impostor_add.dds' 2026-08-14 03:54:55.825 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.825 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.825 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC1_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.825 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.825 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.825 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.825 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.825 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.825 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.825 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.825 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.825 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\Birch\Texture\Medium_BirchSapling01_Impostor_cm.dds' 2026-08-14 03:54:55.825 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\Birch\Texture\Medium_BirchSapling01_Impostor_nr.dds' 2026-08-14 03:54:55.825 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.825 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.826 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC1_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.826 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.826 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.826 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.826 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\Baobab\Texture\Large_Baobab_Impostor_cm.dds' 2026-08-14 03:54:55.826 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.826 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.826 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.826 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.826 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.826 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\Birch\Texture\Medium_BirchSapling01_Impostor_add.dds' 2026-08-14 03:54:55.826 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.827 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.827 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.827 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.827 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.827 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.827 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\Baobab\Texture\Large_Baobab_Impostor_nr.dds' 2026-08-14 03:54:55.827 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.827 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.827 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\Baobab\Texture\Large_Baobab_Impostor_add.dds' 2026-08-14 03:54:55.827 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.827 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.827 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC1_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.827 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.827 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.827 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.827 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.827 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.827 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.827 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.827 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.827 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.827 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\Acacia\Medium\Texture\Medium_Acacia_01_Impostor_nr.dds' 2026-08-14 03:54:55.827 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.827 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.827 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\Acacia\Medium\Texture\Medium_Acacia_01_Impostor_add.dds' 2026-08-14 03:54:55.827 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\Acacia\Medium\Texture\Medium_Acacia_01_Impostor_cm.dds' 2026-08-14 03:54:55.827 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.827 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.827 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.827 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC1_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.828 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.828 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.828 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.828 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.828 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\Acacia\Large\Texture\Large_Acacia_Impostor_cm.dds' 2026-08-14 03:54:55.828 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.828 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.828 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.828 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.828 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\Acacia\Large\Texture\Large_Acacia_Impostor_nr.dds' 2026-08-14 03:54:55.828 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.828 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.828 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.828 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.828 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.828 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\Acacia\Large\Texture\Large_Acacia_Impostor_add.dds' 2026-08-14 03:54:55.828 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.828 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.828 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.828 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.828 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.828 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.828 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\BrownDwarf\Textures\BrownDwarf_cm.dds' 2026-08-14 03:54:55.828 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.828 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.828 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.828 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 1024 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.828 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.828 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\BrownDwarf\Textures\BrownDwarf_add.dds' 2026-08-14 03:54:55.828 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.828 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.828 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.828 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\ArmorSkins\LightArmor\Standard\V1\LightArmor_Standard_V1_cm.dds' 2026-08-14 03:54:55.828 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.829 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 1024 DepthOrArraySize: 1 MipLevels: 10 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.829 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.829 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.829 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.829 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.829 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 1024 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.829 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\ArmorSkins\LightArmor\Standard\V1\LightArmor_Standard_V1_nr.dds' 2026-08-14 03:54:55.829 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 1024 DepthOrArraySize: 1 MipLevels: 12 Format: BC4_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.829 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.829 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.829 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.829 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.829 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.829 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.829 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\ArmorSkins\LightArmor\Standard\V1\LightArmor_Standard_V1_displacement.dds' 2026-08-14 03:54:55.829 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.829 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 1024 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.829 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\ArmorSkins\LightArmor\Standard\V1\LightArmor_Standard_V1_add.dds' 2026-08-14 03:54:55.829 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.830 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.830 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.830 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.830 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.830 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\ArmorSkins\LightArmor\Standard\V2\LightArmor_Standard_V2_cm.dds' 2026-08-14 03:54:55.830 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.830 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 1024 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.830 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 1024 DepthOrArraySize: 1 MipLevels: 10 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.830 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.830 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.830 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.830 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.830 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 1024 DepthOrArraySize: 1 MipLevels: 12 Format: BC4_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.830 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.830 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.830 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\ArmorSkins\LightArmor\Standard\V2\LightArmor_Standard_V2_add.dds' 2026-08-14 03:54:55.830 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\ArmorSkins\LightArmor\Standard\V2\LightArmor_Standard_V2_nr.dds' 2026-08-14 03:54:55.830 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.830 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.830 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.831 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.831 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.831 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\ArmorSkins\LightArmor\Standard\V2\LightArmor_Standard_V2_displacement.dds' 2026-08-14 03:54:55.831 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.831 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 4096 DepthOrArraySize: 1 MipLevels: 10 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.831 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 4096 DepthOrArraySize: 1 MipLevels: 13 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.831 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.831 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.831 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.831 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 4096 DepthOrArraySize: 1 MipLevels: 13 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.831 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.831 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\Decals\Trims\AtlasDecal_Trims03\AtlasDecal_Trims03_nr.dds' 2026-08-14 03:54:55.831 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.831 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.831 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\Decals\Trims\AtlasDecal_Trims03\AtlasDecal_Trims03_cm.dds' 2026-08-14 03:54:55.831 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.831 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.831 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.831 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.831 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\Decals\Trims\AtlasDecal_Trims03\AtlasDecal_Trims03_add.dds' 2026-08-14 03:54:55.831 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.831 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 4096 DepthOrArraySize: 1 MipLevels: 13 Format: BC4_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.831 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.831 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.831 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.831 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.831 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\Decals\Trims\AtlasDecal_Trims03\AtlasDecal_Trims03_displacement.dds' 2026-08-14 03:54:55.831 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.831 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.832 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.832 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.832 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.832 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Characters\MiroslavSokol\Materials\Default\Helmet\MiroslavSokol_Helmet_cm.dds' 2026-08-14 03:54:55.832 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.832 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.832 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 10 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.832 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.832 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.832 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.832 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.832 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.832 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.832 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.832 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\Oak\Texture\OakLarge_Branch2_cm.dds' 2026-08-14 03:54:55.832 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Characters\MiroslavSokol\Materials\Default\Helmet\MiroslavSokol_Helmet_add.dds' 2026-08-14 03:54:55.832 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.832 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.832 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.832 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.832 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.833 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Characters\MiroslavSokol\Materials\Default\Helmet\MiroslavSokol_Helmet_nr.dds' 2026-08-14 03:54:55.833 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 10 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.833 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.833 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.833 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.833 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.833 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.833 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.833 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.833 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\Oak\Texture\OakLarge_Branch2_nr.dds' 2026-08-14 03:54:55.833 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.833 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\Oak\Texture\OakLarge_Branch2_add.dds' 2026-08-14 03:54:55.833 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.833 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 10 Format: BC4_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.833 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.833 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.833 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.833 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.833 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.833 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 10 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.833 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\Oak\Texture\OakLarge_Branch2_alpha.dds' 2026-08-14 03:54:55.833 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.833 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.833 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.834 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.834 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.834 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.834 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\Oak\Large\Texture\OakLarge_Leaves_ct.dds' 2026-08-14 03:54:55.834 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.834 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\Oak\Large\Texture\OakLarge_Leaves_nr.dds' 2026-08-14 03:54:55.834 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.834 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.834 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.834 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.834 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.834 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 10 Format: BC4_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.834 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.834 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.835 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\Oak\Large\Texture\OakLarge_Leaves_add.dds' 2026-08-14 03:54:55.835 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.835 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.835 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.835 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.835 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.835 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\Oak\Large\Texture\OakLarge_Branch1_alpha.dds' 2026-08-14 03:54:55.835 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.835 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.835 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\Poplar\Texture\Poplar_Branch02_cm.dds' 2026-08-14 03:54:55.835 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.835 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.835 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 10 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.835 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.835 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.835 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.835 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.835 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.835 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 10 Format: BC4_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.835 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.835 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.836 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\Poplar\Texture\Poplar_Branch02_add.dds' 2026-08-14 03:54:55.836 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\Poplar\Texture\Poplar_Branch02_nr.dds' 2026-08-14 03:54:55.836 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.836 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.836 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.836 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.836 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\Poplar\Texture\Poplar_Branch02_alpha.dds' 2026-08-14 03:54:55.836 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.836 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.836 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.836 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 10 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.836 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.836 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.836 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.836 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.836 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\Poplar\Texture\Poplar_Branch01_cm.dds' 2026-08-14 03:54:55.836 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.836 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.836 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.836 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\Poplar\Texture\Poplar_Branch01_add.dds' 2026-08-14 03:54:55.836 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.836 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.836 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.836 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.836 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.836 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\Poplar\Texture\Poplar_Branch01_nr.dds' 2026-08-14 03:54:55.836 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 10 Format: BC4_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.836 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.837 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.837 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 10 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.837 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.837 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.837 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\Poplar\Texture\Poplar_Branch01_alpha.dds' 2026-08-14 03:54:55.837 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.837 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.837 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.837 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.837 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\Bilberry\Texture\BilberryAtlas_nr.dds' 2026-08-14 03:54:55.837 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.837 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 10 Format: BC4_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.837 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.837 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.837 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.837 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.837 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.837 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\Bilberry\Texture\BilberryAtlas_alpha.dds' 2026-08-14 03:54:55.837 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.837 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.837 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.837 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\Bilberry\Texture\BilberryAtlas_add.dds' 2026-08-14 03:54:55.837 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.837 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.837 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.838 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.838 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.838 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\Bilberry\Texture\BilberryAtlas_cm.dds' 2026-08-14 03:54:55.838 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.838 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.838 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 10 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.838 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.838 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.838 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.838 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.838 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\Ivy\IvyAtlas_cm.dds' 2026-08-14 03:54:55.838 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.838 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.838 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.838 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.838 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\Ivy\IvyAtlas_nr.dds' 2026-08-14 03:54:55.838 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.838 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 10 Format: BC4_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.838 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.838 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.838 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.838 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\Ivy\IvyAtlas_alpha.dds' 2026-08-14 03:54:55.838 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 512 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.838 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.838 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.838 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.838 - VRageWorker 1 -> 2026-08-14 03:54:55.838 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.839 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\Ivy\IvyAtlas_add.dds' 2026-08-14 03:54:55.839 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.839 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.839 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.839 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\Poplar\Texture\MushroomDecal_cm.dds' 2026-08-14 03:54:55.839 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.839 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 512 DepthOrArraySize: 1 MipLevels: 9 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.839 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.839 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.839 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.839 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.839 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 512 DepthOrArraySize: 1 MipLevels: 11 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.839 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\Poplar\Texture\MushroomDecal_nr.dds' 2026-08-14 03:54:55.839 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 512 DepthOrArraySize: 1 MipLevels: 9 Format: BC4_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.839 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.839 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.839 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.839 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.839 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\Poplar\Texture\MushroomDecal_add.dds' 2026-08-14 03:54:55.839 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.839 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.839 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.839 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.839 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\Poplar\Texture\MushroomDecal_alpha.dds' 2026-08-14 03:54:55.839 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.839 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.839 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.839 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.839 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.839 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 10 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.839 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\Poplar\Texture\Mushroom_cm.dds' 2026-08-14 03:54:55.840 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.840 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.840 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.840 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.840 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.840 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\Poplar\Texture\Mushroom_nr.dds' 2026-08-14 03:54:55.840 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.840 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.840 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.840 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.840 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.840 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\Poplar\Texture\Mushroom_add.dds' 2026-08-14 03:54:55.840 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.840 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.840 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.840 - VRageWorker 2 -> 2026-08-14 03:54:55.840 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 10 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.840 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\Hornbeam\Medium\Texture\Medium_HornBeam_ct.dds' 2026-08-14 03:54:55.840 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.840 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.840 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.840 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.840 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.840 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.840 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.840 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.840 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\Hornbeam\Medium\Texture\Medium_HornBeam_nr.dds' 2026-08-14 03:54:55.840 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\Hornbeam\Medium\Texture\Medium_HornBeam_add.dds' 2026-08-14 03:54:55.841 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.841 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.841 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 10 Format: BC4_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.841 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.841 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 10 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.841 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.841 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.841 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.841 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.841 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.841 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.841 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.841 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.841 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\Birch\Texture\BirchFruit_cm.dds' 2026-08-14 03:54:55.841 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.841 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\Birch\Texture\BirchFruit_nr.dds' 2026-08-14 03:54:55.841 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.841 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.841 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.841 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\Hornbeam\Medium\Texture\Medium_HornBeam_alpha.dds' 2026-08-14 03:54:55.841 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.842 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.842 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.842 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.842 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\Birch\Texture\BirchFruit_add.dds' 2026-08-14 03:54:55.842 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.842 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.842 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.842 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 10 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.842 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.842 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.842 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.842 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\HazelBush\Texture\HazelAtlas_cm.dds' 2026-08-14 03:54:55.842 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.842 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.842 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.842 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.842 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.842 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault acb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\HazelBush\Texture\HazelAtlas_nr.dds' 2026-08-14 03:54:55.842 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.842 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.842 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\HazelBush\Texture\HazelAtlas_add.dds' 2026-08-14 03:54:55.842 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.842 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.843 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 10 Format: BC4_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.843 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 128 Height: 1024 DepthOrArraySize: 1 MipLevels: 7 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.843 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.843 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.843 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.843 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.843 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.843 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\HazelBush\Texture\HazelBark_nr.dds' 2026-08-14 03:54:55.843 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.843 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.843 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\HazelBush\Texture\HazelAtlas_alpha.dds' 2026-08-14 03:54:55.843 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 128 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.843 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.843 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.843 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.843 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.843 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 128 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.843 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\HazelBush\Texture\HazelBark_add.dds' 2026-08-14 03:54:55.844 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.844 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.844 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.844 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.844 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.844 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\HazelBush\Texture\HazelBark_cm.dds' 2026-08-14 03:54:55.844 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC1_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.844 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.844 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.844 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.844 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.844 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.844 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\Oak\Texture\Medium_OakTreeSapling01_Impostor_nr.dds' 2026-08-14 03:54:55.844 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.844 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.844 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\Oak\Texture\Medium_OakTreeSapling01_Impostor_cm.dds' 2026-08-14 03:54:55.844 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.844 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.844 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC1_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.844 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.844 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.844 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.844 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.844 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.844 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.844 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.844 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\Oak\Texture\Medium_OakTreeSapling01_Impostor_add.dds' 2026-08-14 03:54:55.844 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\Hornbeam\Medium\Texture\Medium_HornBeam03_Impostor_cm.dds' 2026-08-14 03:54:55.845 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.845 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.845 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.845 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.845 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.845 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC1_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.845 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.845 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.845 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.845 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.845 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\Hornbeam\Medium\Texture\Medium_HornBeam03_Impostor_nr.dds' 2026-08-14 03:54:55.845 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.845 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\Hornbeam\Medium\Texture\Medium_HornBeam03_Impostor_add.dds' 2026-08-14 03:54:55.845 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.845 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.845 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.845 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.845 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.845 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\Hornbeam\Medium\Texture\Medium_HornBeam02_Impostor_cm.dds' 2026-08-14 03:54:55.845 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.845 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.846 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.846 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.846 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.846 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.846 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\Hornbeam\Medium\Texture\Medium_HornBeam02_Impostor_add.dds' 2026-08-14 03:54:55.846 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC1_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.846 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.846 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.846 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.846 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.846 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\Hornbeam\Medium\Texture\Medium_Hornbeam01_Impostor_cm.dds' 2026-08-14 03:54:55.846 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.846 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.846 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.846 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.846 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.846 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.846 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.846 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.846 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\Hornbeam\Medium\Texture\Medium_Hornbeam01_Impostor_nr.dds' 2026-08-14 03:54:55.846 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\Hornbeam\Medium\Texture\Medium_HornBeam02_Impostor_nr.dds' 2026-08-14 03:54:55.846 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.846 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.846 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.846 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.846 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.846 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\Hornbeam\Medium\Texture\Medium_Hornbeam01_Impostor_add.dds' 2026-08-14 03:54:55.846 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.846 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC1_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.846 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.846 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.847 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.847 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.847 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.847 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\Bilberry\Texture\Medium_BilberryBush01_Impostor_cm.dds' 2026-08-14 03:54:55.847 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.847 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.847 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.847 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.847 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.847 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.847 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.847 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\Bilberry\Texture\Medium_BilberryBush01_Impostor_add.dds' 2026-08-14 03:54:55.847 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.847 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\Bilberry\Texture\Medium_BilberryBush01_Impostor_nr.dds' 2026-08-14 03:54:55.847 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.847 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC1_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.847 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.847 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.847 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.847 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.847 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\RoundBush\Texture\Small_roundBush01_Impostor_cm.dds' 2026-08-14 03:54:55.847 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.847 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.847 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.847 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.847 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.847 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.847 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC1_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.847 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\RoundBush\Texture\Small_roundBush01_Impostor_add.dds' 2026-08-14 03:54:55.847 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.847 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.847 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.847 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.847 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\LoveGrass\Texture\Small_LoveGrass01_Impostor_cm.dds' 2026-08-14 03:54:55.847 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.847 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.848 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.848 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\RoundBush\Texture\Small_roundBush01_Impostor_nr.dds' 2026-08-14 03:54:55.848 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.848 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.848 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.848 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.848 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC1_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.848 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.848 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.848 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.848 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.848 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.848 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.848 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.848 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.848 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.848 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\AridBush\Texture\Medium_AridBush02_Impostor_cm.dds' 2026-08-14 03:54:55.848 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\LoveGrass\Texture\Small_LoveGrass01_Impostor_nr.dds' 2026-08-14 03:54:55.848 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\LoveGrass\Texture\Small_LoveGrass01_Impostor_add.dds' 2026-08-14 03:54:55.849 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.849 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.849 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.849 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.849 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.849 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.849 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.849 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.849 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.849 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.849 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.849 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC1_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.849 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.849 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.849 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.849 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\AridBush\Texture\Medium_AridBush02_Impostor_add.dds' 2026-08-14 03:54:55.849 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\AridBush\Texture\Medium_AridBush02_Impostor_nr.dds' 2026-08-14 03:54:55.849 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\AridBush\Texture\Medium_AridBush01_Impostor_cm.dds' 2026-08-14 03:54:55.850 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.850 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.850 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.850 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.850 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.850 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC1_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.850 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.850 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.850 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.850 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.850 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.850 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.850 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.850 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.850 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.850 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\AridBush\Texture\Medium_AridBush01_Impostor_nr.dds' 2026-08-14 03:54:55.850 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\Acacia\Small\Texture\Small_Acacia_01_Impostor_cm.dds' 2026-08-14 03:54:55.850 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\AridBush\Texture\Medium_AridBush01_Impostor_add.dds' 2026-08-14 03:54:55.850 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.850 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.850 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.851 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.851 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.851 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC1_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.851 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.851 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.851 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.851 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.851 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.851 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.851 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.851 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.851 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.851 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\Acacia\Small\Texture\Small_Acacia_01_Impostor_nr.dds' 2026-08-14 03:54:55.851 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\SickleBush\Medium\Texture\Medium_SickleBush02_Impostor_cm.dds' 2026-08-14 03:54:55.851 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\Acacia\Small\Texture\Small_Acacia_01_Impostor_add.dds' 2026-08-14 03:54:55.851 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.851 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.851 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.851 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.851 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC1_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.851 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.851 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.851 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.851 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.851 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.851 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.851 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\SickleBush\Medium\Texture\Medium_SickleBush01_Impostor_cm.dds' 2026-08-14 03:54:55.851 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\SickleBush\Medium\Texture\Medium_SickleBush02_Impostor_nr.dds' 2026-08-14 03:54:55.852 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.852 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.852 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.852 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.852 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.852 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.852 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\SickleBush\Medium\Texture\Medium_SickleBush02_Impostor_add.dds' 2026-08-14 03:54:55.852 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.852 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.852 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.852 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.852 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.852 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.852 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.852 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.852 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.852 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\SickleBush\Medium\Texture\Medium_SickleBush01_Impostor_add.dds' 2026-08-14 03:54:55.852 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\SickleBush\Medium\Texture\Medium_SickleBush01_Impostor_nr.dds' 2026-08-14 03:54:55.852 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.852 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.852 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.852 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.852 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.852 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.852 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\PaintedMetalColorable\PaintedMetalColorable_nr.dds' 2026-08-14 03:54:55.852 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.852 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.852 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.852 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.852 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.853 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.853 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.853 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.853 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.853 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\PaintedMetalDarker\PaintedMetalDarker_add.dds' 2026-08-14 03:54:55.853 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\PaintedMetalColorable\PaintedMetalColorable_cm.dds' 2026-08-14 03:54:55.853 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.853 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.853 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.853 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.853 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.853 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.853 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.853 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\PaintedMetalColorable\PaintedMetalColorable_add.dds' 2026-08-14 03:54:55.853 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.853 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.853 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.853 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.853 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.853 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.853 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\PaintedMetalDarker\PaintedMetalDarker_cm.dds' 2026-08-14 03:54:55.853 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.853 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.854 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\Decals\Atlases\Stickers\AtlasDecal_Parts01\AtlasDecal_Parts01_cm.dds' 2026-08-14 03:54:55.854 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.854 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.854 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.854 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.854 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC4_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.854 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.854 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.854 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.854 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.854 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.854 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.854 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\Decals\Atlases\Stickers\AtlasDecal_Parts01\AtlasDecal_Parts01_nr.dds' 2026-08-14 03:54:55.854 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\Decals\Atlases\Stickers\AtlasDecal_Parts01\AtlasDecal_Parts01_add.dds' 2026-08-14 03:54:55.854 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.854 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.854 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 512 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.854 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.854 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.854 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 512 Height: 2048 DepthOrArraySize: 1 MipLevels: 9 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.855 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.855 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.855 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.855 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\Decals\Atlases\Stickers\AtlasDecal_Parts01\AtlasDecal_Parts01_displacement.dds' 2026-08-14 03:54:55.855 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.855 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\Decals\Trims\AtlasDecal_Trims01\AtlasDecal_Trims01_cm.dds' 2026-08-14 03:54:55.855 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.855 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.855 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.855 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.855 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.855 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\Decals\Trims\AtlasDecal_Trims01\AtlasDecal_Trims01_nr.dds' 2026-08-14 03:54:55.855 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.855 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 512 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.855 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 512 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC4_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.855 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.855 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.855 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.855 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\Decals\Trims\AtlasDecal_Trims01\AtlasDecal_Trims01_add.dds' 2026-08-14 03:54:55.855 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.855 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.855 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.855 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.855 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\Decals\Trims\AtlasDecal_Trims01\AtlasDecal_Trims01_displacement.dds' 2026-08-14 03:54:55.856 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 512 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.856 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.856 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 512 Height: 2048 DepthOrArraySize: 1 MipLevels: 9 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.856 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.856 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.856 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.856 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\Decals\Trims\AtlasDecal_Trims02\AtlasDecal_Trims02_cm.dds' 2026-08-14 03:54:55.856 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.856 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.856 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.856 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 512 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.856 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\Decals\Trims\AtlasDecal_Trims02\AtlasDecal_Trims02_nr.dds' 2026-08-14 03:54:55.856 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.856 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.857 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.857 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.857 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.857 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\Decals\Trims\AtlasDecal_Trims02\AtlasDecal_Trims02_add.dds' 2026-08-14 03:54:55.857 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.857 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.857 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 512 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC4_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.857 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.857 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.857 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.857 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.857 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.857 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\PaintedMetalYellow\PaintedMetalYellow_cm.dds' 2026-08-14 03:54:55.857 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.857 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.857 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.857 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\Decals\Trims\AtlasDecal_Trims02\AtlasDecal_Trims02_displacement.dds' 2026-08-14 03:54:55.857 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.857 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.857 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.858 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\Decals\Atlases\Stickers\AtlasSticker01\Merged\AtlasDecal_Stickers01_cm.dds' 2026-08-14 03:54:55.858 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.858 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.858 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.858 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.858 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.858 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.858 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.858 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 2048 DepthOrArraySize: 1 MipLevels: 10 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.858 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\Decals\Atlases\Stickers\AtlasSticker01\Merged\AtlasDecal_Stickers01_add.dds' 2026-08-14 03:54:55.858 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.858 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.858 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.858 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\ConveyorsAtlas\ConveyorsAtlas_cm.dds' 2026-08-14 03:54:55.858 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.858 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.858 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.858 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.858 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.858 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.858 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\ConveyorsAtlas\ConveyorsAtlas_nr.dds' 2026-08-14 03:54:55.858 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.858 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.858 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.858 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.859 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\ConveyorsAtlas\ConveyorsAtlas_add.dds' 2026-08-14 03:54:55.859 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.859 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC4_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.859 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.859 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.859 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.859 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.859 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.859 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.859 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.859 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.859 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\Decals\Atlases\Stickers\AtlasDecal_Parts02\AtlasDecal_Parts02_nr.dds' 2026-08-14 03:54:55.859 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.859 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.859 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.860 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.860 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\Decals\Atlases\Stickers\AtlasDecal_Parts02\AtlasDecal_Parts02_cm.dds' 2026-08-14 03:54:55.860 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\ConveyorsAtlas\ConveyorsAtlas_displacement.dds' 2026-08-14 03:54:55.860 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.860 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.860 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC4_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.860 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.860 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 512 Height: 512 DepthOrArraySize: 1 MipLevels: 10 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.860 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.860 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.861 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.861 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.861 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.861 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.861 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.861 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.861 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.861 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\Decals\Atlases\Stickers\AtlasDecal_Parts02\AtlasDecal_Parts02_add.dds' 2026-08-14 03:54:55.861 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Characters\MiroslavSokol\Materials\Default\MiroslavSokolHair\MiroslavSokol_Hair_cm.dds' 2026-08-14 03:54:55.861 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\Decals\Atlases\Stickers\AtlasDecal_Parts02\AtlasDecal_Parts02_displacement.dds' 2026-08-14 03:54:55.861 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.861 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.861 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 512 Height: 512 DepthOrArraySize: 1 MipLevels: 9 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.861 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 512 Height: 512 DepthOrArraySize: 1 MipLevels: 9 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.861 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.861 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.861 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.861 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.861 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Characters\MiroslavSokol\Materials\Default\MiroslavSokolHair\MiroslavSokol_Hair_add.dds' 2026-08-14 03:54:55.861 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 512 Height: 512 DepthOrArraySize: 1 MipLevels: 10 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.861 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.861 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.861 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.861 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.861 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Characters\MiroslavSokol\Materials\Default\MiroslavSokolHair\MiroslavSokol_Hair_nr.dds' 2026-08-14 03:54:55.861 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.861 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.861 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.861 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Characters\MiroslavSokol\Materials\Default\MiroslavSokolHead\MiroslavSokol_Head_cm.dds' 2026-08-14 03:54:55.861 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.861 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.862 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 512 Height: 512 DepthOrArraySize: 1 MipLevels: 9 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.862 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.862 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.862 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.862 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 512 Height: 512 DepthOrArraySize: 1 MipLevels: 10 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.862 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Characters\MiroslavSokol\Materials\Default\MiroslavSokolHead\MiroslavSokol_Head_nr.dds' 2026-08-14 03:54:55.862 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 256 Height: 512 DepthOrArraySize: 1 MipLevels: 10 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.862 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.862 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.862 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.862 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.862 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.862 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.862 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Characters\MiroslavSokol\Materials\Default\MiroslavSokolHead\MiroslavSokol_Head_add.dds' 2026-08-14 03:54:55.862 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.862 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.862 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\Hornbeam\Medium\Texture\Medium_HornBeam_Bark_cm.dds' 2026-08-14 03:54:55.862 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.862 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 256 Height: 512 DepthOrArraySize: 1 MipLevels: 8 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.863 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.863 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 256 Height: 512 DepthOrArraySize: 1 MipLevels: 10 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.863 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.863 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.863 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\Hornbeam\Medium\Texture\Medium_HornBeam_Bark_nr.dds' 2026-08-14 03:54:55.863 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 512 Height: 512 DepthOrArraySize: 1 MipLevels: 10 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.863 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.863 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.863 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.863 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.863 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\Hornbeam\Medium\Texture\Medium_HornBeam_Bark_add.dds' 2026-08-14 03:54:55.863 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.863 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.863 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.863 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Foliage\Grass\Grass21_ct.dds' 2026-08-14 03:54:55.863 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.863 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 512 Height: 512 DepthOrArraySize: 1 MipLevels: 9 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.863 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.863 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.863 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.863 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.863 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 512 Height: 512 DepthOrArraySize: 1 MipLevels: 9 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.863 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Foliage\Grass\Grass21_nr.dds' 2026-08-14 03:54:55.863 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 512 Height: 512 DepthOrArraySize: 1 MipLevels: 10 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.863 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.863 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.863 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.863 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.863 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Foliage\Grass\Grass21_add.dds' 2026-08-14 03:54:55.863 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.863 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.863 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.863 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Foliage\Grass\Grass03b_ct.dds' 2026-08-14 03:54:55.863 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.863 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 512 Height: 512 DepthOrArraySize: 1 MipLevels: 9 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.864 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.864 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.864 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.864 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.864 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 512 Height: 512 DepthOrArraySize: 1 MipLevels: 9 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.864 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Foliage\Grass\Grass03b_nr.dds' 2026-08-14 03:54:55.864 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.864 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.864 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.864 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.864 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Foliage\Grass\Grass03b_add.dds' 2026-08-14 03:54:55.864 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.864 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 512 Height: 512 DepthOrArraySize: 1 MipLevels: 10 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.864 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 512 Height: 512 DepthOrArraySize: 1 MipLevels: 9 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.864 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 512 Height: 512 DepthOrArraySize: 1 MipLevels: 9 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.864 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.864 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.864 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.864 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Foliage\Grass\Grass12_add.dds' 2026-08-14 03:54:55.864 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.864 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.864 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.864 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.864 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.864 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Foliage\Grass\Grass12_ct.dds' 2026-08-14 03:54:55.864 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.865 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.865 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Foliage\Grass\Grass12_nr.dds' 2026-08-14 03:54:55.865 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.865 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.865 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 512 Height: 512 DepthOrArraySize: 1 MipLevels: 10 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.865 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 512 Height: 512 DepthOrArraySize: 1 MipLevels: 9 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.865 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 512 Height: 512 DepthOrArraySize: 1 MipLevels: 9 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.865 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.865 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.865 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.865 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.865 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.865 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.865 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Foliage\Grass\Grass11c_ct.dds' 2026-08-14 03:54:55.865 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Foliage\Grass\Grass11c_add.dds' 2026-08-14 03:54:55.865 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.866 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.866 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.866 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.866 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.866 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 512 Height: 512 DepthOrArraySize: 1 MipLevels: 10 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.866 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Foliage\Grass\Grass11c_nr.dds' 2026-08-14 03:54:55.866 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.866 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.866 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 512 Height: 512 DepthOrArraySize: 1 MipLevels: 9 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.866 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.866 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.866 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Foliage\Grass\Grass06_ct.dds' 2026-08-14 03:54:55.866 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.866 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.866 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.866 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.866 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Foliage\Grass\Grass06_nr.dds' 2026-08-14 03:54:55.866 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 512 Height: 512 DepthOrArraySize: 1 MipLevels: 9 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.866 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.866 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.866 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 512 Height: 512 DepthOrArraySize: 1 MipLevels: 10 Format: BC1_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.866 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.866 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Foliage\Grass\Grass06_ext.dds' 2026-08-14 03:54:55.867 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.867 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.867 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.867 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\SavanaBlueFlower\Textures\SavanaFlowerBush_Impostor_cm.dds' 2026-08-14 03:54:55.867 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.867 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.867 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 512 Height: 512 DepthOrArraySize: 1 MipLevels: 10 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.867 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.867 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.867 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.867 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\SavanaBlueFlower\Textures\SavanaFlowerBush_Impostor_nr.dds' 2026-08-14 03:54:55.867 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 512 Height: 512 DepthOrArraySize: 1 MipLevels: 10 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.868 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.868 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.868 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.868 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.868 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\SavanaBlueFlower\Textures\SavanaFlowerBush_Impostor_add.dds' 2026-08-14 03:54:55.868 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 512 Height: 512 DepthOrArraySize: 1 MipLevels: 10 Format: BC1_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.868 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.868 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.868 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.868 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.868 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\AridBush\Texture\Medium_AridBush03_Impostor_cm.dds' 2026-08-14 03:54:55.868 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.868 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 512 Height: 512 DepthOrArraySize: 1 MipLevels: 10 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.868 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 512 Height: 512 DepthOrArraySize: 1 MipLevels: 10 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.868 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.868 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.868 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.868 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\AridBush\Texture\Medium_AridBush03_Impostor_nr.dds' 2026-08-14 03:54:55.868 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.868 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.868 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.869 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\AridBush\Texture\Medium_AridBush03_Impostor_add.dds' 2026-08-14 03:54:55.869 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.869 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.869 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC1_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.869 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.869 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.869 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.869 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.869 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.869 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.869 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.869 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\Olive\Texture\Large_OliveTree_Impostor_cm.dds' 2026-08-14 03:54:55.869 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.869 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.869 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\Olive\Texture\Large_OliveTree_Impostor_nr.dds' 2026-08-14 03:54:55.869 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.869 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.869 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.869 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.869 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.869 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC1_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.869 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.869 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\Olive\Texture\Large_OliveTree_Impostor_add.dds' 2026-08-14 03:54:55.870 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.870 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.870 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.870 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.870 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\CoconutPalm\Large\Textures\Large_CoconutPalm01_Impostor_cm.dds' 2026-08-14 03:54:55.870 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.870 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.870 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.870 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.870 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\CoconutPalm\Large\Textures\Large_CoconutPalm01_Impostor_nr.dds' 2026-08-14 03:54:55.870 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.870 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC1_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.870 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.870 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.870 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.870 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\MaritimePine\Large\Texture\Large_MaritimePine02_Impostor_cm.dds' 2026-08-14 03:54:55.870 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.871 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.871 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.871 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.871 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.871 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.871 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.871 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.871 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.871 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.871 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.871 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\MaritimePine\Large\Texture\Large_MaritimePine02_Impostor_nr.dds' 2026-08-14 03:54:55.871 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.871 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.871 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\MaritimePine\Large\Texture\Large_MaritimePine02_Impostor_add.dds' 2026-08-14 03:54:55.871 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\CoconutPalm\Large\Textures\Large_CoconutPalm01_Impostor_add.dds' 2026-08-14 03:54:55.871 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.871 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.871 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.871 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.871 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC1_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.872 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.872 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.872 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.872 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.872 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.872 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\MaritimePine\Large\Texture\Large_MaritimePine01_Impostor_nr.dds' 2026-08-14 03:54:55.872 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.872 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.872 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\MaritimePine\Large\Texture\Large_MaritimePine01_Impostor_cm.dds' 2026-08-14 03:54:55.872 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.872 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.872 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.872 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.872 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.872 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\MaritimePine\Large\Texture\Large_MaritimePine01_Impostor_add.dds' 2026-08-14 03:54:55.872 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC1_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.872 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.872 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.872 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.872 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.872 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.872 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\CoconutPalm\Medium\Texture\Medium_CoconutPalm02_Impostor_cm.dds' 2026-08-14 03:54:55.872 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.872 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.872 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.872 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.872 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.872 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\CoconutPalm\Medium\Texture\Medium_CoconutPalm02_Impostor_nr.dds' 2026-08-14 03:54:55.872 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.872 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.872 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.872 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\CoconutPalm\Medium\Texture\Medium_CoconutPalm02_Impostor_add.dds' 2026-08-14 03:54:55.872 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.872 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.872 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC1_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.873 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.873 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.873 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.873 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.873 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.873 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\CoconutPalm\Medium\Texture\Medium_CoconutPalm01_Impostor_cm.dds' 2026-08-14 03:54:55.873 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.873 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.873 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.873 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.873 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.873 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.873 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.873 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\CoconutPalm\Medium\Texture\Medium_CoconutPalm01_Impostor_nr.dds' 2026-08-14 03:54:55.873 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\CoconutPalm\Medium\Texture\Medium_CoconutPalm01_Impostor_add.dds' 2026-08-14 03:54:55.873 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.873 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.873 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC1_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.873 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.873 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.873 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.873 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.873 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\CoconutPalm\Large\Texture\Large_CoconutPalm02_Impostor_cm.dds' 2026-08-14 03:54:55.873 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 2048 Height: 2048 DepthOrArraySize: 1 MipLevels: 12 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.873 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.873 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.873 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.873 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.874 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.874 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.874 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.874 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.874 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\CoconutPalm\Large\Texture\Large_CoconutPalm02_Impostor_nr.dds' 2026-08-14 03:54:55.874 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\CoconutPalm\Large\Texture\Large_CoconutPalm02_Impostor_add.dds' 2026-08-14 03:54:55.874 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.874 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.874 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.874 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.874 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.874 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\Display01\Display01_cm.dds' 2026-08-14 03:54:55.874 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 10 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.874 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.874 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.874 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.874 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.874 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.874 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\Display01\Display01_nr.dds' 2026-08-14 03:54:55.874 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.875 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.875 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.875 - VRageWorker 1 -> 2026-08-14 03:54:55.875 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.875 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.875 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\EmissiveGreen\EmissiveGreen_cm.dds' 2026-08-14 03:54:55.875 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.875 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.875 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.875 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.875 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\EmissiveGreen\EmissiveGreen_add.dds' 2026-08-14 03:54:55.875 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.875 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.875 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.875 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.875 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 10 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.876 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.876 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.876 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.876 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.876 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.876 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.876 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.876 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\Plastic\Plastic_nr.dds' 2026-08-14 03:54:55.876 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.876 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\Rubber\Rubber_cm.dds' 2026-08-14 03:54:55.876 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\Plastic\Plastic_cm.dds' 2026-08-14 03:54:55.876 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.876 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.876 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.876 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 10 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.876 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.877 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.877 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.877 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.877 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.877 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.877 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.877 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.877 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\Decals\Atlases\Stickers\AtlasSticker02\AtlasDecal_Stickers02_cm.dds' 2026-08-14 03:54:55.877 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\Rubber\Rubber_nr.dds' 2026-08-14 03:54:55.877 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.877 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.877 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.877 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.877 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.877 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\Decals\Atlases\Stickers\AtlasSticker02\AtlasDecal_Stickers02_add.dds' 2026-08-14 03:54:55.877 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 10 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.877 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.877 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.877 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.877 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.877 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.877 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.877 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.877 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\ConveyorPortLarge\ConveyorPortLarge_nr.dds' 2026-08-14 03:54:55.877 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.877 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\ConveyorPortLarge\ConveyorPortLarge_cm.dds' 2026-08-14 03:54:55.877 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.877 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.877 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.877 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.877 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.877 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC4_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.877 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.878 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.878 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\ConveyorPortLarge\ConveyorPortLarge_add.dds' 2026-08-14 03:54:55.878 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.878 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.878 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.878 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.878 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\ConveyorPortLarge\ConveyorPortLarge_displacement.dds' 2026-08-14 03:54:55.878 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.878 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.878 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.878 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\WindowGlass\WindowGlass_cm.dds' 2026-08-14 03:54:55.878 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.878 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 10 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.878 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.878 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.878 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.878 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.878 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.878 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\WindowGlass\WindowGlass_nr.dds' 2026-08-14 03:54:55.878 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.878 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.878 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.878 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.878 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 256 Height: 256 DepthOrArraySize: 1 MipLevels: 9 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.878 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\WindowGlass\WindowGlass_Cockpit_add.dds' 2026-08-14 03:54:55.878 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.878 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.878 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.878 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.878 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 256 Height: 256 DepthOrArraySize: 1 MipLevels: 8 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.878 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\Spruce\Large\Textures\Cap02_cm.dds' 2026-08-14 03:54:55.878 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 256 Height: 256 DepthOrArraySize: 1 MipLevels: 9 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.878 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.879 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.879 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.879 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.879 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.879 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.879 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 256 Height: 256 DepthOrArraySize: 1 MipLevels: 8 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.879 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.879 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\Spruce\Large\Textures\Cap02_nr.dds' 2026-08-14 03:54:55.879 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\Spruce\Large\Textures\Cap02_add.dds' 2026-08-14 03:54:55.879 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.879 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.879 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.879 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.879 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.879 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\Oak\Large\Texture\Cap01_nr.dds' 2026-08-14 03:54:55.879 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.879 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 256 Height: 256 DepthOrArraySize: 1 MipLevels: 9 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.879 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 256 Height: 256 DepthOrArraySize: 1 MipLevels: 9 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.879 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 256 Height: 256 DepthOrArraySize: 1 MipLevels: 9 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.879 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.879 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.879 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.879 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.879 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.879 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.879 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.879 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.879 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.879 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\Oak\Large\Texture\Cap01_add.dds' 2026-08-14 03:54:55.879 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Characters\MiroslavSokol\Materials\Default\HelmetVisor\MiroslavSokol_HelmetVisor_cm.dds' 2026-08-14 03:54:55.879 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\Oak\Large\Texture\Cap01_cm.dds' 2026-08-14 03:54:55.880 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.880 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.880 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.880 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 256 Height: 256 DepthOrArraySize: 1 MipLevels: 8 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.880 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 256 Height: 256 DepthOrArraySize: 1 MipLevels: 9 Format: BC4_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.880 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 256 Height: 256 DepthOrArraySize: 1 MipLevels: 9 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.880 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.880 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.880 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.880 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.880 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.880 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.880 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Characters\MiroslavSokol\Materials\Default\HelmetVisor\MiroslavSokol_HelmetVisor_nr.dds' 2026-08-14 03:54:55.880 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Characters\MiroslavSokol\Materials\Default\HelmetVisor\MiroslavSokol_HelmetVisor_add.dds' 2026-08-14 03:54:55.880 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.880 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.880 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.880 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.880 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.880 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Foliage\Grass\Cluster\GrassCluster03.dds' 2026-08-14 03:54:55.880 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 256 Height: 256 DepthOrArraySize: 1 MipLevels: 9 Format: BC4_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.880 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 256 Height: 256 DepthOrArraySize: 1 MipLevels: 9 Format: BC4_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.880 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.881 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.881 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.881 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.881 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.881 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Foliage\Grass\Cluster\GrassCluster09.dds' 2026-08-14 03:54:55.881 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.881 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.881 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Foliage\Grass\Cluster\GrassCluster08.dds' 2026-08-14 03:54:55.881 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.881 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.881 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.881 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.881 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.881 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.881 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\GratingMetallic\GratingMetallic_cm.dds' 2026-08-14 03:54:55.881 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 10 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.881 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.881 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.881 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.881 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.881 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.881 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\GratingMetallic\GratingMetallic_nr.dds' 2026-08-14 03:54:55.881 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.881 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.881 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.881 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.881 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC4_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.881 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\GratingMetallic\GratingMetallic_add.dds' 2026-08-14 03:54:55.881 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.881 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.881 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.882 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.882 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.882 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.882 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\GratingMetallic\GratingMetallic_displacement.dds' 2026-08-14 03:54:55.882 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.882 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.882 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.882 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.882 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.882 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.882 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\EmissiveOff\EmissiveOff_add.dds' 2026-08-14 03:54:55.882 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.882 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\Decals\Fonts\BarlowCondensed\AtlasFont_BarlowCondensed_cm.dds' 2026-08-14 03:54:55.882 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.882 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.882 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.882 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.882 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.882 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.882 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.882 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.882 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\Decals\Fonts\BarlowCondensed\AtlasFont_BarlowCondensed_add.dds' 2026-08-14 03:54:55.882 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.882 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.882 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 10 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.882 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\BrushedMetal\BrushedMetal_cm.dds' 2026-08-14 03:54:55.882 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.883 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.883 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.883 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.883 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.883 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.883 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\BrushedMetal\BrushedMetal_nr.dds' 2026-08-14 03:54:55.883 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 10 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.883 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.883 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.883 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.883 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.883 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.883 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.883 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.883 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\Chrome\Chrome_nr.dds' 2026-08-14 03:54:55.883 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\Chrome\Chrome_cm.dds' 2026-08-14 03:54:55.883 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.883 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.883 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.883 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.883 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 10 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.883 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.883 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.883 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC1_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.883 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\Chrome\Chrome_add.dds' 2026-08-14 03:54:55.883 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.883 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.883 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.884 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.884 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.884 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\Glass\ClearGlass\ClearGlass_nr.dds' 2026-08-14 03:54:55.884 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.884 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.884 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\Olive\Texture\Medium_OliveTreeSapling01_Impostor_cm.dds' 2026-08-14 03:54:55.884 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.884 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.884 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.884 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.884 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC1_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.884 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.884 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.884 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.884 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.884 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.884 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.884 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.884 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.884 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\Olive\Texture\Medium_OliveTreeSapling01_Impostor_nr.dds' 2026-08-14 03:54:55.884 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.884 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\SaltBush\Texture\Medium_SaltBush03_Impostor_cm.dds' 2026-08-14 03:54:55.884 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\Olive\Texture\Medium_OliveTreeSapling01_Impostor_add.dds' 2026-08-14 03:54:55.884 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.884 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.884 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.884 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.884 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.884 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC1_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.884 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.885 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.885 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.885 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.885 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.885 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\SaltBush\Texture\Medium_SaltBush03_Impostor_add.dds' 2026-08-14 03:54:55.885 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.885 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.885 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.885 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\SaltBush\Texture\Medium_SaltBush03_Impostor_nr.dds' 2026-08-14 03:54:55.885 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.885 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\BeachGrass\Medium\Texture\Medium_BeachGrass03_Impostor_cm.dds' 2026-08-14 03:54:55.885 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.885 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.885 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.885 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.885 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.885 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.885 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.885 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.885 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC1_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.885 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.885 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.885 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\BeachGrass\Medium\Texture\Medium_BeachGrass03_Impostor_nr.dds' 2026-08-14 03:54:55.885 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.885 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.885 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.885 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\BeachGrass\Medium\Texture\Medium_BeachGrass03_Impostor_add.dds' 2026-08-14 03:54:55.885 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.885 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.885 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\BeachGrass\Medium\Texture\Medium_BeachGrass02_Impostor_cm.dds' 2026-08-14 03:54:55.885 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.885 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.886 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.886 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.886 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.886 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\BeachGrass\Medium\Texture\Medium_BeachGrass02_Impostor_nr.dds' 2026-08-14 03:54:55.886 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.886 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.886 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.886 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.886 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.886 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC1_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.886 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.886 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.886 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\BeachGrass\Medium\Texture\Medium_BeachGrass02_Impostor_add.dds' 2026-08-14 03:54:55.886 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.886 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.886 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.886 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.886 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.886 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.886 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.886 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\BeachGrass\Texture\Medium_BeachGrass04_Impostor_cm.dds' 2026-08-14 03:54:55.886 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\BeachGrass\Texture\Medium_BeachGrass04_Impostor_nr.dds' 2026-08-14 03:54:55.886 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.886 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.887 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.887 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC1_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.887 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.887 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.887 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.887 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.887 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.887 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.887 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.887 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\BeachGrass\Texture\Medium_BeachGrass04_Impostor_add.dds' 2026-08-14 03:54:55.887 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\BeachGrass\Texture\Medium_BeachGrass05_Impostor_cm.dds' 2026-08-14 03:54:55.887 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.887 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.887 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.887 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.887 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\BeachGrass\Texture\Medium_BeachGrass05_Impostor_nr.dds' 2026-08-14 03:54:55.887 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.887 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.887 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.887 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC1_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.887 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.887 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.887 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.887 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.887 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.888 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.888 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\BeachGrass\Texture\Medium_BeachGrass05_Impostor_add.dds' 2026-08-14 03:54:55.888 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.888 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.888 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.888 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\SaltBush\Texture\Medium_SaltBush01_Impostor_cm.dds' 2026-08-14 03:54:55.888 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.888 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.888 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\SaltBush\Texture\Medium_SaltBush01_Impostor_nr.dds' 2026-08-14 03:54:55.888 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.888 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.888 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.888 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.888 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.888 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.888 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\SaltBush\Texture\Medium_SaltBush01_Impostor_add.dds' 2026-08-14 03:54:55.888 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC1_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.888 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.888 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.888 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.888 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.888 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.888 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\SaltBush\Texture\Medium_SaltBush02_Impostor_cm.dds' 2026-08-14 03:54:55.888 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.888 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.888 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.889 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.889 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.889 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\SaltBush\Texture\Medium_SaltBush02_Impostor_nr.dds' 2026-08-14 03:54:55.889 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.889 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.889 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.889 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.889 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC1_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.889 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\SaltBush\Texture\Medium_SaltBush02_Impostor_add.dds' 2026-08-14 03:54:55.889 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.889 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.889 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.889 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.889 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\CoconutPalm\Medium\Texture\Medium_CoconutPalmSapling01_Impostor_cm.dds' 2026-08-14 03:54:55.889 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.889 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.889 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 1024 Height: 1024 DepthOrArraySize: 1 MipLevels: 11 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.889 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.889 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.889 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.889 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\CoconutPalm\Medium\Texture\Medium_CoconutPalmSapling01_Impostor_nr.dds' 2026-08-14 03:54:55.889 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 512 Height: 512 DepthOrArraySize: 1 MipLevels: 10 Format: BC1_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.889 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.890 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.890 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.890 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.890 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.890 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.890 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\CoconutPalm\Medium\Texture\Medium_CoconutPalmSapling01_Impostor_add.dds' 2026-08-14 03:54:55.890 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.890 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\JoshuaTree\Large\Texture\Large_JoshuaTree02_Impostor_cm.dds' 2026-08-14 03:54:55.890 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.890 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 512 Height: 512 DepthOrArraySize: 1 MipLevels: 10 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.890 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.890 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.890 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.890 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.890 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 512 Height: 512 DepthOrArraySize: 1 MipLevels: 10 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.890 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\JoshuaTree\Large\Texture\Large_JoshuaTree02_Impostor_nr.dds' 2026-08-14 03:54:55.890 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 512 Height: 512 DepthOrArraySize: 1 MipLevels: 10 Format: BC1_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.890 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.890 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.890 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.890 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.890 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.890 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.890 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.890 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\JoshuaTree\Large\Texture\Large_JoshuaTree02_Impostor_add.dds' 2026-08-14 03:54:55.890 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\JoshuaTree\Large\Texture\Large_JoshuaTree01_Impostor_cm.dds' 2026-08-14 03:54:55.890 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.890 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.891 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 512 Height: 512 DepthOrArraySize: 1 MipLevels: 10 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.891 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 512 Height: 512 DepthOrArraySize: 1 MipLevels: 10 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.891 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 512 Height: 512 DepthOrArraySize: 1 MipLevels: 10 Format: BC1_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.891 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.891 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.891 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.891 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.891 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.891 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.891 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\JoshuaTree\Large\Texture\Large_JoshuaTree01_Impostor_nr.dds' 2026-08-14 03:54:55.891 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.891 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.891 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\JoshuaTree\Large\Texture\Large_JoshuaTree01_Impostor_add.dds' 2026-08-14 03:54:55.891 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.891 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\SaguaroCactus\Medium\Texture\Medium_SaguaroCactus02_Impostor_cm.dds' 2026-08-14 03:54:55.891 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.891 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.891 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.891 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 512 Height: 512 DepthOrArraySize: 1 MipLevels: 10 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.891 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.891 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 512 Height: 512 DepthOrArraySize: 1 MipLevels: 10 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.891 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 512 Height: 512 DepthOrArraySize: 1 MipLevels: 10 Format: BC1_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.891 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.891 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.891 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\SaguaroCactus\Medium\Texture\Medium_SaguaroCactus02_Impostor_nr.dds' 2026-08-14 03:54:55.891 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.891 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.891 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.891 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.891 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.891 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.891 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.891 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\SaguaroCactus\Medium\Texture\Medium_SaguaroCactus02_Impostor_add.dds' 2026-08-14 03:54:55.891 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\SaguaroCactus\Medium\Texture\Medium_SaguaroCactus01_Impostor_cm.dds' 2026-08-14 03:54:55.892 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.892 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.892 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 512 Height: 512 DepthOrArraySize: 1 MipLevels: 10 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.892 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.892 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.892 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.892 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\SaguaroCactus\Medium\Texture\Medium_SaguaroCactus01_Impostor_nr.dds' 2026-08-14 03:54:55.892 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.892 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 512 Height: 512 DepthOrArraySize: 1 MipLevels: 10 Format: BC1_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.892 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 512 Height: 512 DepthOrArraySize: 1 MipLevels: 10 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.892 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.892 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.892 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.892 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 512 Height: 512 DepthOrArraySize: 1 MipLevels: 10 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.892 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\SaguaroCactus\Medium\Texture\Medium_SaguaroCactus03_Impostor_cm.dds' 2026-08-14 03:54:55.892 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.892 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.892 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.892 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.892 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\SaguaroCactus\Medium\Texture\Medium_SaguaroCactus03_Impostor_nr.dds' 2026-08-14 03:54:55.892 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.892 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.893 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.893 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 512 Height: 512 DepthOrArraySize: 1 MipLevels: 10 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.893 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.893 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\SaguaroCactus\Medium\Texture\Medium_SaguaroCactus01_Impostor_add.dds' 2026-08-14 03:54:55.893 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.893 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.893 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.893 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.893 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\SaguaroCactus\Medium\Texture\Medium_SaguaroCactus03_Impostor_add.dds' 2026-08-14 03:54:55.893 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 512 Height: 512 DepthOrArraySize: 1 MipLevels: 10 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.893 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 512 Height: 512 DepthOrArraySize: 1 MipLevels: 10 Format: R8G8B8A8_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.893 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.893 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.893 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.893 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.893 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\WindowGlass\WindowGlass_add.dds' 2026-08-14 03:54:55.893 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.893 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.893 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.893 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.893 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\EmissiveOff\EmissiveOff_albedo.png' 2026-08-14 03:54:55.893 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.893 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 128 Height: 512 DepthOrArraySize: 1 MipLevels: 7 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.893 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 128 Height: 512 DepthOrArraySize: 1 MipLevels: 10 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.894 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 128 Height: 512 DepthOrArraySize: 1 MipLevels: 10 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.894 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.894 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.894 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.894 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\Baobab\Texture\BaobabBark_nr.dds' 2026-08-14 03:54:55.894 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.894 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.894 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.894 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.894 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.894 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.894 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.894 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\Baobab\Texture\BaobabBark_cm.dds' 2026-08-14 03:54:55.894 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\Baobab\Texture\BaobabBark_add.dds' 2026-08-14 03:54:55.894 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.894 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.894 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 512 Height: 512 DepthOrArraySize: 1 MipLevels: 10 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.894 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 512 Height: 512 DepthOrArraySize: 1 MipLevels: 9 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.894 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 512 Height: 512 DepthOrArraySize: 1 MipLevels: 10 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.894 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.894 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.894 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.894 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.894 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.894 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.894 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.894 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.894 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\Terminal\Terminal_nr.dds' 2026-08-14 03:54:55.894 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\DynamicCapacityIndicator\DynamicIndicator_cm.dds' 2026-08-14 03:54:55.894 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.894 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\Terminal\Terminal_cm.dds' 2026-08-14 03:54:55.894 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.895 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.895 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.895 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 512 Height: 512 DepthOrArraySize: 1 MipLevels: 10 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.895 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 512 Height: 512 DepthOrArraySize: 1 MipLevels: 9 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.895 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 512 Height: 512 DepthOrArraySize: 1 MipLevels: 10 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.895 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.895 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.895 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.895 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.895 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.895 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\DynamicCapacityIndicator\DynamicIndicator_add.dds' 2026-08-14 03:54:55.895 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.895 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.895 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.895 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.895 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\Decals\Atlases\Stickers\AtlasButton01\AtlasButton01_cm.dds' 2026-08-14 03:54:55.895 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\DynamicCapacityIndicator\DynamicIndicator_nr.dds' 2026-08-14 03:54:55.895 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.895 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.895 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.896 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 512 Height: 512 DepthOrArraySize: 1 MipLevels: 9 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.896 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 512 Height: 512 DepthOrArraySize: 1 MipLevels: 10 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.896 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 512 Height: 512 DepthOrArraySize: 1 MipLevels: 10 Format: BC4_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.896 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.896 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.896 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.896 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.896 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.896 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.896 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.896 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.896 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\Decals\Atlases\Stickers\AtlasButton01\AtlasButton01_add.dds' 2026-08-14 03:54:55.896 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.896 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\Decals\Atlases\Stickers\AtlasButton01\AtlasButton01_nr.dds' 2026-08-14 03:54:55.896 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\Decals\Atlases\Stickers\AtlasButton01\AtlasButton01_displacement.dds' 2026-08-14 03:54:55.896 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.896 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.896 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.896 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 256 Height: 256 DepthOrArraySize: 1 MipLevels: 9 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.896 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 256 Height: 256 DepthOrArraySize: 1 MipLevels: 9 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.896 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.896 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.896 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.896 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.896 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.896 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\SolarPanel\SolarPanel_cm.dds' 2026-08-14 03:54:55.896 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.896 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 256 Height: 256 DepthOrArraySize: 1 MipLevels: 8 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.896 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\SolarPanel\SolarPanel_add.dds' 2026-08-14 03:54:55.896 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.897 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.897 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.897 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.897 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.897 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\SolarPanel\SolarPanel_nr.dds' 2026-08-14 03:54:55.897 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 256 Height: 256 DepthOrArraySize: 1 MipLevels: 9 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.897 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 256 Height: 256 DepthOrArraySize: 1 MipLevels: 9 Format: BC1_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.897 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.897 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.897 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.897 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.897 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.897 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.897 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.897 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 256 Height: 256 DepthOrArraySize: 1 MipLevels: 9 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.897 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\Stachys\Medium\Texture\Medium_stachys01_Impostor_cm.dds' 2026-08-14 03:54:55.897 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\Stachys\Medium\Texture\Medium_stachys01_Impostor_nr.dds' 2026-08-14 03:54:55.897 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.897 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.897 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.897 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.898 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.898 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\Stachys\Medium\Texture\Medium_stachys01_Impostor_add.dds' 2026-08-14 03:54:55.898 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 256 Height: 256 DepthOrArraySize: 1 MipLevels: 9 Format: BC1_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.898 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.898 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.898 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.898 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.898 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\HoodiaCactus\Texture\Small_HoodiaCactus02_Impostor_cm.dds' 2026-08-14 03:54:55.898 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.898 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 256 Height: 256 DepthOrArraySize: 1 MipLevels: 9 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.898 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 256 Height: 256 DepthOrArraySize: 1 MipLevels: 9 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.898 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 256 Height: 256 DepthOrArraySize: 1 MipLevels: 9 Format: BC1_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.899 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.899 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.899 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.899 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.899 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.899 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.899 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.899 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.899 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.899 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\HoodiaCactus\Texture\Small_HoodiaCactus02_Impostor_add.dds' 2026-08-14 03:54:55.899 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\HoodiaCactus\Texture\Small_HoodiaCactus01_Impostor_cm.dds' 2026-08-14 03:54:55.899 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\HoodiaCactus\Texture\Small_HoodiaCactus02_Impostor_nr.dds' 2026-08-14 03:54:55.899 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.899 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.899 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.899 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 256 Height: 256 DepthOrArraySize: 1 MipLevels: 9 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.899 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 256 Height: 256 DepthOrArraySize: 1 MipLevels: 9 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.899 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.899 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.899 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.899 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.899 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.899 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\HoodiaCactus\Texture\Small_HoodiaCactus01_Impostor_add.dds' 2026-08-14 03:54:55.899 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.900 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\MetalDull\MetalDull_cm.dds' 2026-08-14 03:54:55.900 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 256 Height: 256 DepthOrArraySize: 1 MipLevels: 9 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.900 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.900 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.900 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.900 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.900 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.900 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\HoodiaCactus\Texture\Small_HoodiaCactus01_Impostor_nr.dds' 2026-08-14 03:54:55.900 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.900 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 256 Height: 256 DepthOrArraySize: 1 MipLevels: 8 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.900 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 256 Height: 256 DepthOrArraySize: 1 MipLevels: 9 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.900 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 256 Height: 256 DepthOrArraySize: 1 MipLevels: 9 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.900 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.900 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.900 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.900 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.900 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.900 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.900 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\MetalDull\MetalDull_nr.dds' 2026-08-14 03:54:55.900 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\MetalDull\MetalDull_add.dds' 2026-08-14 03:54:55.900 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.900 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.900 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.900 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.900 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.900 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 256 Height: 256 DepthOrArraySize: 1 MipLevels: 8 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.901 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 256 Height: 256 DepthOrArraySize: 1 MipLevels: 9 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.901 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\ConveyorPortSmall\ConveyorPortSmall_cm.dds' 2026-08-14 03:54:55.901 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.901 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.901 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.901 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.901 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.901 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.901 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.901 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\ConveyorPortSmall\ConveyorPortSmall_add.dds' 2026-08-14 03:54:55.901 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\ConveyorPortSmall\ConveyorPortSmall_nr.dds' 2026-08-14 03:54:55.901 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.901 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.901 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 256 Height: 256 DepthOrArraySize: 1 MipLevels: 9 Format: BC4_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.901 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 64 Height: 64 DepthOrArraySize: 1 MipLevels: 7 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.901 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 64 Height: 64 DepthOrArraySize: 1 MipLevels: 6 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.901 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.901 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.901 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.901 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.901 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.901 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.901 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.901 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.901 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\ConveyorPortSmall\ConveyorPortSmall_displacement.dds' 2026-08-14 03:54:55.901 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.901 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Characters\MiroslavSokol\Materials\Default\MiroslavSokolEyes\MiroslavSokol_Eyes_cm.dds' 2026-08-14 03:54:55.901 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Characters\MiroslavSokol\Materials\Default\MiroslavSokolEyes\MiroslavSokol_Eyes_nr.dds' 2026-08-14 03:54:55.901 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.901 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.902 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.902 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 64 Height: 64 DepthOrArraySize: 1 MipLevels: 7 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.902 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 128 Height: 256 DepthOrArraySize: 1 MipLevels: 7 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.902 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 128 Height: 256 DepthOrArraySize: 1 MipLevels: 9 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.902 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.902 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.902 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.902 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.902 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.902 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.902 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.902 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\Acacia\Large\Texture\AcaciaBark_nr.dds' 2026-08-14 03:54:55.902 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.902 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.902 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\Acacia\Large\Texture\AcaciaBark_cm.dds' 2026-08-14 03:54:55.902 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Characters\MiroslavSokol\Materials\Default\MiroslavSokolEyes\MiroslavSokol_Eyes_add.dds' 2026-08-14 03:54:55.902 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.902 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.903 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.903 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 128 Height: 256 DepthOrArraySize: 1 MipLevels: 9 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.903 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 256 Height: 256 DepthOrArraySize: 1 MipLevels: 9 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.903 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.903 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.903 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.903 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\Acacia\Large\Texture\AcaciaBark_add.dds' 2026-08-14 03:54:55.903 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.903 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.903 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.903 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 256 Height: 256 DepthOrArraySize: 1 MipLevels: 9 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.903 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.903 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\Batteries\Battery\250\Materials\ChargeStatusIndicator\ChargeStatusIndicator_cm.dds' 2026-08-14 03:54:55.903 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.903 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.903 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.903 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.903 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\Batteries\Battery\250\Materials\ChargeStatusIndicator\ChargeStatusIndicator_add.dds' 2026-08-14 03:54:55.903 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 128 Height: 128 DepthOrArraySize: 1 MipLevels: 8 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.903 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.903 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.903 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.903 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\GratingMetallic\GratingMetallic_LOD2\GratingMetallic_LOD2_cm.dds' 2026-08-14 03:54:55.903 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 128 Height: 128 DepthOrArraySize: 1 MipLevels: 7 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.903 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.904 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.904 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.904 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.904 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.904 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\GratingMetallic\GratingMetallic_LOD2\GratingMetallic_LOD2_nr.dds' 2026-08-14 03:54:55.904 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 128 Height: 128 DepthOrArraySize: 1 MipLevels: 8 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.904 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.904 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 128 Height: 128 DepthOrArraySize: 1 MipLevels: 8 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.904 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.904 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.904 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.904 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.904 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.904 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 128 Height: 128 DepthOrArraySize: 1 MipLevels: 7 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.904 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\GratingMetallic\GratingMetallic_LOD2\GratingMetallic_LOD2_add.dds' 2026-08-14 03:54:55.904 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.904 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.904 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.904 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.904 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\RoundBush\Texture\RoundBushAtlas_cm.dds' 2026-08-14 03:54:55.904 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.904 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\RoundBush\Texture\RoundBushAtlas_nr.dds' 2026-08-14 03:54:55.904 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.904 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.904 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 128 Height: 128 DepthOrArraySize: 1 MipLevels: 8 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.905 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.905 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 128 Height: 128 DepthOrArraySize: 1 MipLevels: 7 Format: BC4_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.905 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.905 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 128 Height: 128 DepthOrArraySize: 1 MipLevels: 8 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.905 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.905 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\RoundBush\Texture\RoundBushAtlas_add.dds' 2026-08-14 03:54:55.905 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.905 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.905 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.905 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.905 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.905 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.905 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\SavanaBlueFlower\Textures\SavanaFlowerBush_Atlas_cm.dds' 2026-08-14 03:54:55.905 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.905 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\RoundBush\Texture\RoundBushAtlas_alpha.dds' 2026-08-14 03:54:55.905 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.905 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.905 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 128 Height: 128 DepthOrArraySize: 1 MipLevels: 7 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.905 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 128 Height: 128 DepthOrArraySize: 1 MipLevels: 8 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.905 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.905 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.905 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 128 Height: 128 DepthOrArraySize: 1 MipLevels: 7 Format: BC4_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.905 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.905 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\SavanaBlueFlower\Textures\SavanaFlowerBush_Atlas_nr.dds' 2026-08-14 03:54:55.905 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.905 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.905 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.905 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.906 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\SavanaBlueFlower\Textures\SavanaFlowerBush_Atlas_alpha.dds' 2026-08-14 03:54:55.906 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.906 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 128 Height: 128 DepthOrArraySize: 1 MipLevels: 8 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.906 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.906 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.906 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.906 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 128 Height: 128 DepthOrArraySize: 1 MipLevels: 7 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.906 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\SavanaBlueFlower\Textures\SavanaFlowerBush_Atlas_add.dds' 2026-08-14 03:54:55.906 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.906 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.906 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.906 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.906 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.906 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.906 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\LoveGrass\Texture\LoveGrassAtlas_cm.dds' 2026-08-14 03:54:55.906 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.906 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\LoveGrass\Texture\LoveGrassAtlas_nr.dds' 2026-08-14 03:54:55.906 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.906 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.907 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 128 Height: 128 DepthOrArraySize: 1 MipLevels: 8 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.907 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 128 Height: 128 DepthOrArraySize: 1 MipLevels: 7 Format: BC4_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.907 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 128 Height: 128 DepthOrArraySize: 1 MipLevels: 8 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.907 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.907 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.907 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.907 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.907 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.907 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.907 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.907 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.907 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.907 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\Baobab\Texture\Baobab_AtlasDry_cm.dds' 2026-08-14 03:54:55.907 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\LoveGrass\Texture\LoveGrassAtlas_add.dds' 2026-08-14 03:54:55.907 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\LoveGrass\Texture\LoveGrassAtlas_alpha.dds' 2026-08-14 03:54:55.907 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.907 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.907 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.908 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 128 Height: 128 DepthOrArraySize: 1 MipLevels: 8 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.908 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 128 Height: 128 DepthOrArraySize: 1 MipLevels: 7 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.908 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 128 Height: 128 DepthOrArraySize: 1 MipLevels: 7 Format: BC4_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.908 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.908 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.908 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.908 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.908 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.908 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.908 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.908 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\Baobab\Texture\Baobab_AtlasDry_add.dds' 2026-08-14 03:54:55.908 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.908 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\Baobab\Texture\Baobab_AtlasDry_alpha.dds' 2026-08-14 03:54:55.908 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.908 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\Baobab\Texture\Baobab_AtlasDry_nr.dds' 2026-08-14 03:54:55.908 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.908 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.908 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.908 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 128 Height: 128 DepthOrArraySize: 1 MipLevels: 8 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.908 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 128 Height: 128 DepthOrArraySize: 1 MipLevels: 8 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.908 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.908 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.908 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.908 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\Acacia\Large\Texture\AcaciaBranch01_cm.dds' 2026-08-14 03:54:55.908 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.908 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.908 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.908 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.909 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 128 Height: 128 DepthOrArraySize: 1 MipLevels: 7 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.909 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\Acacia\Large\Texture\AcaciaBranch01_add.dds' 2026-08-14 03:54:55.909 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.909 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.909 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.909 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.909 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 128 Height: 128 DepthOrArraySize: 1 MipLevels: 7 Format: BC4_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.909 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\Acacia\Large\Texture\AcaciaBranch01_nr.dds' 2026-08-14 03:54:55.909 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.909 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.909 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.909 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.909 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\Acacia\Large\Texture\AcaciaBranch01_alpha.dds' 2026-08-14 03:54:55.909 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 128 Height: 128 DepthOrArraySize: 1 MipLevels: 8 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.909 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.909 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 128 Height: 128 DepthOrArraySize: 1 MipLevels: 7 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.909 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.909 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.909 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.909 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\AridBush\Texture\AridBushBranch_cm.dds' 2026-08-14 03:54:55.910 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.910 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.910 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 128 Height: 128 DepthOrArraySize: 1 MipLevels: 8 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.910 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.910 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\AridBush\Texture\AridBushBranch_nr.dds' 2026-08-14 03:54:55.910 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.910 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.910 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.910 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\AridBush\Texture\AridBushBranch_add.dds' 2026-08-14 03:54:55.910 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.910 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.910 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 128 Height: 128 DepthOrArraySize: 1 MipLevels: 7 Format: BC4_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.910 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.910 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 128 Height: 128 DepthOrArraySize: 1 MipLevels: 8 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.910 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.910 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.911 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.911 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.911 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.911 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.911 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 128 Height: 128 DepthOrArraySize: 1 MipLevels: 7 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.911 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\AridBush\Texture\AridBushBranch_Alpha.dds' 2026-08-14 03:54:55.911 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\Baobab\Texture\Baobab_Atlas_cm.dds' 2026-08-14 03:54:55.911 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.911 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.911 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.911 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\Baobab\Texture\Baobab_Atlas_nr.dds' 2026-08-14 03:54:55.911 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.911 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 128 Height: 128 DepthOrArraySize: 1 MipLevels: 8 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.911 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.911 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.911 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.912 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.912 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\Baobab\Texture\Baobab_Atlas_add.dds' 2026-08-14 03:54:55.912 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.912 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 128 Height: 128 DepthOrArraySize: 1 MipLevels: 7 Format: BC4_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.912 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.912 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.912 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.912 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 128 Height: 128 DepthOrArraySize: 1 MipLevels: 8 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.912 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\Baobab\Texture\Baobab_Atlas_alpha.dds' 2026-08-14 03:54:55.912 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.912 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.912 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.912 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.912 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.912 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\Acacia\Medium\Texture\AcaciaBranch01_Dead_cm.dds' 2026-08-14 03:54:55.912 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.913 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 128 Height: 128 DepthOrArraySize: 1 MipLevels: 7 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.913 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 128 Height: 128 DepthOrArraySize: 1 MipLevels: 8 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.913 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.913 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.913 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.914 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.914 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 128 Height: 128 DepthOrArraySize: 1 MipLevels: 7 Format: BC4_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.914 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\Acacia\Medium\Texture\AcaciaBranch01_Dead_nr.dds' 2026-08-14 03:54:55.914 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.914 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.914 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.914 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\Acacia\Medium\Texture\AcaciaBranch01_Dead_alpha.dds' 2026-08-14 03:54:55.914 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.914 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.914 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.914 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\Acacia\Medium\Texture\AcaciaBranch01_Dead_add.dds' 2026-08-14 03:54:55.914 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 64 Height: 128 DepthOrArraySize: 1 MipLevels: 8 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.915 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 ier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.915 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.915 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.915 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\DwarfBirch\Medium\Texture\DwarfBirchAtlas_Dry_cm.dds' 2026-08-14 03:54:55.915 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.915 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 64 Height: 128 DepthOrArraySize: 1 MipLevels: 6 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.915 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 64 Height: 128 DepthOrArraySize: 1 MipLevels: 8 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.915 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.915 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.915 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 64 Height: 128 DepthOrArraySize: 1 MipLevels: 6 Format: BC4_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.916 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.916 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.916 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\DwarfBirch\Medium\Texture\DwarfBirchAtlas_Dry_add.dds' 2026-08-14 03:54:55.916 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.916 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.916 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.916 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.916 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\DwarfBirch\Medium\Texture\DwarfBirchAtlas_Dry_alpha.dds' 2026-08-14 03:54:55.916 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.916 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.916 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.916 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\DwarfBirch\Medium\Texture\DwarfBirchAtlas_Dry_nr.dds' 2026-08-14 03:54:55.916 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.916 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.916 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 128 Height: 128 DepthOrArraySize: 1 MipLevels: 8 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.916 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.916 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.916 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 128 Height: 128 DepthOrArraySize: 1 MipLevels: 7 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.917 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.917 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.917 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.917 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.917 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\SickleBush\Medium\Texture\SickleBush_Atlas_nr.dds' 2026-08-14 03:54:55.917 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 128 Height: 128 DepthOrArraySize: 1 MipLevels: 8 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.917 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\SickleBush\Medium\Texture\SickleBush_Atlas_cm.dds' 2026-08-14 03:54:55.917 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.917 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.917 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.917 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.917 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.917 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\SickleBush\Medium\Texture\SickleBush_Atlas_add.dds' 2026-08-14 03:54:55.917 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.917 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 32 Height: 128 DepthOrArraySize: 1 MipLevels: 8 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.917 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 32 Height: 128 DepthOrArraySize: 1 MipLevels: 5 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.917 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 128 Height: 128 DepthOrArraySize: 1 MipLevels: 7 Format: BC4_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.917 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.917 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.917 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.917 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.917 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.917 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.917 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.917 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.917 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\Baobab\Texture\BaobabBarkSub_cm.dds' 2026-08-14 03:54:55.918 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.918 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\Baobab\Texture\BaobabBarkSub_nr.dds' 2026-08-14 03:54:55.918 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\SickleBush\Medium\Texture\SickleBush_Atlas_alpha.dds' 2026-08-14 03:54:55.918 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.918 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.918 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.918 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 32 Height: 128 DepthOrArraySize: 1 MipLevels: 8 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.918 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 128 Height: 128 DepthOrArraySize: 1 MipLevels: 8 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.918 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 128 Height: 128 DepthOrArraySize: 1 MipLevels: 7 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.918 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.918 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.918 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.918 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.918 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.918 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.918 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Foliage\Grass\Grass13_nr.dds' 2026-08-14 03:54:55.918 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.918 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.918 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Foliage\Grass\Grass13_ct.dds' 2026-08-14 03:54:55.918 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.918 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.918 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\Baobab\Texture\BaobabBarkSub_add.dds' 2026-08-14 03:54:55.918 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.918 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.919 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 128 Height: 128 DepthOrArraySize: 1 MipLevels: 7 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.919 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 128 Height: 128 DepthOrArraySize: 1 MipLevels: 8 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.919 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 128 Height: 128 DepthOrArraySize: 1 MipLevels: 7 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.919 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.919 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.919 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.919 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Foliage\Grass\Grass13_add.dds' 2026-08-14 03:54:55.919 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.919 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.919 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.919 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.919 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.919 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.919 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.919 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Foliage\Grass\Grass04_ct.dds' 2026-08-14 03:54:55.919 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Foliage\Grass\Grass04_nr.dds' 2026-08-14 03:54:55.919 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.919 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.919 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 128 Height: 128 DepthOrArraySize: 1 MipLevels: 7 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.919 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.919 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 128 Height: 128 DepthOrArraySize: 1 MipLevels: 8 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.919 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.919 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.919 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Foliage\Grass\Grass04_ext.dds' 2026-08-14 03:54:55.919 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.920 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.920 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.920 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.920 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Foliage\Grass\Grass01_ct.dds' 2026-08-14 03:54:55.920 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 128 Height: 128 DepthOrArraySize: 1 MipLevels: 7 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.920 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.920 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.920 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.920 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 128 Height: 128 DepthOrArraySize: 1 MipLevels: 7 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.920 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.920 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Foliage\Grass\Grass01_nr.dds' 2026-08-14 03:54:55.920 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.920 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 128 Height: 128 DepthOrArraySize: 1 MipLevels: 8 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.920 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.920 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.920 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.920 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Foliage\Grass\Grass01_add.dds' 2026-08-14 03:54:55.920 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.920 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.920 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.920 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.920 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Foliage\Grass\Grass05_cm.dds' 2026-08-14 03:54:55.920 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 128 Height: 128 DepthOrArraySize: 1 MipLevels: 7 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.921 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.921 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.921 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.921 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.921 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Foliage\Grass\Grass05_nr.dds' 2026-08-14 03:54:55.921 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 128 Height: 128 DepthOrArraySize: 1 MipLevels: 7 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.921 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.921 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 64 Height: 64 DepthOrArraySize: 1 MipLevels: 7 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.921 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.921 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.921 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 64 Height: 64 DepthOrArraySize: 1 MipLevels: 6 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.921 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.921 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\Walls\Cutout\250\LODMaterial\InteriorWallCutout250_cm.dds' 2026-08-14 03:54:55.921 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.921 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.921 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.921 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.921 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\Walls\Cutout\250\LODMaterial\InteriorWallCutout250_nr.dds' 2026-08-14 03:54:55.921 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.921 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.921 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.921 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.921 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 64 Height: 64 DepthOrArraySize: 1 MipLevels: 7 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.921 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Foliage\Grass\Grass05_add.dds' 2026-08-14 03:54:55.921 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.921 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 64 Height: 64 DepthOrArraySize: 1 MipLevels: 7 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.921 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.921 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.922 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.922 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\Walls\Cutout\250\LODMaterial\InteriorWallCutout250_add.dds' 2026-08-14 03:54:55.922 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.922 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.922 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.922 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\Connectors\150\LODMaterial\NonFractured\Connector_150_LastLod_cm.dds' 2026-08-14 03:54:55.922 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.922 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 64 Height: 64 DepthOrArraySize: 1 MipLevels: 6 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.922 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.922 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 64 Height: 64 DepthOrArraySize: 1 MipLevels: 7 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.922 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.922 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.922 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.922 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\Connectors\150\LODMaterial\NonFractured\Connector_150_LastLod_nr.dds' 2026-08-14 03:54:55.922 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.922 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.922 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 64 Height: 64 DepthOrArraySize: 1 MipLevels: 7 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.922 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.922 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\Connectors\150\LODMaterial\NonFractured\Connector_150_LastLod_add.dds' 2026-08-14 03:54:55.922 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.922 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.922 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.922 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.922 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.922 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\Cockpit\Cockpit\150\LODMaterial\Cockpit_150_LastLOD_cm.dds' 2026-08-14 03:54:55.922 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 64 Height: 64 DepthOrArraySize: 1 MipLevels: 6 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.922 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.922 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.922 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.923 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.923 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\Cockpit\Cockpit\150\LODMaterial\Cockpit_150_LastLOD_nr.dds' 2026-08-14 03:54:55.923 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.923 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 64 Height: 64 DepthOrArraySize: 1 MipLevels: 7 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.923 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.923 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.923 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 64 Height: 64 DepthOrArraySize: 1 MipLevels: 7 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.923 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.923 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\Cockpit\Cockpit\150\LODMaterial\Cockpit_150_LastLOD_add.dds' 2026-08-14 03:54:55.923 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 64 Height: 64 DepthOrArraySize: 1 MipLevels: 6 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.923 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.923 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.923 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.923 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.923 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\Constructions\ConstructionMetal\ConstructionMetal11\ConstructionMetal11_cm.dds' 2026-08-14 03:54:55.923 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.923 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.923 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.923 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.923 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\Constructions\ConstructionMetal\ConstructionMetal11\ConstructionMetal11_nr.dds' 2026-08-14 03:54:55.923 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.923 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 64 Height: 64 DepthOrArraySize: 1 MipLevels: 7 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.923 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.923 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.923 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.923 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 64 Height: 64 DepthOrArraySize: 1 MipLevels: 7 Format: BC4_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.923 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\Constructions\ConstructionMetal\ConstructionMetal11\ConstructionMetal11_add.dds' 2026-08-14 03:54:55.924 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.924 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.924 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.924 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.924 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\Constructions\ConstructionMetal\ConstructionMetal11\ConstructionMetal11_displacement.dds' 2026-08-14 03:54:55.924 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 64 Height: 64 DepthOrArraySize: 1 MipLevels: 7 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.924 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.924 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 64 Height: 64 DepthOrArraySize: 1 MipLevels: 6 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.924 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.924 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.924 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 64 Height: 64 DepthOrArraySize: 1 MipLevels: 7 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.924 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.924 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.924 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.924 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\Constructions\ConstructionMetal\ConstructionMetal09\ConstructionMetal09_cm.dds' 2026-08-14 03:54:55.924 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.924 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\Constructions\ConstructionMetal\ConstructionMetal09\ConstructionMetal09_nr.dds' 2026-08-14 03:54:55.924 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.924 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.924 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.924 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.924 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\Constructions\ConstructionMetal\ConstructionMetal09\ConstructionMetal09_add.dds' 2026-08-14 03:54:55.924 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.924 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.924 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 64 Height: 64 DepthOrArraySize: 1 MipLevels: 7 Format: BC4_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.924 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 64 Height: 64 DepthOrArraySize: 1 MipLevels: 6 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.924 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 64 Height: 64 DepthOrArraySize: 1 MipLevels: 7 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.925 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.925 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.925 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.925 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.925 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.925 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.925 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.925 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\Constructions\ConstructionMetal\ConstructionMetal09\ConstructionMetal09_displacement.dds' 2026-08-14 03:54:55.925 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.925 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\Constructions\ConstructionMetal\ConstructionMetal06\ConstructionMetal06_nr.dds' 2026-08-14 03:54:55.925 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.925 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\Constructions\ConstructionMetal\ConstructionMetal06\ConstructionMetal06_cm.dds' 2026-08-14 03:54:55.925 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.925 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.925 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.925 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 64 Height: 64 DepthOrArraySize: 1 MipLevels: 7 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.925 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 64 Height: 64 DepthOrArraySize: 1 MipLevels: 7 Format: BC4_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.925 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.925 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.925 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.925 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 64 Height: 64 DepthOrArraySize: 1 MipLevels: 7 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.925 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.925 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\Constructions\ConstructionMetal\ConstructionMetal06\ConstructionMetal06_displacement.dds' 2026-08-14 03:54:55.925 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.925 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.925 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.925 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.925 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\Constructions\ConstructionMetal\ConstructionMetal04\ConstructionMetal04_cm.dds' 2026-08-14 03:54:55.925 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.925 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 64 Height: 64 DepthOrArraySize: 1 MipLevels: 6 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.926 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 64 Height: 64 DepthOrArraySize: 1 MipLevels: 7 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.926 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.926 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.926 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.926 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.926 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.926 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.926 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\Constructions\ConstructionMetal\ConstructionMetal04\ConstructionMetal04_add.dds' 2026-08-14 03:54:55.926 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.926 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.926 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.926 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\Constructions\ConstructionMetal\ConstructionMetal06\ConstructionMetal06_add.dds' 2026-08-14 03:54:55.926 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.926 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 64 Height: 64 DepthOrArraySize: 1 MipLevels: 7 Format: BC4_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.926 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.926 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.926 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.927 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 64 Height: 64 DepthOrArraySize: 1 MipLevels: 7 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.927 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\Constructions\ConstructionMetal\ConstructionMetal04\ConstructionMetal04_displacement.dds' 2026-08-14 03:54:55.927 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.927 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.927 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.927 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.927 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\Constructions\ConstructionMetal\ConstructionMetal02\ConstructionMetal02_cm.dds' 2026-08-14 03:54:55.927 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.927 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 64 Height: 64 DepthOrArraySize: 1 MipLevels: 6 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.927 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.927 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\Constructions\ConstructionMetal\ConstructionMetal04\ConstructionMetal04_nr.dds' 2026-08-14 03:54:55.927 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 64 Height: 64 DepthOrArraySize: 1 MipLevels: 7 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.927 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.927 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.927 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.927 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.927 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.927 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\Constructions\ConstructionMetal\ConstructionMetal02\ConstructionMetal02_nr.dds' 2026-08-14 03:54:55.927 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.927 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\Constructions\ConstructionMetal\ConstructionMetal02\ConstructionMetal02_add.dds' 2026-08-14 03:54:55.927 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.927 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.928 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 64 Height: 64 DepthOrArraySize: 1 MipLevels: 7 Format: BC4_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.928 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.928 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.928 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.928 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\Constructions\ConstructionMetal\ConstructionMetal02\ConstructionMetal02_displacement.dds' 2026-08-14 03:54:55.928 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 64 Height: 64 DepthOrArraySize: 1 MipLevels: 7 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.928 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 64 Height: 64 DepthOrArraySize: 1 MipLevels: 6 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.928 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.928 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.928 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.928 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.928 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.928 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.928 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.928 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\Constructions\ConstructionMetal\ConstructionMetal01\ConstructionMetal01_cm.dds' 2026-08-14 03:54:55.928 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 64 Height: 64 DepthOrArraySize: 1 MipLevels: 7 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.928 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\Constructions\ConstructionMetal\ConstructionMetal01\ConstructionMetal01_nr.dds' 2026-08-14 03:54:55.928 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.928 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.928 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.928 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.928 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.928 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\Constructions\ConstructionMetal\ConstructionMetal01\ConstructionMetal01_add.dds' 2026-08-14 03:54:55.928 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.928 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 64 Height: 64 DepthOrArraySize: 1 MipLevels: 7 Format: BC4_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.928 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 64 Height: 64 DepthOrArraySize: 1 MipLevels: 7 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.928 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 64 Height: 64 DepthOrArraySize: 1 MipLevels: 6 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.928 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.928 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.928 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.928 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.928 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.929 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.929 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\BlockMaterials\Constructions\ConstructionMetal\ConstructionMetal01\ConstructionMetal01_displacement.dds' 2026-08-14 03:54:55.929 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.929 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.929 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.929 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\Conveyors\ConveyorShort\150\LOD Material\NonFractured\LargeConveyorShort_LastLOD_nr.dds' 2026-08-14 03:54:55.929 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\Conveyors\ConveyorShort\150\LOD Material\NonFractured\LargeConveyorShort_LastLOD_cm.dds' 2026-08-14 03:54:55.929 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.929 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.929 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.929 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 64 Height: 64 DepthOrArraySize: 1 MipLevels: 7 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.929 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 64 Height: 64 DepthOrArraySize: 1 MipLevels: 7 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.929 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 64 Height: 64 DepthOrArraySize: 1 MipLevels: 6 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.929 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.929 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.929 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.929 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.929 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.929 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.929 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\Baobab\Texture\BaobabNut_cm.dds' 2026-08-14 03:54:55.929 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.929 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.929 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.929 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\Baobab\Texture\BaobabNut_nr.dds' 2026-08-14 03:54:55.929 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\Conveyors\ConveyorShort\150\LOD Material\NonFractured\LargeConveyorShort_LastLOD_add.dds' 2026-08-14 03:54:55.929 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.929 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.929 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.929 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 64 Height: 64 DepthOrArraySize: 1 MipLevels: 7 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.929 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 32 Height: 64 DepthOrArraySize: 1 MipLevels: 7 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.929 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 32 Height: 64 DepthOrArraySize: 1 MipLevels: 5 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.929 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.930 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.930 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.930 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.930 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.930 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.930 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.930 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.930 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.930 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\Baobab\Texture\BaobabNut_add.dds' 2026-08-14 03:54:55.930 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\Acacia\Large\Texture\AcaciaThorn_cm.dds' 2026-08-14 03:54:55.930 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\Acacia\Large\Texture\AcaciaThorn_nr.dds' 2026-08-14 03:54:55.930 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.930 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.930 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.930 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 32 Height: 64 DepthOrArraySize: 1 MipLevels: 7 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.930 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 32 Height: 64 DepthOrArraySize: 1 MipLevels: 5 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.930 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 32 Height: 64 DepthOrArraySize: 1 MipLevels: 7 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.930 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.930 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.930 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.931 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.931 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.931 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.931 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.931 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\SickleBush\Medium\Texture\SickleBush_AtlasFlower_nr.dds' 2026-08-14 03:54:55.931 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.931 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\Acacia\Large\Texture\AcaciaThorn_add.dds' 2026-08-14 03:54:55.931 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.931 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.931 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\SickleBush\Medium\Texture\SickleBush_AtlasFlower_cm.dds' 2026-08-14 03:54:55.931 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.931 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.931 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 32 Height: 64 DepthOrArraySize: 1 MipLevels: 7 Format: BC1_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.931 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.931 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.931 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.931 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\SickleBush\Medium\Texture\SickleBush_AtlasFlower_add.dds' 2026-08-14 03:54:55.931 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 32 Height: 64 DepthOrArraySize: 1 MipLevels: 5 Format: BC4_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.931 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 8 Height: 64 DepthOrArraySize: 1 MipLevels: 7 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.931 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.932 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.932 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.932 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.932 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.932 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.932 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.932 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 8 Height: 64 DepthOrArraySize: 1 MipLevels: 3 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.932 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\SickleBush\Medium\Texture\SickleBush_AtlasFlower_alpha.dds' 2026-08-14 03:54:55.932 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\RoundBush\Texture\RoundBushStem_cm.dds' 2026-08-14 03:54:55.932 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.932 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.932 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.932 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.932 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.932 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\RoundBush\Texture\RoundBushStem_nr.dds' 2026-08-14 03:54:55.932 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.932 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 8 Height: 64 DepthOrArraySize: 1 MipLevels: 7 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.932 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.932 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.932 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.932 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 16 Height: 64 DepthOrArraySize: 1 MipLevels: 7 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.932 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_3\Flora\RoundBush\Texture\RoundBushStem_add.dds' 2026-08-14 03:54:55.932 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 16 Height: 64 DepthOrArraySize: 1 MipLevels: 4 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.932 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.933 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.933 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.933 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.933 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\SickleBush\Medium\Texture\SickleBush_Bark_nr.dds' 2026-08-14 03:54:55.933 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 16 Height: 64 DepthOrArraySize: 1 MipLevels: 7 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.933 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.933 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.933 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.933 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.933 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\SickleBush\Medium\Texture\SickleBush_Bark_add.dds' 2026-08-14 03:54:55.933 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.933 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.933 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.933 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.933 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Planets\Verdure\Flora\VS2_0\Flora\SickleBush\Medium\Texture\SickleBush_Bark_cm.dds' 2026-08-14 03:54:55.933 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 64 Height: 64 DepthOrArraySize: 1 MipLevels: 7 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.933 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.933 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.933 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.933 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.933 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 64 Height: 64 DepthOrArraySize: 1 MipLevels: 6 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.933 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\Batteries\Battery\150\LODMaterial\Battery150_LastLOD_cm.dds' 2026-08-14 03:54:55.933 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.933 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.933 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.933 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.933 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\Batteries\Battery\150\LODMaterial\Battery150_LastLOD_nr.dds' 2026-08-14 03:54:55.933 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.933 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 64 Height: 64 DepthOrArraySize: 1 MipLevels: 7 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.933 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 64 Height: 64 DepthOrArraySize: 1 MipLevels: 7 Format: BC4_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.934 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 64 Height: 64 DepthOrArraySize: 1 MipLevels: 7 Format: BC4_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.934 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.934 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.934 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.934 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.934 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.934 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.934 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.934 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Foliage\Grass\Cluster\GrassCluster02.dds' 2026-08-14 03:54:55.934 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.934 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\Batteries\Battery\150\LODMaterial\Battery150_LastLOD_add.dds' 2026-08-14 03:54:55.934 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.934 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Foliage\Grass\Cluster\GrassCluster05.dds' 2026-08-14 03:54:55.934 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.934 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.934 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.934 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 64 Height: 64 DepthOrArraySize: 1 MipLevels: 7 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.934 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 64 Height: 64 DepthOrArraySize: 1 MipLevels: 6 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.934 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.934 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.934 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.934 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.934 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.934 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.934 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\Conveyors\ConveyorStraight\50\LOD Material\NonFractured\SmallConveyorStraight_LastLOD_nr.dds' 2026-08-14 03:54:55.934 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 64 Height: 64 DepthOrArraySize: 1 MipLevels: 7 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.935 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.935 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\Conveyors\ConveyorStraight\50\LOD Material\NonFractured\SmallConveyorStraight_LastLOD_cm.dds' 2026-08-14 03:54:55.935 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.935 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.935 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.935 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 64 Height: 64 DepthOrArraySize: 1 MipLevels: 7 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.935 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\Conveyors\ConveyorStraight\50\LOD Material\NonFractured\SmallConveyorStraight_LastLOD_add.dds' 2026-08-14 03:54:55.935 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.935 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.935 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.935 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.935 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.935 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\RSS_Scanner\100\LODMaterial\NonFractured\RSS_Scanner_100_Base_LastLOD_cm.dds' 2026-08-14 03:54:55.935 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 64 Height: 64 DepthOrArraySize: 1 MipLevels: 6 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.935 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.935 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 64 Height: 64 DepthOrArraySize: 1 MipLevels: 7 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.935 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.935 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.935 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.935 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\RSS_Scanner\100\LODMaterial\NonFractured\RSS_Scanner_100_Base_LastLOD_nr.dds' 2026-08-14 03:54:55.935 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.935 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.935 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.935 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\RSS_Scanner\100\LODMaterial\NonFractured\RSS_Scanner_100_Base_LastLOD_add.dds' 2026-08-14 03:54:55.935 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.935 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.935 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 64 Height: 64 DepthOrArraySize: 1 MipLevels: 7 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.935 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.935 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.935 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.935 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 64 Height: 64 DepthOrArraySize: 1 MipLevels: 6 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.936 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Components\Simple\PowerModule\LODMaterial\PowerModule_LastLOD_cm.dds' 2026-08-14 03:54:55.936 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.936 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.936 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.936 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 64 Height: 64 DepthOrArraySize: 1 MipLevels: 7 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.936 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Components\Simple\PowerModule\LODMaterial\PowerModule_LastLOD_nr.dds' 2026-08-14 03:54:55.936 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.936 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.936 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.936 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.936 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.936 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Components\Simple\PowerModule\LODMaterial\PowerModule_LastLOD_add.dds' 2026-08-14 03:54:55.936 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.936 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 64 Height: 64 DepthOrArraySize: 1 MipLevels: 7 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.936 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 64 Height: 64 DepthOrArraySize: 1 MipLevels: 6 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.936 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.936 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.936 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.936 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.936 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.936 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\Gyroscopes\Gyroscopes\50\LODMaterial\Gyroscope50_Base_LadtLod_nr.dds' 2026-08-14 03:54:55.936 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.936 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\Gyroscopes\Gyroscopes\50\LODMaterial\Gyroscope50_Base_LadtLod_cm.dds' 2026-08-14 03:54:55.936 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.936 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.936 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 64 Height: 64 DepthOrArraySize: 1 MipLevels: 7 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.936 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 64 Height: 64 DepthOrArraySize: 1 MipLevels: 7 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.936 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.936 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.936 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 64 Height: 64 DepthOrArraySize: 1 MipLevels: 6 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.937 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.937 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\Gyroscopes\Gyroscopes\50\LODMaterial\Gyroscope50_Base_LadtLod_add.dds' 2026-08-14 03:54:55.937 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.937 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.937 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.937 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.937 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.937 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.937 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Textures\LODs\Blocks\AtmosphericThrusters\100\Subpart\AtmosphericThruster100_LastLOD_Subpart_cm.dds' 2026-08-14 03:54:55.937 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.937 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Textures\LODs\Blocks\AtmosphericThrusters\100\Subpart\AtmosphericThruster100_LastLOD_Subpart_nr.dds' 2026-08-14 03:54:55.937 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.937 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.937 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 64 Height: 64 DepthOrArraySize: 1 MipLevels: 7 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.937 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.937 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.937 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 64 Height: 64 DepthOrArraySize: 1 MipLevels: 7 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.937 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.937 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 64 Height: 64 DepthOrArraySize: 1 MipLevels: 6 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.937 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Textures\LODs\Blocks\AtmosphericThrusters\100\Subpart\AtmosphericThruster100_LastLOD_Subpart_add.dds' 2026-08-14 03:54:55.937 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.937 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.937 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.937 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.937 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.937 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.937 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.938 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Textures\LODs\Blocks\AtmosphericThrusters\100\AtmosphericThruster100_LastLOD_cm.dds' 2026-08-14 03:54:55.938 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Textures\LODs\Blocks\AtmosphericThrusters\100\AtmosphericThruster100_LastLOD_nr.dds' 2026-08-14 03:54:55.938 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 64 Height: 64 DepthOrArraySize: 1 MipLevels: 7 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.938 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.938 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.938 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.938 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Textures\LODs\Blocks\AtmosphericThrusters\100\AtmosphericThruster100_LastLOD_add.dds' 2026-08-14 03:54:55.938 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.938 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.938 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.938 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 64 Height: 64 DepthOrArraySize: 1 MipLevels: 7 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.938 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 64 Height: 64 DepthOrArraySize: 1 MipLevels: 6 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.938 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.938 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 64 Height: 64 DepthOrArraySize: 1 MipLevels: 7 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.938 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.938 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.939 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.939 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.939 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.939 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.939 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.939 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\Truss\250\LODMaterial\NonFractured\Truss250_LastLOD_nr.dds' 2026-08-14 03:54:55.939 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.939 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\Truss\250\LODMaterial\NonFractured\Truss250_LastLOD_cm.dds' 2026-08-14 03:54:55.939 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\Truss\250\LODMaterial\NonFractured\Truss250_LastLOD_add.dds' 2026-08-14 03:54:55.939 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.939 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.939 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.939 - VRageWorker 0 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 64 Height: 64 DepthOrArraySize: 1 MipLevels: 7 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.939 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 64 Height: 64 DepthOrArraySize: 1 MipLevels: 6 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.939 - VRageWorker 1 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.939 - VRageWorker 1 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.939 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.939 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.939 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.939 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.939 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\Conveyors\ConveyorCurve\200\LOD Material\NonFractured\LargeConveyorCurve_LOD_nr.dds' 2026-08-14 03:54:55.939 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\Conveyors\ConveyorCurve\200\LOD Material\NonFractured\LargeConveyorCurve_LOD_cm.dds' 2026-08-14 03:54:55.940 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.940 - VRageWorker 2 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 4096 Width: 64 Height: 64 DepthOrArraySize: 1 MipLevels: 7 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2026-08-14 03:54:55.940 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:54:55.940 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 60/60 [1] - AccelerationStructuresBuilding: 10/10 [2] - ScenePreparation + Render: 598/598 [3] - RaytracingPrepareAndSceneFinalize: 39/39 [4] - DeferredLighting: 90/90 [5] - ForwardAndPostPasses: 256/256 [6] - CopyJob: 9/9 [7] - Unknown: 15/15 [8] - SceneUpdate: 82/82 [9] - AccelerationStructuresBuilding: 10/10 [10] - ScenePreparation + Render: 634/634 [11] - RaytracingPrepareAndSceneFinalize: 39/39 [12] - DeferredLighting: 101/101 [13] - ForwardAndPostPasses: 266/266 [14] - CopyJob: 9/9 [15] - Unknown: 15/15 [16] - Unknown: 1475/1475 [17] - SceneUpdate: 64/64 [18] - AccelerationStructuresBuilding: 10/10 [19] - ScenePreparation + Render: 636/636 [20] - RaytracingPrepareAndSceneFinalize: 39/39 [21] - DeferredLighting: 94/94 --> [22] - ForwardAndPostPasses: 60/266 [23] - CopyJob: 0/9 [24] - Unknown: 0/15 [25] - Unknown: 1475/1475 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[22] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 266 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Beginevent (MainViewEffectsCulling), Endevent (MainViewEffectsCulling), Beginevent (Highlights), Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Upsampling), Resourcebarrier, Drawinstanced, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, Resourcebarrier, ClearUnorderedAccessView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Endevent (Upsampling), Beginevent (DepthUpsampling), Endevent (DepthUpsampling), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), CopyResource, CopyResource, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803F865F000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-08-14 03:54:55.940 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-08-14 03:54:55.940 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,002,294,272.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-14 03:54:55.940 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Blocks\Conveyors\ConveyorCurve\200\LOD Material\NonFractured\LargeConveyorCurve_LOD_add.dds' 2026-08-14 03:54:55.940 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData, AsyncScopeParams textureAsyncScopeParams) 2026-08-14 03:56:17.926 - Render thread -> WriteLine Closed